defect Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (0, 39, D:1) a +0 long sword (0, 43, D:1) a +0 club (7, 34, D:1) a +0 spear (9, 51, D:1) a +0 sling (9, 54, D:1) a +0 dagger (15, 23, D:1) a +0 club a kobold skeleton (16, 39, D:1) a +0 dagger a kobold skeleton (17, 49, D:1) a +0 club (18, 48, D:1) a quokka corpse (skeletalised by now) (19, 48, D:1) a +0 club a gnoll corpse (skeletalised by now) (20, 57, D:1) a quokka skeleton (28, 52, D:1) a +0 dagger a goblin corpse (skeletalised by now) (30, 36, D:1) a ball python corpse (skeletalised by now) (40, 12, D:1) a +0 dagger (43, -1, D:1) a +0 dagger (49, 14, D:1) a frilled lizard corpse (skeletalised by now) (50, -1, D:1) a +0 ring mail (62, 22, D:1) a ball python corpse (skeletalised by now) (62, 43, D:1) a +0 club a kobold corpse (skeletalised by now) Level 2 of the Dungeon (3, 5, D:2) a +2 falchion of flaming (14, 24, D:2) a quokka skeleton (16, -12, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 25, D:2) a +0 leather armour (23, 17, D:2) a hound skeleton (26, 17, D:2) a +0 spear a gnoll skeleton (27, 17, D:2) a +0 flail (28, 15, D:2) a +0 scythe a +0 robe (30, 16, D:2) a +0 whip a gnoll skeleton (32, 28, D:2) an adder corpse (skeletalised by now) (36, 0, D:2) a +0 club (45, 40, D:2) a bat corpse (skeletalised by now) (48, 13, D:2) a +0 robe (50, 18, D:2) a quokka corpse (skeletalised by now) (52, 18, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the +0 robe "Vuhua" {^Contam rCorr Int+3 Dex+4} ^Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (10, 3, D:3) a +0 short sword a kobold skeleton (12, -4, D:3) a +0 dagger a goblin skeleton (13, -16, D:3) a ball python corpse (skeletalised by now) (13, -1, D:3) a bat skeleton (18, -14, D:3) a +0 short sword (18, 3, D:3) the +0 pair of boots of Divine Compulsion {*Silence Will+ Int+4 Stlth+} *Silence: It may silence you when you take damage. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (19, -14, D:3) an adder corpse (skeletalised by now) (19, 6, D:3) a parchment of Poisonous Vapours (24, 14, D:3) a rat skeleton (25, 8, D:3) a +0 short sword (26, -19, D:3) a +2 scale mail of fire resistance (32, -3, D:3) a +0 dagger a kobold corpse (skeletalised by now) (56, -11, D:3) a +0 falchion (57, 1, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (3, -3, D:4) a +0 flail a gnoll corpse (skeletalised by now) (10, -32, D:4) a throwing net (17, -30, D:4) a +0 robe (25, -33, D:4) a +0 whip a +0 leather armour a gnoll corpse (41, -15, D:4) a +0 chain mail (43, -6, D:4) a +0 sling (52, -27, D:4) a +4 whip a +0 spear (54, -47, D:4) a +0 club the Ecumenical Temple