deanamoo Level 1 of the Dungeon (9, -6, D:1) a +0 dagger a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (10, -6, D:1) a +0 whip a jackal corpse (skeletalised by now) (17, -2, D:1) a +0 dagger (17, 0, D:1) a +0 short sword a kobold corpse (skeletalised by now) (17, 5, D:1) a +0 ring mail (18, -2, D:1) a quokka corpse (skeletalised by now) (18, -1, D:1) a hobgoblin corpse (skeletalised by now) (21, 3, D:1) a +0 robe (29, -21, D:1) a rat corpse (skeletalised by now) (31, -19, D:1) a +0 dagger a kobold corpse (skeletalised by now) (31, -5, D:1) a +0 club (32, -2, D:1) a hobgoblin skeleton (39, 18, D:1) a bat corpse (skeletalised by now) (39, 19, D:1) a hobgoblin corpse (skeletalised by now) (41, -14, D:1) a +0 hand axe Level 2 of the Dungeon [Shop] Olitaus's Antique Weapon Boutique a +9 giant spiked club (1091 gold) the +5 dagger of Duty {venom, Fly rN+ Int+2} (987 gold) Fly: It grants you flight. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 trident (77 gold) a +0 flail (77 gold) a +0 morningstar of venom (202 gold) the +7 quarterstaff "Sisuis" {freeze, Int+2 SInv} (1306 gold) Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. It cannot be enchanted further. a +0 hand axe (66 gold) a +0 sling (33 gold) a +0 dagger (44 gold) a +0 rapier (121 gold) (6, -3, D:2) a +0 dagger (8, 26, D:2) a +0 hand axe (13, 25, D:2) a +0 chain mail (15, 18, D:2) a +0 club a goblin corpse (15, 19, D:2) a +0 dagger a +0 robe the human corpse of Jessica (21, 9, D:2) a ribbon worm corpse (21, 11, D:2) a +0 short sword a +0 whip a kobold corpse (37, -5, D:2) a +0 dagger (38, -13, D:2) a +0 leather armour