deanamoo Level 1 of the Dungeon (0, 0, D:1) a +0 club (1, 3, D:1) an inkwell talisman (6, -19, D:1) a ball python corpse (skeletalised by now) (6, 0, D:1) a +0 hand axe (10, 12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (12, 2, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (13, -4, D:1) an oni skeleton (14, -7, D:1) a bat skeleton (14, -2, D:1) a human skeleton (14, 5, D:1) a +0 helmet (15, 3, D:1) a ball python corpse (skeletalised by now) (18, 0, D:1) an oni skeleton (19, -1, D:1) an oni skeleton (20, 4, D:1) a +0 hand axe (21, 2, D:1) a parchment of Soul Splinter (22, 7, D:1) an oni skeleton (22, 8, D:1) a dwarf skeleton (25, 10, D:1) a human skeleton (26, 5, D:1) a dwarf skeleton (28, 2, D:1) a +0 club a rat corpse (skeletalised by now) (30, 4, D:1) a bat corpse (skeletalised by now) (31, -5, D:1) a medusa talisman (36, -15, D:1) a +0 helmet (37, -19, D:1) a hobgoblin corpse (skeletalised by now) (38, -6, D:1) a +0 dagger (39, -8, D:1) a bat skeleton (40, 8, D:1) a +0 mace (41, -10, D:1) a +0 sling (42, 1, D:1) a +0 robe (44, 17, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (2, 31, D:2) a jackal skeleton (2, 32, D:2) a ball python skeleton (2, 36, D:2) a quill talisman (8, 22, D:2) a +0 ring mail (13, 39, D:2) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (18, 11, D:2) a bat skeleton (22, 7, D:2) a +0 leather armour (22, 51, D:2) a jackal skeleton (23, 39, D:2) a +0 leather armour (25, 4, D:2) a +0 whip (30, 27, D:2) a +0 hand axe (31, 31, D:2) a +0 dagger 2 stones (43, 38, D:2) a ring of wizardry (44, 37, D:2) a +0 dagger (46, 1, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 flail (1, -26, D:3) a parchment of Launch Clockwork Bee (1, 0, D:3) a +0 flail (2, -1, D:3) a +0 flail a gnoll corpse (skeletalised by now) (3, -27, D:3) an adder corpse (skeletalised by now) (9, -25, D:3) 2 flux baubles (12, -7, D:3) a jackal skeleton (14, -7, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (14, -5, D:3) a jackal skeleton (15, -5, D:3) a ball python skeleton (16, -23, D:3) a +0 short sword (23, -15, D:3) a bat skeleton (26, -1, D:3) a +0 short sword (33, -13, D:3) an adder skeleton (35, -21, D:3) a rimehorn talisman (38, -23, D:3) a +0 ring mail Level 4 of the Dungeon (5, -2, D:4) a +0 whip (22, 25, D:4) a ring of magical power a +0 animal skin (23, 16, D:4) the +1 leather armour of Zotoc {Str+3 Int+2} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (24, 22, D:4) a +0 short sword (26, -7, D:4) a +0 dagger (32, 23, D:4) a +0 dagger (33, 12, D:4) a +0 leather armour (37, 12, D:4) a parchment of Call Imp (57, 22, D:4) a +0 sling (58, -1, D:4) a parchment of Rending Blade (59, 24, D:4) a +0 scimitar Level 5 of the Dungeon (2, 0, D:5) a parchment of Iskenderun's Battlesphere (4, 7, D:5) a parchment of Grave Claw (11, 15, D:5) a +0 club (17, 39, D:5) the crystal ball of Wucad Mu {Energy, Mindtap} Mindtap: Whenever a successful spell causes magic to be channelled from it, it may also drain additional magic from other enemies in sight, with a chance increasing with spell level. (27, 26, D:5) a +0 trident a +0 leather armour (28, 28, D:5) a +1 mace of holy wrath a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, 28, D:5) a +0 club a +0 scale mail an orc corpse (skeletalised by now) (33, 36, D:5) a +0 vampiric short sword a +0 scale mail (48, 26, D:5) a +0 sling Level 6 of the Dungeon (5, -25, D:6) a +0 dagger (9, -3, D:6) a parchment of