Dungeon Crawl Stone Soup version 0.35-a0-1323-g3e59668144 (webtiles) character file. Game seed: 4803193048521075498 455 decjpractice the Conjurer (level 6, 0/32 HPs) Began as a Deep Elf Conjurer on Oct 23, 2026. Succumbed to a gnoll's poison ... on level 4 of the Dungeon. The game lasted 00:08:57 (2487 turns). decjpractice the Conjurer (Deep Elf Conjurer) Turns: 2487, Time: 00:08:57 Health: 0/32 AC: 3 Str: 4 XL: 6 Next: 76% Magic: 2/15 EV: 11 Int: 25 God: Gold: 76 SH: 0 Dex: 13 Spells: 4/15 levels left rFire + . . (50%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +1 robe {rF+} rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -9), attractive A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 76 gold pieces. Inventory: Missiles d - 8 poisoned darts Armour a - a +0 robe c - a +1 robe of fire resistance (worn) Magical Staves b - a staff of fire Scrolls c - a scroll of vulnerability {unknown} e - 2 scrolls of fear {unknown} m - a scroll of revelation {unknown} o - a scroll of noise {unknown} q - a scroll of poison {unknown} u - a scroll of teleportation {unknown} Potions g - a potion of magic {!q!d} L - 2 potions of lignification {!d!q!d} h - 4 potions of haste {!q!d} i - a potion of invisibility {!q!d} n - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting * Level 6.6 Conjurations * Level 4.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 25% 3d14 8% 4 d - Iskenderun's Mystic Conj/Tloc 34% 2d8 (+2d4 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Kinetic Grapnel Frge 36% 1d5 9% 1 Jinxbite Hex 18% 2d2 12% 2 Confusing Touch Hex 9% N/A 24% 3 Inner Flame Hex/Fire 9% N/A 24% 3 Swiftness Air 9% N/A 24% 3 Airstrike Air 4% 2d(1-17) 63% 4 Magnavolt Erth/Air 4% 4d9 100% 7 Shatter Erth 4% 3d8* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21512 Temple: D:4-7 Altars: Gozag Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your Spellcasting skill increases to level 5! You stop channelling your searing ray. There is a stone staircase leading up here. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +2 spear of venom (89% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. (Press . to maintain the ray.) The gnoll barely misses you. The searing ray misses the gnoll. The gnoll hits you from afar with a +2 spear of venom! You are lethally poisoned! You take 10 damage, and have 12/32 hp. The searing ray misses the gnoll. * * * LOW HITPOINT WARNING * * * You feel very sick. The gnoll hits you from afar with a +2 spear of venom. * * * LOW HITPOINT WARNING * * * You are more poisoned. The dice are ABSOLUTELY not on your side...... You take 4 damage, and have 8/32 hp. The searing ray hits the gnoll! You kill the gnoll! You finish channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel very sick. You take 3 damage, and have 5/32 hp. Okay, then. Okay, then. It was a potion of attraction. You feel attractive to monsters. * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 damage, and have 3/32 hp. It was a potion of brilliance. You feel clever all of a sudden. You die... ## ### ..# #.##...#. #.).).... #.# #)# #)## #@<# ##.# #.# #.# #.. ##. .. #. There were no monsters in sight! Vanquished Creatures Sigmund (D:2) 2 ogres 4 gnolls (D:4) An adder (D:3) 2 ufetubi (D:2) 2 ribbon worms An orc (D:3) 3 endoplasms 7 hobgoblins 6 jackals (D:1) 6 quokkas 8 ball pythons 8 bats 6 frilled lizards 6 goblins 12 kobolds 7 rats 82 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | decjpractice the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 0 | D:1 | Upgraded the game from 0.35-a0-1322-g8757df5d43 to | 0.35-a0-1323-g3e59668144 168 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 176 | D:1 | Learned a level 2 spell: Searing Ray 624 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/9 1003 | D:2 | Identified the +1 robe "Docheipa" {Rampage rElec rF+++ | Dex-4} 1038 | D:2 | Reached skill level 5 in Conjurations 1349 | D:2 | Encountered Sigmund 1512 | D:2 | Killed Sigmund 1513 | D:2 | Reached XP level 4. HP: 19/24 MP: 0/12 1513 | D:2 | Reached XP level 5. HP: 22/28 MP: 0/13 1567 | D:2 | Learned a level 4 spell: Fulminant Prism 1572 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1622 | D:3 | Reached skill level 6 in Conjurations 1699 | D:3 | Encountered an ogre 1718 | D:3 | Killed an ogre 1719 | D:3 | Reached XP level 6. HP: 32/32 MP: 2/15 2016 | D:3 | Found a glowing silver altar of Zin. 2186 | D:3 | Found an opulent altar of Gozag. 2487 | D:4 | Succumbed to a gnoll's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, serial_glass, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_b, glass_columns_b, hangedman_decor_lopped D:2: layout_rooms, minmay_pentomino_q4, uniq_sigmund D:3: cheibrodos_old_hovel, layout_basic, mainiacjoe_overflow_six_doors_small, grunt_gozag_breadcrumbs D:4: layout_rooms, nicolae_uskayaw_suspiria, old_standard_altar, portal_sewer_entry_a, minmay_fire_ice_demons Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Alchemy | 1 3 4 | 4.6 Conjurations | 5 6 | 6.6 Spellcasting | 4 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 | XLs as -------------+-------------------+--------- None | * * * * * * | 6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 108 | 24 || 132 Searing Ray | 4 | 4 || 8 Fulminant Prism | | 12 || 12 Drink: Brilliance | | 1 || 1 Attraction | | 1 || 1 Read: Identify | | 3 || 3 Armour: Robe | 7 | 11 || 18 Dodge: Dodged | 10 | 3 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2487 | 2401 | 86 | 242 | 1640 | 4 | 621.8 | Dungeon | 2487 | 2401 | 86 | 242 | 1640 | 4 | 621.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 887 daAuts D:3: 854 daAuts D:2: 721 daAuts D:4: 24 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+