defect Level 1 of the Dungeon (0, 0, D:1) a +0 robe (4, -1, D:1) a +0 quarterstaff (5, -8, D:1) a +0 whip (5, 2, D:1) a +0 robe (15, 2, D:1) a frilled lizard corpse (skeletalised by now) (30, 4, D:1) a +0 club a goblin skeleton (40, -9, D:1) a +0 dagger (42, 27, D:1) a +0 dagger (44, -5, D:1) a +0 short sword (53, 20, D:1) a bat skeleton (64, 6, D:1) a ball python skeleton Level 2 of the Dungeon (1, 3, D:2) a +0 dagger of protection a +0 robe (3, 4, D:2) a +0 dagger a goblin skeleton (4, 13, D:2) a hobgoblin skeleton (20, 15, D:2) a +0 leather armour (22, -10, D:2) a +0 trident (27, 33, D:2) a +0 club a goblin corpse (skeletalised by now) (28, 12, D:2) a ball python skeleton (29, 38, D:2) a +0 spear a hobgoblin corpse (skeletalised by now) (30, 40, D:2) a frilled lizard corpse (skeletalised by now) (36, -6, D:2) a jackal corpse (56, 17, D:2) a +0 short sword a kobold corpse (skeletalised by now) (65, 10, D:2) a +0 club Level 3 of the Dungeon (2, -3, D:3) a parchment of Sublimation of Blood