decjpractice Level 1 of the Dungeon [Shop] Fiez's Distillery a potion of curing (30 gold) a potion of moonshine (10 gold) 2 potions of enlightenment (unknown) (100 gold) a potion of curing (30 gold) a potion of cancellation (80 gold) 2 potions of enlightenment (unknown) (100 gold) a potion of curing (30 gold) a potion of enlightenment (unknown) (50 gold) a potion of heal wounds (80 gold) (5, -21, D:1) a rat corpse (skeletalised by now) (5, -16, D:1) a +0 dagger (7, -20, D:1) a bat corpse (skeletalised by now) (20, 1, D:1) a +3 scale mail (30, -4, D:1) a bat corpse (skeletalised by now) (31, 12, D:1) a +0 dagger a goblin skeleton (32, -11, D:1) a +0 short sword 2 stones (33, 12, D:1) a +0 short sword (39, 20, D:1) a jackal skeleton (41, 29, D:1) a +2 leather armour of willpower (43, -17, D:1) a rat skeleton (52, 16, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Sympoll's Assorted Antiques a +0 chain mail (186 gold) a wand of flame (30) (651 gold) 3 flux baubles (232 gold) a potion of enlightenment (155 gold) a potion of curing (93 gold) a scroll of vulnerability (124 gold) a scroll of immolation (124 gold) a phantom mirror (1240 gold) a potion of attraction (93 gold) (0, 0, D:2) a quokka corpse (skeletalised by now) (1, 43, D:2) a rat corpse (skeletalised by now) (4, 23, D:2) 3 flux baubles (5, 51, D:2) a +0 ring mail (8, 38, D:2) a +0 dagger 5 stones a kobold skeleton (12, 4, D:2) a +0 long sword (14, 8, D:2) a +0 club a +0 sling a goblin skeleton (21, 3, D:2) a frilled lizard corpse (skeletalised by now) (25, 39, D:2) an adder corpse (skeletalised by now) (34, -1, D:2) a +0 club (44, 35, D:2) a ball python skeleton (44, 47, D:2) an adder corpse (skeletalised by now) (48, 34, D:2) a ball python skeleton (51, 42, D:2) a +0 club (52, 10, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (5, -5, D:3) a +0 sling (11, 7, D:3) a +0 flail a +0 leather armour (13, -21, D:3) a +0 short sword a +0 leather armour (21, -15, D:3) a +0 leather armour (23, -19, D:3) a +0 club 3 stones a kobold skeleton (23, -9, D:3) a +0 club a +0 robe the human corpse of Jessica (skeletalised by now) (24, -12, D:3) a +0 dagger (24, -6, D:3) a quokka corpse (skeletalised by now) (25, -12, D:3) a +4 ring mail a +0 club an orc skeleton (28, -18, D:3) a +0 dagger (43, -6, D:3) a frilled lizard corpse (skeletalised by now) (48, -14, D:3) a +0 club a goblin corpse (skeletalised by now) (50, 7, D:3) a +0 club a goblin corpse (skeletalised by now) (57, -7, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ickimed's Mayhem Merchandise a +0 hand axe (36 gold) a +0 war axe (42 gold) the +6 battleaxe of Hatoif {holy, Str+4} (760 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 battleaxe (120 gold) a book of Fire (446 gold) the +4 hand axe of the Enemy {freeze, Dex+4} (489 gold) Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +0 war axe (42 gold) a +0 war axe (42 gold) an orb of pyromania (312 gold) (5, 35, D:4) a +0 whip (7, 35, D:4) a +2 heavy flail (7, 36, D:4) a +0 hand axe (8, 10, D:4) a hound skeleton (9, 9, D:4) a hobgoblin skeleton (9, 38, D:4) a +0 trident (10, 27, D:4) a +0 flail a +0 ring mail (13, 2, D:4) a +0 club a goblin skeleton a ball python skeleton (14, 2, D:4) a +0 dagger (14, 15, D:4) a +0 club a goblin skeleton (15, 7, D:4) the +3 leather armour of Bakaimud {Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. It