Sublimation of Blood (14, -37, D:6) a water moccasin skeleton (22, -33, D:6) a parchment of Leda's Liquefaction (39, 12, D:6) an iguana corpse (skeletalised by now) (47, -38, D:6) a +0 robe an orb of energy Level 7 of the Dungeon (0, 0, D:7) 3 stones a +0 club a kobold skeleton (0, 1, D:7) a +4 dagger a +0 whip 5 stones a +0 whip a +0 dagger a kobold skeleton a kobold skeleton a kobold skeleton a kobold skeleton (0, 2, D:7) a +0 short sword (1, 1, D:7) a +0 club a kobold skeleton (1, 2, D:7) a +0 dagger a kobold skeleton (13, -17, D:7) a parchment of Bombard (14, -19, D:7) a +0 club a kobold corpse (skeletalised by now) (14, -17, D:7) a +0 club a +0 short sword (15, -19, D:7) a +0 dagger a +0 whip a kobold corpse (skeletalised by now) (15, -17, D:7) a +0 dagger a stone (24, -13, D:7) 2 flux baubles (29, 1, D:7) a +0 giant spiked club (31, -6, D:7) a bullfrog skeleton (34, 5, D:7) a +0 mace (37, -4, D:7) a parchment of Passwall (41, 2, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a +0 spear (1, -2, D:8) a +0 spear (1, -1, D:8) a +0 spear a goblin skeleton (1, 0, D:8) a +0 spear (2, -8, D:8) a +0 short sword a +0 dagger a +0 whip a kobold corpse (skeletalised by now) (2, -7, D:8) a +0 whip a +0 dagger a kobold corpse (skeletalised by now) (3, -8, D:8) a black bear corpse (skeletalised by now) (3, -7, D:8) a +0 dagger a kobold corpse (skeletalised by now) (3, 4, D:8) a parchment of Blink (4, 1, D:8) a +0 sling (9, 16, D:8) an electric eel skeleton (9, 32, D:8) a +0 flail a gnoll skeleton (10, -18, D:8) a +0 dagger a +0 robe (10, 30, D:8) a +0 flail (10, 31, D:8) a +0 spear (11, 31, D:8) a +2 vampiric whip a +0 leather armour a gnoll skeleton (17, -17, D:8) a parchment of Vhi's Electric Charge (19, 26, D:8) a +0 dagger a +0 robe an orc skeleton (19, 27, D:8) a +0 war axe a +0 chain mail an orc skeleton (21, 24, D:8) a +0 short sword a +0 leather armour an orc skeleton (27, 28, D:8) the +2 longbow "Hell-Harrower" {drain, ^Fragile rF+ Str+5} ^Fragile: It will be destroyed if unequipped. rF+: It protects you from fire. Str+5: It affects your strength (+5). It cannot be enchanted further. (29, 11, D:8) a +0 rapier (31, -10, D:8) a parchment of Static Discharge (34, 14, D:8) a troll skeleton a hound skeleton (34, 15, D:8) a hound skeleton a water moccasin skeleton (35, 15, D:8) a hound skeleton (37, 22, D:8) a +0 whip (38, 20, D:8) a +0 flail a gnoll skeleton (38, 21, D:8) a +0 flail a gnoll skeleton (39, 21, D:8) a +0 scale mail a +0 trident a gnoll skeleton (40, 20, D:8) a +0 spear a gnoll skeleton Level 9 of the Dungeon [Shop] Haluisya's Antique Armour Boutique a +0 ring mail (148 gold) a +0 chain mail (222 gold) a +2 robe of willpower (662 gold) a +0 leather armour (74 gold) a +0 robe (33 gold) the +4 scale mail of Jiaduntu {Rampage rElec Str+3} (1639 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 scale mail (148 gold) a +0 ring mail (148 gold) a +0 pair of gloves (166 gold) a +2 buckler (610 gold) [Shop] Koyte's Antique Weapon Boutique a +0 sling (51 gold) a +0 dagger (68 gold) a +0 lajatang of pain (1343 gold) a +0 triple sword (510 gold) a +2 vampiric long sword (765 gold) a +0 trident (119 gold) a +0 flail (119 gold) a +0 scimitar (204 gold) [Shop] Nupluarohe's Antique Weapon Emporium a +0 club (15 gold) a +0 sling (45 gold) a +1 flail of draining (399 gold) a +3 shortbow of electrocution (735 gold) a +0 short sword (90 gold) a +1 long sword of protection (336 