defect Level 1 of the Dungeon (12, -5, D:1) a +0 dagger (14, -2, D:1) a +0 hand axe (17, 14, D:1) a +0 leather armour (19, 46, D:1) a +0 club a goblin corpse (skeletalised by now) (26, 5, D:1) a ball python corpse (skeletalised by now) (29, 13, D:1) a ball python corpse (skeletalised by now) (35, 39, D:1) a rat corpse (skeletalised by now) (36, 38, D:1) a frilled lizard corpse (skeletalised by now) (41, 21, D:1) a hobgoblin skeleton (44, 10, D:1) a +0 short sword (49, 1, D:1) a ball python corpse (skeletalised by now) (50, -3, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (15, -5, D:2) a quokka corpse (skeletalised by now) (18, -29, D:2) a jackal corpse (skeletalised by now) (20, -7, D:2) a rat corpse (skeletalised by now) (21, -29, D:2) a jackal corpse (skeletalised by now) (25, -17, D:2) an orb of energy (35, 16, D:2) a +0 dagger (46, 5, D:2) a rat skeleton (55, -30, D:2) a ball python skeleton (62, -9, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) the felid corpse of Natasha (13, -5, D:3) a jackal skeleton (13, -4, D:3) the felid corpse of Natasha (skeletalised by now) (13, -3, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (20, -10, D:3) a +2 robe of willpower