defect Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 4, D:1) a bat corpse (skeletalised by now) (18, 16, D:1) a +0 sling (19, 36, D:1) a +0 club (25, 5, D:1) a +0 whip (25, 6, D:1) a +0 dagger of venom (25, 25, D:1) a bat skeleton (26, 25, D:1) a +0 club (27, 3, D:1) a +0 short sword a kobold skeleton (27, 20, D:1) a staff of conjuration (31, 8, D:1) a bat skeleton (32, 34, D:1) a ball python corpse (skeletalised by now) (36, 23, D:1) a bat skeleton (36, 40, D:1) a +0 robe (39, 40, D:1) a +0 leather armour (40, 16, D:1) a +0 whip a rat skeleton Level 2 of the Dungeon (5, 18, D:2) a +0 dagger (12, 12, D:2) a frilled lizard corpse