decjpractice Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 2, D:1) a frilled lizard corpse (skeletalised by now) (10, 8, D:1) a +0 plate armour (22, 5, D:1) a +0 dagger (28, 27, D:1) a ball python skeleton (30, 34, D:1) a jackal skeleton (32, 7, D:1) a jackal corpse (skeletalised by now) (32, 11, D:1) a frilled lizard corpse (skeletalised by now) (32, 14, D:1) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (35, 14, D:1) a mist talisman (35, 33, D:1) a +0 war axe (36, 24, D:1) a +0 club (42, 3, D:1) the inkwell talisman of Terror {rF+ Slay+3} [inkwell talisman] rF+: It protects you from fire. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (43, 41, D:1) a hobgoblin corpse (skeletalised by now) (51, 38, D:1) a +0 dagger a goblin corpse (skeletalised by now) (51, 43, D:1) a rat corpse (skeletalised by now) (52, 37, D:1) a ball python corpse (skeletalised by now) (54, 24, D:1) a quokka skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (3, -6, D:2) a gecko talisman (11, -33, D:2) a +0 ring mail (15, -32, D:2) a +0 hand axe (17, 0, D:2) a +0 club (19, -6, D:2) a kobold skeleton (28, -6, D:2) a +0 robe (29, -32, D:2) a +0 buckler (34, -7, D:2) a +0 club a goblin corpse (37, -12, D:2) a +0 leather armour (38, -19, D:2) a ball python corpse (skeletalised by now) (39, -18, D:2) a ball python corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (40, -17, D:2) a +0 club (46, -1, D:2) a +0 hand axe (50, -30, D:2) a +0 ring mail (52, 7, D:2) a hobgoblin corpse