Dungeon Sprint DCSS version 0.34-a0-81-g9c5c50b1d7 (webtiles) character file. Game seed: 5379018110690820259 0 demenasai the Tinkerer (level 1, -3/13 HPs) Began as a Coglin Forgewright on May 27, 2025. Was an Initiate of Sif Muna. Slain by a yaktaur (9 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:00 (100 turns). demenasai the Tinkerer (Coglin Forgewright) Turns: 100, Time: 00:02:01 Health: -3/13 AC: 25 Str: 10 XL: 1 Next: 0% Magic: 3/3 EV: 0 Int: 14 God: Sif Muna [......] Gold: 0 SH: 0 Dex: 12 Spells: 2/3 levels left rFire . . . D - +11 Screaming Sword {sonic wave} rCold . . . m - +5 double sword {Ahmose} rNeg . . . C - +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth HPRegen 0.22/turn MPRegen 0.08/turn %: no teleportation @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Renounce Religion You were in the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 1 branch Inventory: Hand Weapons m - a +5 double sword (offhand) {Ahmose} D - the +11 Screaming Sword (weapon) {sonic wave} (You found it in the Dungeon) Armour j - a +5 crystal plate armour k - +5 golden dragon scales l - +5 shadow dragon scales C - the +15 Maxwell's patent armour (worn) {-Tele *Silence rElec Will+ rCorr} (You found it in the Dungeon) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. E - the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (You found it in the Dungeon) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Wands w - a wand of mindburst (7) x - a wand of light (7) Scrolls i - 4 scrolls of blinking n - 4 scrolls of amnesia o - 7 scrolls of fog p - 5 scrolls of identify q - 2 scrolls of fear Potions c - 8 potions of magic e - 10 potions of curing f - 10 potions of heal wounds g - 6 potions of haste h - 3 potions of berserk rage r - 2 potions of brilliance s - 2 potions of invisibility t - 4 potions of resistance u - a potion of experience v - 5 potions of might Talismans y - a blade talisman z - a fortress talisman A - a quill talisman B - the wellspring talisman of Reulyefie {MP+8 Str+4} (You found it in the Dungeon) [wellspring talisman] MP+8: It affects your magic capacity (+8). Str+4: It affects your strength (+4). Skills: + Level 1.7 Dodging + Level 1.5 Stealth + Level 1.7 Spellcasting + Level 4.8 Forgecraft You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 100% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 100% 2 Launch Clockwork Bee Frge 14% N/A 100% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 100% 4 Forge Lightning Spire Air/Frge 7% 3d4 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You welcome the +11 Singing Sword into your grasp. The sword says, "Hi! I'm the Singing Sword!" D - the +11 Singing Sword (weapon) {sonic wave} To do this, you must remove one of the following items: (? for menu, Esc to cancel) < or D - the +11 Singing Sword {sonic wave} > or d - a +0 dagger {Gaius} You start parting from your weapon. You continue parting from your +0 dagger {Gaius}. x5 You finish parting from your +0 dagger {Gaius}. You whisper farewell to Gaius. You start attuning to your weapon. You continue attuning to your +5 double sword. x5 You finish attuning to your +5 double sword. You welcome your +5 double sword "Ahmose" into your grasp. m - a +5 double sword (offhand) {Ahmose} You drop a +0 hammer {Busisiwe}. You drop a +0 robe. You drop a +0 dagger {Gaius}. Adjust (i)tems, (s)pells, or (a)bilities? Okay, then. There is a transporter here. Welcome to arena 1. You enter the transporter and appear at another place. A yaktaur and a centaur come into view. The yaktaur shouts! The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. Found a ring of wizardry and a +4 chain mail of cold resistance. Found a transporter. The centaur shoots an arrow. The arrow hits you but does no damage. The yaktaur wields a +0 arbalest. The yaktaur shoots a bolt. The bolt hits you but does no damage. The centaur shoots an arrow. The arrow hits you but does no damage. You hit the yaktaur but do no damage. You slash the yaktaur with the +11 Screaming Sword! The centaur shoots an arrow. The arrow hits you. The yaktaur unwields a +0 arbalest. The yaktaur hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.ß©ß.▓ ▓.....▓ ▓.[.=.▓ ▓..cc.▓ ▓.@...▓ ▓..©..▓ ▓▓▓▓▓▓▓ You could see a yaktaur and a centaur. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | demenasai the Coglin Forgewright began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 3 | D | Found a blossoming altar of Fedhas. 3 | D | Found the +6 Majin-Bo {spellvamp, MP+6 Int+6} 3 | D | Found the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} 3 | D | Found the +10 dark maul {heavy} 3 | D | Found the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 3 | D | Found the +18 shield of the Gong {Loud rN+ Will+ rCorr | EV-5} 3 | D | Found the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly | SInv} 3 | D | Found the +7 great mace "Firestarter" {flame, immolate, | rFlCloud rF++} 3 | D | Found the +6 shillelagh "Devastator" {shatter} 3 | D | Found the +11 plutonium sword {^Contam Stlth-} 3 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 3 | D | Found the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 3 | D | Found the +13 scythe of Curses {drain, curses, ^Drain} 3 | D | Found the +9 sword of Power {lifebolt} 3 | D | Found the +7 mace of Variability {chaos, chaos arc} 3 | D | Found the +11 Singing Sword {sonic wave} 3 | D | Found the +8 storm bow {elec, penet} 4 | D | Found a viscous altar of Jiyva. 4 | D | Found a hazy altar of Hepliaklqana. 4 | D | Found a transporter. 4 | D | Found an opulent altar of Gozag. 4 | D | Found an ancient bone altar of Kikubaaqudgha. 4 | D | Found a corrupted altar of Lugonu. 13 | D | Found a burning altar of Makhleb. 14 | D | Found an iron altar of Okawaru. 14 | D | Found a stormy altar of Qazlal. 14 | D | Found a sparkling altar of Nemelex Xobeh. 14 | D | Found a sacrificial altar of Ru. 14 | D | Found a shimmering blue altar of Sif Muna. 16 | D | Found a bloodstained altar of Trog. 30 | D | Identified the wellspring talisman of Reulyefie {MP+8 | Str+4} 36 | D | Got the +15 Maxwell's patent armour {-Tele *Silence rElec | Will+ rCorr} 40 | D | Got the +11 Singing Sword {sonic wave} 40 | D | Got the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} 49 | D | Became a worshipper of Sif Muna the Loreminder 97 | D | Entered arena 2. 97 | D | Noticed a yaktaur 97 | D | Noticed a centaur 97 | D | Found a transporter. 100 | D | Slain by a yaktaur Illustrated notes Levels and vault maps discovered: D: sprint_v [room_start, room_1, room_2, room_3, room_4, room_5, room_6, room_7, room_8, room_9, room_10, room_11, room_12, room_13, room_14, room_15, room_16, room_17, room_18, room_19, room_20, room_21, room_22, room_23, room_24, room_25, room_26, room_27] Action || total ---------------------------++------- Melee: Double sword || 2 Armour: Plate armour || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 0 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 0 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 97 daAuts