defect Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin skeleton (0, 1, D:1) a rat skeleton (3, 2, D:1) a +0 flail a gnoll corpse (skeletalised by now) (5, 33, D:1) a +0 short sword (22, -7, D:1) a +0 club a goblin skeleton (22, 5, D:1) a frilled lizard corpse (skeletalised by now) (22, 6, D:1) a frilled lizard corpse (skeletalised by now) (24, 5, D:1) a +0 robe (26, 20, D:1) a hobgoblin corpse (skeletalised by now) (28, -4, D:1) a quokka skeleton (32, -3, D:1) a +0 mace (41, 19, D:1) a frilled lizard skeleton (41, 37, D:1) a +0 dagger a goblin skeleton (46, 32, D:1) a +0 club a goblin skeleton (48, -15, D:1) a bat corpse (skeletalised by now) (50, 41, D:1) a rat corpse (skeletalised by now) (55, 12, D:1) a +0 whip (58, 29, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 flail a gnoll corpse (1, 1, D:2) a +0 halberd a +0 whip a gnoll corpse a gnoll corpse (2, -8, D:2) a +0 spear (5, -3, D:2) a +0 club (9, 3, D:2) a hobgoblin corpse (skeletalised by now) (17, -7, D:2) a +0 hand axe (20, -9, D:2) a ball python corpse (skeletalised by now) (22, -3, D:2) a rat skeleton (23, 1, D:2) a +0 club (28, 4, D:2) a +0 quarterstaff (30, -6, D:2) a +0 dagger (39, -2, D:2) a quokka skeleton (42, -14, D:2) a hobgoblin corpse (42, -3, D:2) a ball python skeleton (46, 7, D:2) a +0 dagger a goblin corpse (47, 22, D:2) an adder corpse (skeletalised by now) (66, 17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (66, 20, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (67, 17, D:2) a +0 dagger a +0 sling a +0 dagger a +0 dagger a +0 sling a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (67, 19, D:2) a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 sling (68, 17, D:2) a +0 club