demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman the quill talisman of Dogmatism {Harm Will+ Dex+4} [quill talisman] Harm: It increases damage dealt and taken. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 36, D) a +2 partisan of protection (unseen) (59, 37, D) a +0 heavy glaive (unseen) (60, 36, D) a scroll of brand weapon (60, 37, D) a staff of death (unseen) (61, 0, D) a +0 hand axe the staff of Kikubaaqudgha's Wrath {rPois rC+ SInv Ice Air} [staff of cold] rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (61, 8, D) the +7 shortbow of No Interval {freeze, ^Fragile rCorr Str+3} ^Fragile: It will be destroyed if unequipped. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). (61, 16, D) a staff of alchemy (unseen) (61, 26, D) a +7 heavy spear (61, 29, D) an ugly thing corpse (61, 30, D) a shapeshifter corpse (61, 36, D) a ring of positive energy (61, 37, D) a book of Transmutation (62, 0, D) a +0 dagger a +0 robe (62, 1, D) a +0 short sword a +0 leather armour a ring of wizardry (62, 8, D) the +4 arbalest "Socull" {flame, Int+2} Int+2: It affects your intelligence (+2). (62, 9, D) a staff of cold (62, 10, D) a +0 dagger a +0 robe (62, 16, D) a +2 scimitar of venom (62, 17, D) the +1 spear "Huri" {flame, rC++} rC++: It greatly protects you from cold. (62, 28, D) an ugly thing corpse (62, 36, D) a book of the Earth (62, 37, D) a +3 heavy hand cannon (unseen) (63, 0, D) a +0 hand axe a +0 leather armour a +1 halberd of protection an orc corpse (skeletalised by now) (63, 8, D) a +1 scale mail of cold resistance (63, 17, D) a +5 great sword of holy wrath (63, 27, D) the +10 spear "Vapner" {freeze, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (63, 36, D) a +1 ring mail of fire resistance (63, 37, D) Sif Muna's Elucidation of Distance and Formation Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Dispersal Translocation 6 d - Gell's Gavotte Translocation 6 (unseen) (64, 16, D) a staff of earth (64, 17, D) a +0 mace a +0 robe (67, 0, D) a +2 short sword of draining (unseen) (68, 38, D) a shapeshifter corpse (68, 39, D) 2 boomerangs (69, 0, D) a staff of death (69, 38, D) an ugly thing corpse (69, 39, D) a shapeshifter corpse a shapeshifter corpse (70, 8, D) a +1 robe of fire resistance (70, 9, D) a +2 scale mail of poison resistance (70, 36, D) a book of Transmutation (71, 8, D) the +5 scale mail of Privacy {Rampage Fly rPois} Rampage: It bestows one free step when moving towards enemies. Fly: It grants you flight. rPois: It protects you from poison. (71, 10, D) a hell hound corpse (skeletalised by now) (71, 17, D) a staff of air (71, 26, D) a +2 heavy morningstar (unseen) (71, 27, D) a +1 heavy hand axe (unseen) (71, 37, D) a staff of earth (72, 8, D) a +2 sling of flaming (72, 17, D) a sack of spiders (72, 26, D) a +2 orcbow of draining (72, 36, D) a phantom mirror (72, 37, D) the +9 flail of Generosity {venom, +Blink rCorr} +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. (73, 16, D) a staff of alchemy (73, 17, D) a +5 mace of holy wrath (73, 36, D) the +10 spear "Ymakkal" {spect, +Blink Str+2} +Blink: It lets you blink. Str+2: It affects your strength (+2). (73, 37, D) a +2 chain mail of cold resistance (74, 2, D) a +0 trident 2 boomerangs (75, 1, D) a +0 trident a phantom mirror