demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (9, 0, D) a +6 ring of intelligence a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 3, D) a +0 dagger a +0 robe (61, 8, D) a +6 ring of strength (61, 16, D) a +1 sling of draining (unseen) (61, 26, D) a +2 ring mail of cold resistance (unseen) (62, 1, D) a staff of fire (62, 3, D) a +0 dagger a +0 robe (62, 9, D) a staff of alchemy (62, 16, D) a +4 great sword of electrocution (unseen) (62, 20, D) a bullfrog corpse (62, 21, D) a bullfrog corpse (62, 26, D) an amulet of guardian spirit (62, 27, D) a +1 short sword of holy wrath (unseen) (63, 0, D) a +2 ring mail of cold resistance (unseen) (63, 8, D) a +2 robe (unseen) (63, 16, D) a +2 leather armour of cold resistance (63, 26, D) a +6 ring of intelligence (63, 27, D) a book of Contraptions (64, 17, D) the +5 broad axe "Bupsulu" {drain, rN++} rN++: It greatly protects you from negative energy. (64, 20, D) an iguana corpse (64, 26, D) the +5 flail "Reci Zei" {holy, Str+4 Dex+2} Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). (unseen) (64, 27, D) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. (unseen) (65, 26, D) the staff "Amadd" {rPois rF- rN+ MP+5 Earth Alch} [staff of alchemy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. MP+5: It affects your magic capacity (+5). Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. (unseen) (67, 4, D) a +0 dagger a +0 robe (68, 0, D) a +2 falchion of protection (68, 5, D) a +0 short sword a +0 robe an elf corpse (skeletalised by now) (70, 8, D) a +2 sling of flaming (unseen) (70, 11, D) a jackal corpse (skeletalised by now) (71, 11, D) a yak corpse (skeletalised by now) (71, 17, D) a lupine talisman (71, 27, D) a +1 falchion of electrocution (unseen) (72, 8, D) a staff of death (unseen) (72, 11, D) an iguana corpse (skeletalised by now) (72, 16, D) a +1 war axe of electrocution (72, 17, D) a +3 falchion of holy wrath (72, 26, D) a staff of air (72, 27, D) a storm talisman (73, 1, D) a +0 dagger a +0 robe a +4 rapier of electrocution (73, 2, D) a +0 club a +0 chain mail (73, 16, D) a +1 helmet of intelligence (73, 26, D) a +0 giant club (73, 27, D) a +4 heavy glaive (75, 1, D) a +3 rapier of draining (unseen)