Dungeon Crawl Stone Soup version 0.35-a0-1316-g32f959a6b0 (webtiles) character file. Game seed: 3665922284799246335 461 decjpractice the Conjurer (level 6, -5/32 HPs) Began as a Deep Elf Conjurer on Oct 22, 2026. Engulfed by a cloud of freezing vapour (14 damage) ... on level 4 of the Dungeon. The game lasted 00:03:30 (2859 turns). decjpractice the Conjurer (Deep Elf Conjurer) Turns: 2859, Time: 00:03:31 Health: -5/32 AC: 6 Str: 4 XL: 6 Next: 78% Magic: 15/15 EV: 12 Int: 25 God: Gold: 163 SH: 0 Dex: 19 Spells: 4/15 levels left rFire + . . (50%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg . . . (100%) a - +0 robe rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +6 ring of dexterity HPRegen 0.25/turn c - +4 ring of protection MPRegen 0.28/turn %: no passive effects @: resistant (expiring) A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 163 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity (worn) c - a +4 ring of protection (worn) Wands b - a wand of light (2) Scrolls c - 6 scrolls of identify {unknown} d - 2 scrolls of fog {unknown} e - a scroll of enchant armour {unknown} h - 2 scrolls of vulnerability {unknown} m - a scroll of poison {unknown} o - a scroll of torment {unknown} q - 2 scrolls of teleportation {unknown} u - a scroll of summoning {unknown} v - a scroll of noise {unknown} Potions g - a potion of magic {!q!d} f - 3 potions of heal wounds {unknown} j - a potion of haste {unknown} k - 3 potions of curing {unknown} l - a potion of ambrosia {unknown} n - a potion of mutation {unknown} p - 2 potions of enlightenment {unknown} s - a potion of attraction {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting + Level 6.2 Conjurations * Level 3.4 Translocations * Level 3.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 11% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 88% 2d12 2% 1 Shock Conj/Air 88% 1d8 2% 1 Grave Claw Necr 12% 2d7 12% 2 Sirocco Fire/Air 12% 2d6 12% 2 Call Canine Familiar Summ 6% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (4/15)* Zot: 21140 Temple: D:4-7 *You can no longer be shafted in this branch Altars: Zin Annotations: D:4 1 transporter Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (heavily wounded, blind, 87% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is severely wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is severely wounded. The searing ray hits the ice beast. The ice beast is almost dead. The ice beast hits you but does no damage. The searing ray hits the ice beast but does no damage. The ice beast is almost dead. You finish channelling your searing ray. The ice beast hits you. The ice beast freezes you. You resist. You take 3 damage, and have 18/32 hp. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (almost dead, blind, 87% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. You kill the ice beast! (Press . to maintain the ray.) You start resting. You stop channelling your searing ray. You start resting. Magic restored. You start resting. You start to feel less resistant. You are engulfed in freezing vapours. You resist. There is an open gate here. You take 11 damage, and have 21/32 hp. You are engulfed in freezing vapours. You resist. * * * LOW HITPOINT WARNING * * * The dice are ABSOLUTELY not on your side...... You take 12 damage, and have 9/32 hp. You are engulfed in freezing vapours. You resist. You die... ........# ........# ...©... ########### ##### #ℓξζ:©$ξξζ# ##...# #ξξ.$:$ζζζ# #....# #ζζℓ...ℓℓℓ# #....# #ζξζ@ζξξξℓ######...# #ξξζζξζξξζ##......## ####ξℓζ####....>...# #.ζ...ℓζ#....#....# #ξζ#.#ζξ#.######.### #ζζ...ξζ#.######.##. #ζζ#©#ζζ#.<......).. #ξξℓζξζξ#........... #.ξ.ζζζ.#........... There were no monsters in sight! Vanquished Creatures Menkaure (D:4) 3 ice beasts (D:4) A gnoll (D:1) 2 adders A dart slug (D:2) 4 ribbon worms 4 endoplasms 2 hobgoblins (D:2) 2 quokkas (D:2) 5 ball pythons (D:2) 4 bats 4 frilled lizards 6 goblins 5 kobolds 5 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | decjpractice the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 99 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 132 | D:1 | Learned a level 2 spell: Searing Ray 156 | D:1 | You fall into a shaft and drop 1 floor! 368 | D:2 | Reached skill level 5 in Conjurations 671 | D:2 | Reached XP level 3. HP: 19/19 MP: 6/10 2146 | D:3 | Found a glowing silver altar of Zin. 2407 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/12 2584 | D:3 | Learned a level 4 spell: Fulminant Prism 2589 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2648 | D:4 | Found a transporter. 2693 | D:4 | Encountered Menkaure 2699 | D:4 | Killed Menkaure 2700 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/13 2787 | D:4 | Found a transporter. 2787 | D:4 | Encountered an ice beast 2787 | D:4 | Encountered an ice beast 2794 | D:4 | Killed an ice beast 2794 | D:4 | Encountered an ice beast 2795 | D:4 | Reached skill level 6 in Conjurations 2795 | D:4 | Reached XP level 6. HP: 20/32 MP: 10/15 2859 | D:4 | Engulfed by a cloud of freezing vapour Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_2, layout_basic D:2: layout_loops_corners, st_stairs_5 D:3: layout_loops_cross, nicolae_overflow_four_foyers_diagonal D:4: gammafunk_cloud_chamber, layout_gridville, nicolae_overflow_hallway_of_the_gods, minmay_temple_entry_wispy, uniq_menkaure Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 | 6.2 Spellcasting | 4 5 | 5.2 Translocations | 2 3 | 3.4 Alchemy | 2 3 | 3.4 Dodging | | 2.4 Stealth | | 2.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 4 || 75 Searing Ray | 6 | 6 || 12 Evoke: Wand of light | | 2 || 2 Drink: Resistance | | 1 || 1 Armour: Robe | 2 | 7 || 9 Dodge: Dodged | 4 | 3 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2860 | 2663 | 197 | 74 | 2336 | 4 | 715.0 | Dungeon | 2860 | 2663 | 197 | 74 | 2336 | 4 | 715.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1063 daAuts D:1: 844 daAuts D:3: 696 daAuts D:4: 256 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+