Dungeon Crawl Stone Soup version 0.33-a0-803-gcb9a0bf236 (webtiles) character file. Game seed: 18319867088393781543 9 dash the Conjurer (level 2, 14/19 HPs) Began as a Demonspawn Conjurer on Feb 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:22 (872 turns). dash the Conjurer (Demonspawn Conjurer) Turns: 872, Time: 00:00:22 Health: 14/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 0/5 EV: 11 Int: 18 God: Gold: 48 SH: 0 Dex: 11 Spells: 5/6 levels left rFire + . . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ i - ring of fire HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: powered by pain 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 48 gold pieces. Inventory: Hand Weapons e - a +2 hand axe of venom h - a +0 hand axe l - a +0 sling o - a +0 whip q - a +0 short sword r - a +0 club Missiles s - 5 poisoned darts Armour a - a +0 robe (worn) Jewellery i - a ring of fire (worn) Scrolls c - a scroll of blinking {unknown} d - a scroll of teleportation {unknown} f - 2 scrolls of identify {unknown} m - a scroll of immolation {unknown} n - 2 scrolls of vulnerability {unknown} Potions b - a potion of magic g - a potion of might {unknown} j - a potion of mutation {unknown} k - a potion of berserk rage {unknown} p - a potion of brilliance {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You sometimes gain a little power by taking damage. Message History Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You don't have enough magic to cast this spell. HP restored. r - a +0 club s - 5 poisoned darts f - 2 scrolls labelled LUISHRO MUZUVE (gained 1) A quokka comes into view. A quokka is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is moderately wounded. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (moderately wounded, 100% to hit) The magic dart hits the quokka. The quokka is heavily wounded. The quokka bites you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (heavily wounded, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. The quokka misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You feel energised by your suffering. You don't have enough magic to cast this spell. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###.........##....# ###.#.#...#######.## ........#.# ##..# .##.#.#...# #...# ########### ..#..÷..########.######.........# #....#..# #...........#.#######.. ..##...## #.#########.#.# #.# ####.### #.# #.†....#.#######.# .# #.# #.# ##@# #....#....# .###.# #.###..# ####...#### ...#.# ###.##...# #.#..... .#.#.# #...#..#....# ##.###### .#.#.# #.#.#..####.# #..#..... ##.#.# #.####.#### # #.#..#### ...#.## #.........#J# #...## .#....#############.# #.### ....................# #.# There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dash the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 872 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 872 | D:1 | Reached XP level 2. HP: 14/19 MP: 0/5 872 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_rooms, serial_co_window_serial, co_window_paths_a, co_window_paths_a, co_window_of_opportunity_a, co_window_corner_a, co_window_corner_a, co_window_of_opportunity_c, co_window_of_opportunity_b, co_window_corner_b, co_window_cross_3, co_window_paths_e, co_window_4corner_a, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_c, minivault_23, chequers_decorated_corner Action || total ---------------------------++------- Cast: Magic Dart || 19 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 871 | 871 | 0 | 0 | 809 | 1 | 871.0 | Dungeon | 871 | 871 | 0 | 0 | 809 | 1 | 871.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 871 daAuts