deanamoo Level 1 of the Dungeon (0, 0, D:1) a staff of conjuration (1, 2, D:1) a +0 whip (3, -6, D:1) a quill talisman (4, -16, D:1) a bat corpse (skeletalised by now) (21, -2, D:1) a rat skeleton (22, -2, D:1) a ball python skeleton (30, 21, D:1) a quokka corpse (skeletalised by now) (34, 28, D:1) a hobgoblin skeleton (35, 27, D:1) a bat skeleton (35, 28, D:1) a jackal skeleton (36, 23, D:1) a quokka skeleton (37, 31, D:1) a +0 falchion (38, 1, D:1) a +1 short sword of draining a +0 flail 2 stones a kobold skeleton (39, -14, D:1) a ball python skeleton (39, -4, D:1) a +0 scale mail (39, -2, D:1) a bat skeleton (39, 0, D:1) a +0 club a +0 dagger a kobold skeleton (43, 32, D:1) a +0 scale mail (44, -9, D:1) a +0 leather armour (48, 0, D:1) a +0 dagger Level 2 of the Dungeon (13, 3, D:2) a rat corpse (skeletalised by now) (38, 2, D:2) a +0 robe (39, 24, D:2) a +0 whip (41, 21, D:2) a +0 mace (41, 23, D:2) a ball python skeleton (42, 23, D:2) a +0 club (43, 0, D:2) a +0 short sword (50, 13, D:2) a quokka skeleton (57, -1, D:2) a +0 great sword Level 3 of the Dungeon (0, 22, D:3) a +0 club (1, 28, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 21, D:3) a bat corpse (skeletalised by now) (12, 17, D:3) a quokka skeleton (16, 14, D:3) a +0 robe (16, 18, D:3) a +0 dagger (16, 19, D:3) a +0 dagger a +0 sling (19, 19, D:3) an adder corpse (skeletalised by now) (20, 3, D:3) an adder corpse (skeletalised by now) (23, 15, D:3) a +2 dagger of draining a goblin corpse (skeletalised by now) (26, 17, D:3) a hobgoblin corpse (skeletalised by now) (33, 6, D:3) a +0 dagger (36, 26, D:3) a bat corpse (skeletalised by now) (40, 8, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) the +1 short sword of Sloth {elec, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. (0, 8, D:4) 14 gold pieces (1, 7, D:4) a +0 quarterstaff (2, 6, D:4) 14 gold pieces (10, 22, D:4) a +0 dagger (11, 43, D:4) a +0 club a goblin corpse (skeletalised by now) (21, 37, D:4) a +0 ring mail (21, 43, D:4) a +0 short sword (25, 6, D:4) a +0 club a goblin corpse (skeletalised by now) (25, 39, D:4) a +0 trident (27, 39, D:4) a +0 ring mail a +0 hand axe an orc skeleton (28, 38, D:4) a +0 leather armour a +0 club a +0 short sword an orc skeleton an orc skeleton (36, 50, D:4) a quokka skeleton (37, 49, D:4) an adder skeleton (38, 50, D:4) an adder skeleton (43, 41, D:4) a +0 sling (44, 29, D:4) a black bear corpse (skeletalised by now) (53, 16, D:4) a +0 leather armour Level 5 of the Dungeon (4, 4, D:5) a +0 trident (9, -31, D:5) a +0 ring mail (19, -36, D:5) a +0 robe (19, -27, D:5) a hound corpse (skeletalised by now) (19, -26, D:5) a hound corpse (skeletalised by now) (20, -31, D:5) a staff of conjuration (22, -17, D:5) a +0 spear a gnoll corpse (skeletalised by now) (23, -17, D:5) a +0 spear a +0 spear a +0 halberd a +0 club a +0 robe a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (24, -17, D:5) a +0 whip (35, -5, D:5) a +2 whip of flaming a +0 robe (37, 3, D:5) a +0 dagger a +0 leather armour (38, -8, D:5) a +2 mace of venom (38, 3, D:5) a +0 hand axe a +0 mace a +0 scale mail an orc skeleton (50, 2, D:5) a +2 spear of flaming (51, -30, D:5) a +0 mace a +0 club a +0 whip a +0 chain mail an orc corpse (skeletalised by now) an orc skeleton (51, -29, D:5) a +0 whip a +0 chain mail (51, -26, D:5) a +0 scimitar a +0 robe (52, -30, D:5) a +0 dagger (52, -13, D:5) a hound skeleton (52, 20, D:5) a +0 mace (57, -28, D:5) a +0 giant club an ogre corpse (skeletalised by now) (58, -4, D:5) a scarab talisman Level 6 of the Dungeon (0, 0, D:6) a staff of earth (9, 18, D:6) a +0 leather armour (11, 20, D:6) a +0 club a +0 chain mail (11, 21, D:6) a +0 falchion a +0 dagger a +0 robe a +0 club an orc skeleton an orc skeleton (12, -2, D:6) a +0 club (12, 0, D:6) a +4 trident of draining a +0 robe an orb of mesmerism the barachi corpse of Jeremiah (skeletalised by now) (13, -1, D:6) a +0 club a +0 chain mail an orc skeleton (13, 0, D:6) a +0 falchion (14, -1, D:6) a +0 dagger a +0 robe (14, 0, D:6) a +1 dagger of protection a +0 robe (15, 1, D:6) a +0 short sword a +0 leather armour (16, 2, D:6) a black bear skeleton (21, 7, D:6) the inkwell talisman of Action {rCorr Int+7 Slay-6 Stlth-} [inkwell talisman] rCorr: It protects you from acid and corrosion. Int+7: It affects your intelligence (+7). Slay-6: It affects your accuracy & damage with ranged weapons and melee (-6). Stlth-: It makes you less stealthy. (22, 14, D:6) an adder skeleton (23, 4, D:6) a +2 dagger a +0 robe (26, 8, D:6) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (27, 13, D:6) an adder corpse (skeletalised by now) (28, 13, D:6) a +0 club a +0 leather armour (32, 11, D:6) a +0 heavy flail an orc skeleton (38, 21, D:6) a howler monkey skeleton (40, 20, D:6) a +0 long sword a +0 robe (40, 24, D:6) a +0 shortbow (42, 20, D:6) a +2 mace of freezing a +0 robe (44, 20, D:6) a +4 flail of freezing a +0 war axe a +0 robe a +0 robe (46, -11, D:6) a +0 dagger (48, 4, D:6) a +0 hammer (48, 6, D:6) a +0 hammer (48, 11, D:6) a +0 giant club an ogre skeleton (49, -3, D:6) a +1 hammer of holy wrath (unseen) (49, -2, D:6) a +0 hammer (49, -1, D:6) a +0 hammer (49, 2, D:6) a +0 hammer (49, 3, D:6) a +0 hammer (49, 5, D:6) a +0 hammer (50, -2, D:6) a +0 hammer (50, -1, D:6) a +0 hammer of holy wrath (unseen) (50, 1, D:6) a +0 hammer (51, -3, D:6) a +0 hammer (51, -2, D:6) a +0 hammer (51, -1, D:6) a +0 hammer Level 7 of the Dungeon (4, -6, D:7) a +3 dagger a +0 morningstar a +0 leather armour a +0 leather armour (5, -6, D:7) a +2 flail of protection (13, -23, D:7) a +0 long sword a +0 robe (15, -21, D:7) a +3 scimitar a +0 robe (15, -20, D:7) a +0 mace a +0 robe (15, -19, D:7) a +0 great sword a +0 robe (20, -25, D:7) a +4 flail a +0 robe a +4 short sword a +0 robe a +0 flail a +0 robe a +4 halberd a +0 robe (20, -24, D:7) a +3 dire flail a +0 robe (29, 3, D:7) a +0 flail (29, 5, D:7) a +0 robe a +0 halberd a +0 robe (30, 3, D:7) a +0 halberd of flaming +0 steam dragon scales (30, 4, D:7) a +0 robe a +0 dagger (30, 5, D:7) a +3 flail a +0 robe (31, -13, D:7) a +0 sling (33, -39, D:7) a +0 club a +0 trident (33, -38, D:7) a +0 heavy hand axe an orc corpse (skeletalised by now) (38, -8, D:7) a +0 vampiric dagger a +0 robe a kobold skeleton (40, 0, D:7) a +0 shortbow (43, 3, D:7) 12 gold pieces (44, -19, D:7) a medusa talisman (51, -11, D:7) a +2 dagger of draining (54, -2, D:7) a +0 athame (55, -18, D:7) a +1 leather armour of fire resistance a +0 hand axe an orc corpse (skeletalised by now) Level 8 of the Dungeon (3, -3, D:8) a parchment of Call Imp (4, 8, D:8) a +0 dagger (5, 10, D:8) a +0 whip (6, 2, D:8) a +0 dagger (6, 11, D:8) a +0 whip (6, 12, D:8) a +0 club (7, 12, D:8) a +0 halberd (9, 4, D:8) a +0 hand axe (30, 16, D:8) an orb of mesmerism the Ecumenical Temple