deanamoo Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (1, 26, D:1) a +0 chain mail (2, 4, D:1) a ball python skeleton (6, 15, D:1) a +0 dagger a rat skeleton (6, 16, D:1) a +0 dagger of venom a goblin skeleton (8, 16, D:1) a hobgoblin skeleton (17, 31, D:1) a rat skeleton (18, -21, D:1) a +0 chain mail (21, 0, D:1) a +0 scale mail (23, 11, D:1) a ball python skeleton (30, -20, D:1) a +0 short sword a kobold corpse (skeletalised by now) (32, 20, D:1) a human skeleton (32, 21, D:1) a +0 chain mail (33, 21, D:1) a human skeleton (33, 23, D:1) a human skeleton (35, 21, D:1) a human skeleton (35, 36, D:1) a +0 dagger (36, 9, D:1) a +0 dagger (37, 21, D:1) a +0 short sword (38, 21, D:1) a human skeleton (38, 22, D:1) a human skeleton (39, 0, D:1) a hobgoblin skeleton (40, -1, D:1) a bat skeleton (40, 1, D:1) a +0 short sword a kobold skeleton (48, 6, D:1) a +4 dagger of venom (54, 4, D:1) a ball python skeleton Level 2 of the Dungeon (4, -4, D:2) a +0 dagger (5, -5, D:2) a rat skeleton (11, -26, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, -13, D:2) a +0 dagger (18, -8, D:2) an adder corpse (skeletalised by now) (19, -8, D:2) a rat corpse (skeletalised by now) a ball python corpse (skeletalised by now) (20, -2, D:2) a +0 short sword (21, -9, D:2) a staff of alchemy (23, -30, D:2) a +0 leather armour (28, 1, D:2) a bat corpse (skeletalised by now) (35, -16, D:2) a +0 whip (35, -15, D:2) a +0 whip a +0 flail a +0 club a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (36, -5, D:2) a ball python corpse (skeletalised by now) (42, 5, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (2, -14, D:3) an adder skeleton (2, -13, D:3) a +0 club (2, 22, D:3) a +0 ring mail (3, -15, D:3) a +0 dagger a +0 robe (3, -13, D:3) a +0 whip (3, 26, D:3) 15 gold pieces (4, 25, D:3) 3 poisoned darts (5, 24, D:3) 3 gold pieces (6, -10, D:3) a +0 sling (6, 13, D:3) a +0 club a +0 leather armour an orc skeleton (6, 14, D:3) a +0 war axe (7, 14, D:3) the +5 ring mail "Onliq" {+Inv Slay+2} +Inv: It lets you turn invisible. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 club a +0 club a quokka skeleton (7, 15, D:3) a +0 dagger a +0 robe an orc skeleton (9, 19, D:3) a +0 scale mail (9, 21, D:3) a +0 leather armour (10, 1, D:3) a +0 chain mail (12, -14, D:3) a frilled lizard skeleton (12, 9, D:3) a +0 sling (13, -15, D:3) a +0 dagger (17, -6, D:3) a +0 robe (23, 0, D:3) a ball python skeleton (25, -11, D:3) a quokka skeleton (26, -11, D:3) a +0 falchion (33, 11, D:3) a +0 hand axe (39, -3, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a black bear corpse (skeletalised by now) (7, 63, D:4) a +0 short sword (11, 48, D:4) a +0 whip (14, 48, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (14, 49, D:4) a +0 dagger a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (15, 18, D:4) a +0 short sword a stone (16, 60, D:4) a +0 falchion (17, 62, D:4) a rimehorn talisman (24, 12, D:4) a quill talisman (30, 20, D:4) a +0 helmet (42, 26, D:4) a +0 robe (57, 43, D:4) a +0 scale mail (61, 51, D:4) a +0 whip (62, 43, D:4) a +0 battleaxe Level 5 of the Dungeon (0, 0, D:5) a potion of curing (1, 6, D:5) a +0 whip an orc corpse (5, 6, D:5) a jackal corpse (6, 6, D:5) a +0 dagger a +0 dagger a +0 robe an orc corpse a killer bee corpse an iguana corpse a jackal corpse (8, 7, D:5) a killer bee corpse (8, 8, D:5) 5 gold pieces (8, 22, D:5) a +0 orcbow (12, 19, D:5) a hound corpse (13, 20, D:5) an adder corpse (20, 19, D:5) a +0 plate armour (20, 23, D:5) a +0 trident