deanamoo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, -12, D:1) a rat corpse (skeletalised by now) (4, 32, D:1) a +0 robe (5, 5, D:1) a +0 vampiric short sword (6, 27, D:1) a +0 short sword (7, 21, D:1) a +0 robe (19, -3, D:1) a +0 dagger a goblin skeleton (23, 29, D:1) a +0 hand axe (25, 28, D:1) a ball python corpse (skeletalised by now) (26, 27, D:1) a +0 robe (35, 21, D:1) a rat corpse (skeletalised by now) (35, 45, D:1) a +0 devious short sword a stone a kobold corpse (skeletalised by now) (36, 21, D:1) a +0 club a goblin corpse (skeletalised by now) (45, 14, D:1) a +0 dagger (49, -9, D:1) a +0 dagger Level 2 of the Dungeon (6, 22, D:2) a +0 whip (7, 10, D:2) a +0 robe (9, 28, D:2) a +0 dagger (12, 21, D:2) a quokka skeleton (16, -2, D:2) a rat skeleton (16, 0, D:2) a quokka skeleton (20, 19, D:2) a +0 hand axe (21, 15, D:2) a +0 rapier (22, 38, D:2) a spore talisman (25, 36, D:2) a +0 club (46, -3, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (4, -13, D:3) a +0 whip (6, -24, D:3) a potion of heal wounds (10, -35, D:3) a +0 mace (11, -33, D:3) a +0 club (13, -26, D:3) an adder corpse (18, -31, D:3) a parchment of Apportation (19, -32, D:3) 3 boomerangs (20, -30, D:3) a bombardier beetle corpse (23, -32, D:3) a ring of protection from cold (33, 8, D:3) a +0 club (34, -7, D:3) a +0 robe