Dungeon Crawl Stone Soup version 0.35-a0-1310-g49955dfc25 (webtiles) character file. Game seed: 4487477979341508081 100 decjpractice the Apothecary (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Oct 20, 2026. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 3 of the Dungeon. The game lasted 00:04:23 (2085 turns). decjpractice the Apothecary (Deep Elf Conjurer) Turns: 2085, Time: 00:04:24 Health: -3/24 AC: 3 Str: 4 XL: 4 Next: 45% Magic: 10/10 EV: 11 Int: 25 God: Gold: 103 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) b - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 103 gold pieces. Inventory: Armour a - a +0 robe (worn) b - a +0 pair of gloves (worn) c - a +2 pair of boots of rampaging Scrolls c - a scroll of immolation {unknown} e - a scroll of fear {unknown} h - a scroll of silence {unknown} k - a scroll of teleportation {unknown} l - a scroll of revelation {unknown} Potions g - 2 potions of magic {!q!d} d - a potion of curing {unknown} f - 2 potions of moonshine {unknown} j - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.1 Spellcasting + Level 4.4 Conjurations + Level 4.5 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 60% 2d10 4% 1 Fulminant Prism Conj/Alch 13% 3d8 16% 4 Vampiric Draining Necr 3% 2d6 30% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15899 Altars: Annotations: D:3 Terence Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits Terence. Terence is moderately wounded. Terence looks irritated. The magic dart hits Terence but does no damage. Terence is moderately wounded. The magic dart hits Terence but does no damage. Terence is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace, wearing a +0 chain mail and carrying a wand of flame (moderately wounded, 90% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Neutralize or avoid the wand carrier ASAP! The searing ray hits Terence. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. Terence zaps a wand. The puff of flame hits you. You take 2 damage, and have 13/24 hp. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence zaps a wand. The puff of flame hits you! * * * LOW HITPOINT WARNING * * * The dice are ABSOLUTELY not on your side...... You take 10 damage, and have 3/24 hp. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace, wearing a +0 chain mail and carrying a wand of flame (severely wounded, 90% to hit) You focus your ray upon Terence. The searing ray misses Terence. (Press . to maintain the ray.) Terence closely misses you. Magic courses through your body. You stop channelling your searing ray. Terence hits you with a +0 mace. You die... Terence says, "Honour does not prevent me from taking a tactical advantage." ...............# ...............# .........####### #...).)..# # #######.## .. #.# ... #†# $... #.# .=... #@######## ..w.$.#######@........ ......†............... ...................... .....)....####..[÷.... .....[...... ......... .......##.####........ ....... ... ###....#. ..[.... .... ....# You could see Terence. Vanquished Creatures Jessica (D:2) A clockroach (D:3) A ribbon worm (D:2) A dart slug (D:3) 4 jackals (D:3) A quokka (D:2) 7 ball pythons 11 bats 4 endoplasms 2 frilled lizards (D:2) 6 goblins 6 hobgoblins A kobold (D:3) 7 rats 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | decjpractice the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 372 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 909 | D:2 | Encountered Jessica 920 | D:2 | Killed Jessica 921 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 926 | D:1 | Learned a level 2 spell: Searing Ray 1846 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/10 2009 | D:3 | Encountered Terence 2085 | D:3 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_rooms, serial_glass, glass_columns_a, glass_columns_a, minivault_25, chequers_big_river D:2: layout_loops_ring, uniq_jessica D:3: layout_basic, serial_shops, shop_statue, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 2 3 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.1 Conjurations | | 4.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 97 | 10 || 107 Searing Ray | 2 | 4 || 6 Drink: Magic | | 1 || 1 Armour: Robe | 11 | 5 || 16 Dodge: Dodged | 13 | 2 || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2099 | 2034 | 65 | 200 | 1580 | 3 | 699.7 | Dungeon | 2099 | 2034 | 65 | 200 | 1580 | 3 | 699.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 916 daAuts D:2: 890 daAuts D:3: 293 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+