Dungeon Crawl Stone Soup version 0.33-a0-150-g660b845a87 (webtiles) character file. Game seed: 3683362364752313873 84 dash the Conjurer (level 4, 25/30 HPs) Began as a Demonspawn Conjurer on Sept 26, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:03:31 (1755 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 1755, Time: 00:03:32 Health: 25/30 AC: 5 Str: 8 XL: 4 Next: 24% Magic: 8/8 EV: 11 Int: 20 God: Gold: 126 SH: 0 Dex: 11 Spells: 6/9 levels left rFire . . . e - +1 dagger (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . l - +2 pair of boots Will ..... c - amulet of regeneration Stlth ++ (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.11/turn %: no passive effects @: mildly poisoned (25 -> 25) A: claws 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 126 gold pieces. Inventory: Hand Weapons e - a +1 dagger of venom (weapon) Missiles m - 3 poisoned darts Armour a - a +0 robe (worn) i - a +0 pair of gloves l - a +2 pair of boots (worn) Jewellery c - an amulet of regeneration (around neck) Scrolls d - a scroll of brand weapon {unknown} j - a scroll of fog {unknown} k - a scroll of immolation {unknown} Potions b - a potion of magic f - a potion of curing {unknown} g - a potion of haste {unknown} h - a potion of degeneration {unknown} Skills: - Level 1.7 Dodging + Level 3.2 Stealth - Level 1.0 Unarmed Combat + Level 3.1 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 3% N/A 38% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Anguish Hex/Necr 1% N/A 80% 4 Cause Fear Hex 1% N/A 80% 4 Enfeeble Hex 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have sharp fingernails. You sometimes gain a little power by taking damage. Message History The frilled lizard bites you but does no damage. You hit the adder. The adder is poisoned. The adder is heavily wounded. You kill the dart slug! The adder closely misses you. The adder bites you but does no damage. You completely miss the adder. The adder is heavily wounded. The adder misses you. You miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You barely miss the adder. The adder is heavily wounded. The adder closely misses you. x2 You closely miss the adder. The adder is heavily wounded. The adder bites you but does no damage. You miss the adder. The adder is heavily wounded. The adder bites you. You barely miss the adder. The adder is heavily wounded. The adder bites you. You are poisoned. The adder poisons you! The adder bites you but does no damage. You barely miss the adder. The adder is severely wounded. You feel sick. The adder closely misses you. You hit the adder but do no damage. The adder looks even sicker. The adder is almost dead. You feel sick. The adder closely misses you. You hit the adder. You kill the adder! You feel sick. You miss the frilled lizard. You feel sick. The frilled lizard closely misses you. You hit the frilled lizard. You kill the frilled lizard! You feel sick. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #..##..# # #[.#..## #. # #..#.### #. #......## #. #.##.#..###.#######. ####....##...#......... #.......####.##........ #.......# #.##.....# #.......# #.@†.....# ######### ####........ . #.<...#.. #.....# #....... #......## #....$.# ######.. There were no monsters in sight! Vanquished Creatures 3 adders (D:2) A ribbon worm (D:2) 3 dart slugs (D:2) 3 ball pythons 6 endoplasms 2 giant cockroaches (D:1) 6 hobgoblins 2 quokkas (D:1) 7 bats 2 frilled lizards 4 goblins 5 kobolds 44 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 317 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 317 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 1150 | D:1 | Reached XP level 3. HP: 24/24 MP: 6/6 1242 | D:2 | Learned a level 2 spell: Searing Ray 1449 | D:2 | Reached skill level 1 in Unarmed Combat 1632 | D:2 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 1632 | D:2 | Reached XP level 4. HP: 30/30 MP: 4/8 1755 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_i, layout_loops_ring D:2: layout_rooms, grunt_ministairs_15, hangedman_decor_clover_reticule Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 3 | 3.2 Unarmed Combat | 1 | 1.0 Spellcasting | 3 | 3.1 Dodging | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 102 | || 102 Punch | 1 | || 1 Dagger | | 20 || 20 Cast: Magic Dart | 57 | || 57 Searing Ray | 2 | || 2 Stab: Sleeping | 2 | 1 || 3 Armour: Robe | 73 | 13 || 86 Dodge: Dodged | 70 | 9 || 79 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1753 | 1743 | 10 | 52 | 1294 | 2 | 876.5 | Dungeon | 1753 | 1743 | 10 | 52 | 1294 | 2 | 876.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1295 daAuts D:2: 457 daAuts