gold) [Shop] Kipnuu's Antique Armour Shop a +0 scale mail (128 gold) a +0 robe (28 gold) a +0 chain mail (192 gold) a +0 robe of positive energy (156 gold) a +0 leather armour (64 gold) a +0 robe (28 gold) a +0 robe (28 gold) a +0 pair of boots (144 gold) the +0 chain mail of the Grue {rC+ rCorr} (819 gold) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (3, -3, D:9) a +0 war axe (10, 3, D:9) a howler monkey corpse (skeletalised by now) (10, 4, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (11, 8, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (17, -5, D:9) a water moccasin corpse (skeletalised by now) (24, -6, D:9) a +0 club a shapeshifter skeleton (24, -5, D:9) a +0 flail a +0 whip a +0 club a gnoll skeleton (25, -17, D:9) a +0 war axe (26, -6, D:9) a +0 whip a +0 leather armour a wyvern skeleton (26, -5, D:9) a +0 whip (26, 5, D:9) an orb of glass (28, -30, D:9) 24 gold pieces (28, -28, D:9) 13 gold pieces (28, -26, D:9) 16 gold pieces (29, -31, D:9) 17 gold pieces (29, -29, D:9) 9 gold pieces (29, -27, D:9) 16 gold pieces (29, -25, D:9) 12 gold pieces (30, -30, D:9) 9 gold pieces (30, -29, D:9) a potion of curing (30, -28, D:9) a +0 leather armour (30, -27, D:9) a +0 plate armour (30, -26, D:9) 30 gold pieces (30, -24, D:9) 21 gold pieces (31, -31, D:9) 12 gold pieces (31, -29, D:9) 28 gold pieces (31, -28, D:9) a +2 long sword of electrocution (unseen) (31, -27, D:9) the conjuration staff of Tortfeasance {rElec Str-4 Conj Forge Air} [staff of conjuration] rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Conj: It increases the power of your Conjurations spells. Forge: It increases the power of your Forgecraft spells. Air: It increases the power of your Air spells. (31, -26, D:9) 21 gold pieces (31, -25, D:9) 12 gold pieces (32, -30, D:9) 17 gold pieces (32, -29, D:9) 2 potions of curing (32, -28, D:9) a +6 ring of strength (32, -27, D:9) a phantom mirror (32, -26, D:9) a scroll of vulnerability (32, -24, D:9) 8 gold pieces (33, -31, D:9) 14 gold pieces (33, -29, D:9) a parchment of Hoarfrost Cannonade (33, -28, D:9) 21 gold pieces (33, -27, D:9) a +0 ring mail (33, -26, D:9) a +0 dire flail (33, -25, D:9) 8 gold pieces (34, -28, D:9) 19 gold pieces (34, -26, D:9) 14 gold pieces (34, -24, D:9) 14 gold pieces (35, -29, D:9) 11 gold pieces (35, -27, D:9) 13 gold pieces (35, -25, D:9) 18 gold pieces (41, -2, D:9) a +0 leather armour (43, -2, D:9) a parchment of Poisonous Vapours Level 10 of the Dungeon (0, 0, D:10) a +0 whip (2, -26, D:10) a +0 giant spiked club a +0 giant club (2, 7, D:10) a +0 dagger a +0 short sword a stone (3, 7, D:10) a +0 whip (22, 9, D:10) 8 gold pieces (32, -30, D:10) a parchment of Searing Ray (39, -25, D:10) a +0 chain mail Level 12 of the Dungeon (2, -5, D:12) 12 gold pieces (11, -2, D:12) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) (11, 6, D:12) 18 gold pieces (26, -9, D:12) a yak skeleton (26, -1, D:12) a +0 leather armour (27, -8, D:12) a +0 troll leather armour a troll skeleton (29, -3, D:12) a +0 troll leather armour a troll skeleton (30, -2, D:12) a +0 cloak of air the Ecumenical Temple an ice cave (0, 0, IceCv) a ring of magical power (0, 1, IceCv) a +0 plate armour (1, 15, IceCv) a parchment of Animate Dead (6, 0, IceCv) a +0 leather armour (6, 1, IceCv) 18 gold pieces (6, 9, IceCv) 4 curare-tipped darts 4 javelins a poisoned dart (6, 16, IceCv) a +2 trident of protection (6, 17, IceCv) a +0 quarterstaff