Dungeon Crawl Stone Soup version 0.35-a0-1316-g32f959a6b0 (webtiles) character file. Game seed: 14348423660395033801 119 decjpractice the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Oct 22, 2026. Slain by a gnoll ... wielding a +0 spear (6 damage) ... on level 3 of the Dungeon. The game lasted 00:02:11 (1116 turns). decjpractice the Conjurer (Deep Elf Conjurer) Turns: 1116, Time: 00:02:12 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 72% Magic: 11/11 EV: 5 Int: 25 God: Gold: 60 SH: 0 Dex: 13 Spells: 2/9 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: held A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 60 gold pieces. Inventory: Missiles b - 4 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of revelation {unknown} e - 3 scrolls of identify {unknown} h - a scroll of blinking {unknown} m - 2 scrolls of brand weapon {unknown} Potions g - a potion of magic {!q!d} f - 2 potions of haste {unknown} j - 2 potions of mutation {unknown} k - a potion of enlightenment {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.3 Spellcasting + Level 4.6 Conjurations + Level 4.5 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 c - Fulminant Prism Conj/Alch 13% 3d8 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 4% N/A 28% 3 Iskenderun's Mystic Bla Conj/Tloc 15% 2d5 (+2d2 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15)* Zot: 16882 *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is almost dead. The gnoll barely misses you. The searing ray hits the gnoll. You kill the gnoll! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 halberd (lightly wounded, 88% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You take 14 damage, and have 10/24 hp. The searing ray hits the gnoll! You kill the gnoll! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (88% to hit) You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The dice are ABSOLUTELY not on your side...... You take 8 damage, and have 3/24 hp. The searing ray misses the gnoll. The gnoll barely misses you. Magic courses through your body. You stop channelling your searing ray. The gnoll hits you from afar with a +0 spear. You die... .....#.# #.##......# ##..#.# .......###.##.########..##.# ###.##.....##.#........###.# ..#.##...###..#......### #.# #............†......## #.# ###.#...............## ##.# ....................####..## ..#.#.........#.......#.....# # #.............@...........# ....##..#.................# #.#. ##....#..ğ).......<..# .## ...#.................# #.............#....# #.#.#.........#...## . #.#............## #...............#.# #...#...>.......# You could see a gnoll. Vanquished Creatures A hound (D:3) 2 gnolls (D:3) 5 adders A dart slug (D:2) A ribbon worm (D:2) 6 endoplasms A hobgoblin (D:2) 2 quokkas (D:3) 4 ball pythons 2 bats (D:2) 2 frilled lizards (D:2) 2 goblins (D:2) 4 kobolds 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | decjpractice the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 49 | D:1 | You fall into a shaft and drop 1 floor! 70 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 74 | D:2 | Learned a level 2 spell: Searing Ray 297 | D:2 | Found a faded altar of an unknown god. 366 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 937 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/10 1002 | D:3 | Learned a level 4 spell: Fulminant Prism 1116 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_with_view, layout_basic, minmay_ruptured D:2: layout_basic, ebering_ecumenical_altar_hall, serial_forest, infiniplex_forest_straight_5, infiniplex_forest_clump_C, infiniplex_forest_clump_double, infiniplex_forest_straight_4, infiniplex_forest_pool, minmay_divided_ellipse D:3: layout_rooms Skill XL: | 1 2 3 | ---------------+----------+----- Alchemy | 2 3 4 | 4.5 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.3 Conjurations | | 4.6 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 | XLs as -------------+-------------+--------- None | * * * * | 4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 35 | 3 || 38 Searing Ray | 11 | 5 || 16 Drink: Magic | | 1 || 1 Armour: Robe | 9 | 5 || 14 Dodge: Dodged | 7 | 3 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1117 | 1060 | 57 | 46 | 865 | 3 | 372.3 | Dungeon | 1117 | 1060 | 57 | 46 | 865 | 3 | 372.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 881 daAuts D:3: 186 daAuts D:1: 49 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+