decjpractice Level 1 of the Dungeon (9, 32, D:1) a jackal corpse (skeletalised by now) (21, 38, D:1) a frilled lizard corpse (skeletalised by now) (23, 29, D:1) a quokka corpse (skeletalised by now) (23, 44, D:1) a ball python corpse (skeletalised by now) (26, 21, D:1) a +0 short sword of draining a stone a kobold skeleton (27, 40, D:1) a quokka skeleton (31, 16, D:1) a ball python corpse (skeletalised by now) (35, 54, D:1) a +0 spear (36, 11, D:1) a bat corpse (skeletalised by now) (37, 41, D:1) a +0 short sword (41, 54, D:1) a +0 ring mail (47, 50, D:1) a frilled lizard skeleton (48, 48, D:1) a ball python skeleton (54, 42, D:1) a +0 dagger a stone a +0 dagger a goblin corpse (skeletalised by now) (55, 44, D:1) a +0 dagger a goblin skeleton (58, 25, D:1) a +0 dagger a goblin corpse (skeletalised by now) (58, 32, D:1) a +0 club (58, 42, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (3, -10, D:2) a +0 flail (4, 2, D:2) a bat corpse (skeletalised by now) (9, -4, D:2) a +2 scythe of venom a +0 robe (11, -16, D:2) a quokka corpse (skeletalised by now) (15, -21, D:2) a +0 dagger (21, -20, D:2) a quokka skeleton a bat skeleton (27, -17, D:2) a +0 sling (29, 14, D:2) a rat skeleton (34, -11, D:2) a hobgoblin skeleton (44, 13, D:2) a +0 club (46, 19, D:2) a +0 quarterstaff a goblin skeleton (47, -12, D:2) a +0 sling (49, -4, D:2) an adder corpse (skeletalised by now) (50, -3, D:2) a +0 dagger 4 stones Level 3 of the Dungeon (1, 42, D:3) a bat corpse (skeletalised by now) (5, 18, D:3) a +0 dagger (5, 27, D:3) a +2 flail of protection a +0 robe (6, 43, D:3) a +2 whip of electrocution a kobold corpse (skeletalised by now) (10, 33, D:3) a +0 short sword a kobold skeleton (10, 41, D:3) a +3 dagger (12, 29, D:3) a frilled lizard skeleton (12, 30, D:3) a +0 dagger (18, 15, D:3) a +0 whip a gnoll skeleton (18, 17, D:3) a +0 flail (18, 27, D:3) a +0 spear a gnoll skeleton (19, 16, D:3) a +0 spear (19, 27, D:3) a +0 halberd a gnoll skeleton (19, 28, D:3) a ball python skeleton (20, 16, D:3) a +0 club a gnoll skeleton (22, 19, D:3) a +0 mace (22, 27, D:3) a +0 spear a gnoll skeleton (24, -1, D:3) a +0 morningstar a +0 leather armour an orc skeleton (27, -6, D:3) a +0 dagger a +0 robe a +0 club a +0 whip a +0 club a +0 dagger an orc skeleton an orc skeleton (27, -5, D:3) a +0 club a +0 dagger a goblin skeleton (27, -4, D:3) a +0 dagger (27, -3, D:3) a +0 dagger of venom a +0 club a +0 animal skin (27, -2, D:3) a +0 dagger a goblin skeleton (29, -5, D:3) a +0 dagger (30, -4, D:3) a +0 dagger a hobgoblin skeleton (36, 28, D:3) a lupine talisman (39, 14, D:3) a +0 club a kobold corpse (skeletalised by now) (40, 13, D:3) a +0 dagger (41, 10, D:3) a +0 leather armour (41, 13, D:3) a +2 flail of protection a +0 scale mail (41, 23, D:3) the +7 sling "Zoghoul" {elec, rF+ Str+4 SInv} rF+: It protects you from fire. Str+4: It affects your strength (+4). SInv: It lets you see invisible. It cannot be enchanted further. (42, 12, D:3) an adder corpse (skeletalised by now) (45, 7, D:3) a +0 short sword Level 4 of the Dungeon (4, 1, D:4) a +0 spear (18, -22, D:4) a +0 rapier (18, 15, D:4) a +0 mace (19, -5, D:4) a +3 dagger a stone a kobold skeleton (21, 13, D:4) an adder skeleton (22, 17, D:4) a parchment of Apportation (23, 11, D:4) a ball python skeleton (25, -13, D:4) a +0 club a goblin skeleton (26, -13, D:4) a +0 club (39, 2, D:4) a hobgoblin skeleton (41, -1, D:4) a +0 club (44, 24, D:4) a +0 hand axe (50, -5, D:4) a book of Frost (53, 8, D:4) a +0 dagger a +0 ring mail Level 5 of the Dungeon [Shop] Miyrun Refe's Antique Armour Shoppe the quicksilver dragon scales "Pyvuib" {Rampage +Inv Will+ Str-2 SInv} (1024 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. +Inv: It lets you turn invisible. Will+: It increases your willpower. Str-2: It affects your strength (-2). SInv: It lets you see invisible. a +2 pair of gloves of strength (344 gold) a +0 ring mail (64 gold) a +0 leather armour (32 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) the +0 scale mail "Duth" {^Drain Str+4 Int+5} (388 gold) ^Drain: It drains your maximum health when unequipped. Str+4: It affects your strength (+4). Int+5: It affects your intelligence (+5). It cannot be enchanted further. (14, -12, D:5) a jackal skeleton (16, -13, D:5) a jackal skeleton (18, -22, D:5) a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (19, 3, D:5) a +0 rapier (33, 3, D:5) 4 large rocks (34, -20, D:5) a +0 dagger a +0 ring mail (36, -21, D:5) a +0 spear (40, -2, D:5) a black bear corpse (skeletalised by now) (47, -19, D:5) a +0 leather armour Level 6 of the Dungeon (8, -25, D:6) a parchment of Searing Ray (10, -14, D:6) a bullfrog skeleton (11, 1, D:6) a +0 club (13, -17, D:6) an iguana skeleton (13, 1, D:6) a +0 club (14, 1, D:6) a +0 spear (15, 1, D:6) a +0 whip (16, -34, D:6) a +0 dagger a +0 robe (16, 4, D:6) a +0 trident (17, 3, D:6) a +0 leather armour a +0 club (18, 1, D:6) a hound skeleton (19, -2, D:6) a hound skeleton (22, 1, D:6) a +0 plate armour (24, -15, D:6) a +0 sling (24, 1, D:6) an adder skeleton (28, -3, D:6) a parchment of Freeze (38, -22, D:6) an adder corpse (skeletalised by now) (43, -25, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +3 leather armour of poison resistance a +0 short sword a +0 hand axe (5, -3, D:7) a +0 mace (5, 0, D:7) a +0 robe a +0 dagger the elf skeleton of Dowan (6, 0, D:7) a +0 dagger (10, -15, D:7) a scroll of noise (12, -6, D:7) a +0 shortbow (14, -27, D:7) a potion of moonshine (15, -29, D:7) a scroll of enchant weapon (18, -24, D:7) a killer bee corpse (18, -12, D:7) an inkwell talisman (unseen) (18, -9, D:7) 14 gold pieces (19, -25, D:7) a sky beast corpse (23, -23, D:7) a +0 short sword (32, -31, D:7) a +0 mace (39, -9, D:7) a +0 giant spiked club (41, 0, D:7) a scarab talisman the Ecumenical Temple