Dungeon Crawl Stone Soup version 0.35-a0-1245-g3bed4996af (webtiles) character file. Game seed: 10469564580806513685 102 decjpractice the Apothecary (level 4, -8/24 HPs) Began as a Deep Elf Conjurer on Oct 8, 2026. Mangled by a water moccasin (9 damage) ... on level 3 of the Dungeon. The game lasted 00:02:43 (1658 turns). decjpractice the Apothecary (Deep Elf Conjurer) Turns: 1658, Time: 00:02:44 Health: -8/24 AC: 2 Str: 4 XL: 4 Next: 48% Magic: 0/10 EV: 11 Int: 25 God: Gold: 47 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (-8 -> -10) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 47 gold pieces. Inventory: Missiles b - 2 throwing nets Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of enchant weapon {unknown} e - 4 scrolls of identify {unknown} h - 2 scrolls of poison {unknown} m - a scroll of fog {unknown} Potions g - a potion of magic f - 2 potions of heal wounds {unknown} j - a potion of lignification {unknown} k - a potion of berserk rage {unknown} l - a potion of brilliance {unknown} n - a potion of resistance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.4 Conjurations + Level 4.5 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 13% 3d9 16% 4 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16340 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The water moccasin closely misses you. x2 You take 3 damage, and have 13/24 hp. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 77% to hit) You focus your ray upon the water moccasin. The searing ray misses the water moccasin. (Press . to maintain the ray.) You feel sick. The water moccasin closely misses you. You take 2 damage, and have 11/24 hp. The searing ray misses the water moccasin. You feel sick. The water moccasin closely misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The dice are ABSOLUTELY not on your side...... You take 5 damage, and have 6/24 hp. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 77% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) You feel sick. The water moccasin barely misses you. The searing ray hits the water moccasin. The water moccasin is heavily wounded. You feel sick. The water moccasin bites you but does no damage. You take 1 damage, and have 5/24 hp. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 77% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is severely wounded. (Press . to maintain the ray.) You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin bites you! You die... #......# #......# #......# #......# ....w..# #......# #S.....# .#######@.....# .........###### .#######.#### ##....# #..##.# ###.###.# #...# #.# #...###.# #.<.....# You could see a water moccasin and a dart slug. Vanquished Creatures A bombardier beetle (D:2) A gnoll (D:2) 2 adders (D:2) 4 dart slugs A ribbon worm (D:2) 3 endoplasms 4 hobgoblins 2 jackals (D:2) A quokka (D:2) 2 ball pythons 3 bats 6 frilled lizards 4 goblins 4 kobolds (D:1) 3 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | decjpractice the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 289 | D:1 | Found a faded altar of an unknown god. 485 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 767 | D:1 | Learned a level 2 spell: Searing Ray 1115 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1358 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/10 1646 | D:3 | Encountered a water moccasin 1658 | D:3 | HP: 1/24 [water moccasin (3)] 1658 | D:3 | Mangled by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_home_sweet_home, layout_loops_ring, shapermc_ecumenical_altar_gd, glass_columns_a D:2: layout_rooms, cheibrodos_gnoll_hut D:3: layout_basic Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 2 3 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.1 Conjurations | | 4.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 2 | || 2 Melee: Unarmed | 2 | || 2 Cast: Magic Dart | 74 | 5 || 79 Searing Ray | 1 | 6 || 7 Armour: Robe | 2 | 7 || 9 Dodge: Dodged | 4 | 5 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1659 | 1622 | 37 | 208 | 1212 | 3 | 553.0 | Dungeon | 1659 | 1622 | 37 | 208 | 1212 | 3 | 553.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 922 daAuts D:2: 698 daAuts D:3: 38 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+