dbsdud3269 Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 13, D:1) a +0 flail (5, 12, D:1) a +0 club (20, 9, D:1) a +0 ring mail (22, 18, D:1) a +0 short sword a kobold corpse (skeletalised by now) (27, 5, D:1) 4 stones (33, 43, D:1) a ball python skeleton (37, 45, D:1) a +0 leather armour (43, 7, D:1) a +0 robe (55, 39, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Fipix's Jewellery Shop a ring of protection from cold (350 gold) a ring of ice (350 gold) a ring of protection from cold (350 gold) the ring "Ses Hynk" {rPois EV+5 Int+2 Dex-4 Slay+2} (719 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison. a ring of see invisible (210 gold) an amulet of the acrobat (420 gold) a ring of protection from cold (350 gold) a ring of poison resistance (280 gold) an amulet of guardian spirit (420 gold) a +6 ring of strength (504 gold) (0, 0, D:2) the flux talisman of the Sturgeon {rC- Will+ Dex+3 Slay+2} [flux talisman] Dex+3: It affects your dexterity (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rC-: It makes you vulnerable to cold. Will+: It increases your willpower. (1, 0, D:2) a +0 flail of venom a gnoll skeleton (5, -29, D:2) a +0 leather armour (14, 6, D:2) 7 stones (17, -2, D:2) a +0 dagger (19, -25, D:2) 2 stones a +1 dagger of protection (20, -39, D:2) a ring of ice (21, -14, D:2) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (23, -22, D:2) a +0 spear (25, -29, D:2) a +2 rapier of speed (41, -30, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (0, 8, D:3) a hobgoblin corpse (skeletalised by now) (6, -1, D:3) a bat skeleton (8, -13, D:3) an adder corpse (skeletalised by now) (21, 18, D:3) a +0 whip (21, 37, D:3) a +0 short sword (24, 25, D:3) a +0 rapier (27, 20, D:3) the +2 chain mail of Etiecom {rF+ MP+4 Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). (32, 32, D:3) a dragon-blood talisman (35, 10, D:3) a +0 leather armour (36, -8, D:3) a +0 mace (38, 19, D:3) a +0 short sword a kobold corpse (skeletalised by now) (39, 19, D:3) a +0 club (40, -15, D:3) 23 gold pieces (40, -9, D:3) an adder skeleton (40, -7, D:3) a +0 club (40, -3, D:3) a +0 chain mail (40, -1, D:3) a bat skeleton (40, 22, D:3) 8 stones (41, -9, D:3) a +0 club (41, -5, D:3) a bat skeleton (46, -7, D:3) a +0 dagger (48, 10, D:3) a hobgoblin skeleton (49, 12, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (11, -9, D:4) a +2 ring mail of cold resistance (11, -1, D:4) a +0 dagger a goblin skeleton (12, 21, D:4) a +0 club a goblin corpse (skeletalised by now) (13, 20, D:4) a +0 club a goblin corpse (skeletalised by now) (17, 12, D:4) 4 stones (18, -10, D:4) a +0 leather armour (18, 16, D:4) 3 stones (19, 10, D:4) a +0 war axe (27, 1, D:4) a +0 mace (30, 21, D:4) an adder skeleton an iguana skeleton (30, 24, D:4) a +0 pair of boots (47, 10, D:4) a +0 robe (48, -5, D:4) a +0 long sword (48, 8, D:4) a +0 whip (48, 26, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a book of Unlife (5, 7, D:5) a bombardier beetle corpse (9, 9, D:5) a poisoned dart (13, 11, D:5) a poisoned dart (14, 11, D:5) a poisoned dart