cannot be enchanted further. (16, 2, D:4) a +0 dagger a goblin skeleton (17, 1, D:4) a +0 club (18, 21, D:4) a +0 dagger (19, 24, D:4) a +0 dagger a goblin skeleton (19, 25, D:4) a +0 whip (20, 23, D:4) a +0 short sword a +0 animal skin the hobgoblin skeleton of Robin (20, 24, D:4) a +0 dagger a +0 sling (21, 13, D:4) a +0 plate armour (21, 23, D:4) a +0 club (22, 23, D:4) a +0 sling a +0 dagger (27, 17, D:4) an adder skeleton (29, 21, D:4) a +0 club (30, 27, D:4) a hound corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Veicuvio's Weapon Boutique a +0 trident (42 gold) a +1 glaive of protection (228 gold) the +8 flail "Demon's Funeral" {vamp, Fly rN+ rCorr Int-5} (706 gold) Fly: It grants you flight. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +0 long sword (42 gold) a +1 dagger of venom (112 gold) the +3 falchion "Conservator" {holy, ^Drain rF+ rC+ Dex+6} (580 gold) ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. 2 poisoned darts (14 gold) (17, -9, D:5) an iguana corpse (skeletalised by now) (18, 17, D:5) a +0 spear (20, 12, D:5) a +0 scale mail (24, 10, D:5) a +0 robe a +0 dagger a kobold skeleton (31, 7, D:5) a +0 trident a +0 robe the elf skeleton of Dowan (36, 1, D:5) a +0 flail (37, 0, D:5) a +0 whip a gnoll skeleton (38, 0, D:5) a +0 spear of freezing a gnoll skeleton (44, -7, D:5) a +0 orcbow (45, 16, D:5) a parchment of Ensorcelled Hibernation (52, -3, D:5) a +0 giant spiked club an ogre skeleton (52, 4, D:5) a +0 dagger (53, -3, D:5) a +0 chain mail a +0 rapier (56, 13, D:5) a +0 rapier Level 6 of the Dungeon (0, 0, D:6) 6 boomerangs (4, -16, D:6) a +0 ring mail (15, -17, D:6) a +0 scale mail (15, -7, D:6) a howler monkey skeleton (18, -9, D:6) a +0 battleaxe (25, 7, D:6) a +0 club a +0 leather armour (26, 4, D:6) a +0 short sword a +0 leather armour (26, 6, D:6) a +0 short sword an orc corpse (skeletalised by now) (26, 7, D:6) a +0 short sword a +0 leather armour (28, 0, D:6) a +0 dagger (29, -14, D:6) a water moccasin skeleton (29, -10, D:6) a hound skeleton a black bear skeleton (30, -6, D:6) a +0 long sword +0 acid dragon scales the human skeleton of Maggie (44, -21, D:6) a +0 war axe (45, -4, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) the quill talisman of the Harvest Moon {+Blink rF- rCorr Int+5} [quill talisman] +Blink: It lets you blink. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). (1, 10, D:7) a +0 dagger (7, 10, D:7) a +0 long sword (15, 1, D:7) a parchment of Searing Ray (28, 7, D:7) a parchment of Iskenderun's Mystic Blast (35, 2, D:7) a +3 mace a +0 robe (35, 15, D:7) a +0 robe (35, 30, D:7) +0 steam dragon scales a steam dragon skeleton (36, 3, D:7) a +0 flail a +0 robe (37, 4, D:7) a +5 battleaxe a +0 robe (37, 20, D:7) a +0 morningstar an orc skeleton (38, 22, D:7) a +0 dagger a +0 robe (39, 20, D:7) a +0 club a +0 ring mail (40, 15, D:7) a hound skeleton (42, 2, D:7) a +0 club a +0 ring mail an orc skeleton (42, 16, D:7) a +0 short sword a +0 ring mail (43, 17, D:7) a +0 leather armour a +0 hand axe an orc skeleton (44, 15, D:7) a +0 dagger a +0 robe (45, 15, D:7) a +1 leather armour of poison resistance a +0 flail Level 8 of the Dungeon (0, 0, D:8) a bullfrog corpse (1, 3, D:8) a wolf corpse (2, 2, D:8) a wolf corpse (2, 4, D:8) a +0 club a +0 leather armour (3, 5, D:8) a +0 long sword a +0 robe