demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (8, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (17, 21, D) a +3 great sword of holy wrath (18, 19, D) a +2 rapier of speed a +0 cloak a red draconian corpse (18, 24, D) a +2 dire flail of holy wrath a yellow draconian corpse (18, 26, D) a +0 long sword a +0 cloak a white draconian corpse (18, 27, D) a +0 battleaxe (19, 0, D) a staff of air (unseen) (19, 5, D) a brain worm corpse (19, 16, D) a +1 heavy orcbow (unseen) (19, 17, D) a +2 scale mail of cold resistance (19, 19, D) a +0 halberd the +0 shortbow of Ocotuicw {drain, Str+4 Dex-3 Stlth+} Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. a yellow draconian corpse (19, 23, D) the +11 dire flail "Vushruat" {antimagic, Int-3 Dex+4 Stlth+} Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. a black draconian corpse (19, 28, D) a +0 glaive a +0 flail an orb of light a red draconian corpse (19, 33, D) a staff of earth (unseen) (20, 1, D) a staff of conjuration (unseen) (20, 17, D) a staff of earth (20, 20, D) a storm dragon corpse (20, 21, D) a +0 battleaxe a +0 battleaxe a purple draconian corpse a red draconian corpse (20, 23, D) a +0 hand axe a purple draconian corpse (20, 28, D) a +0 flail (20, 29, D) a +0 halberd (20, 33, D) the +0 scale mail of Duck's Teeth {rCorr Dex+6} rCorr: It protects you from acid and corrosion. Dex+6: It affects your dexterity (+6). (unseen) (21, 1, D) a +0 rapier of holy wrath (21, 16, D) a +4 shortbow of freezing (21, 17, D) a +0 battleaxe (21, 29, D) +0 storm dragon scales a storm dragon corpse (21, 34, D) a scroll of brand weapon (21, 39, D) a +0 robe (21, 43, D) a +0 robe a spriggan corpse (22, 0, D) the +5 shortbow of Regicide {flame, Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (unseen) (22, 28, D) a +0 battleaxe (22, 33, D) a staff of fire (unseen) (22, 34, D) Ponianen's Compilation of Nocuous Heat Spells Type Level a - Scorch Fire 2 b - Mephitic Cloud Conjuration/Alchemy/Air 3 c - Sticky Flame Fire/Alchemy 4 (unseen) (23, 1, D) a +5 hand axe of freezing (23, 16, D) a +0 partisan (23, 18, D) the +5 sling "Vypumagh" {speed, SInv Stlth+} SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (23, 33, D) a ring of resist corrosion (23, 34, D) the Anthology of Construction Spells Type Level a - Awaken Armour Earth/Forgecraft 4 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Forge Monarch Bomb Fire/Forgecraft 6 d - Forge Phalanx Beetle Forgecraft 6 (unseen) (23, 45, D) a staff of cold (still there?) a +0 robe (still there?) a spriggan corpse (still there?) (24, 0, D) the +4 flail of Feiph {flame, MP+5} MP+5: It affects your magic capacity (+5). (unseen) (24, 1, D) a +0 spear of flaming (24, 17, D) a +0 trident of freezing (unseen) (24, 33, D) an amulet of guardian spirit (24, 34, D) a +2 plate armour of cold resistance (unseen) (25, 2, D) a ring of positive energy an amulet of the acrobat a +6 ring of strength an amulet of faith the ring of Brawling {+Blink Will+ Str+3 Dex-3} [ring of willpower] +Blink: It lets you blink. Will+: It increases your willpower. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). (25, 16, D) a book of Dangerous Friends (25, 17, D) a +1 flail of protection (25, 33, D) a +2 trident of freezing (unseen) (25, 34, D) a book of Geomancy (26, 1, D) the +1 sling of Calookis {elec, Dex+5} Dex+5: It affects your dexterity (+5). (26, 17, D) a staff of conjuration (26, 33, D) a ring of ice (26, 34, D) the +8 pair of quick blades "Gyre" and "Gimble" {protect} (unseen) (27, 0, D) a +1 helmet of see invisible (27, 17, D) a +2 longbow of electrocution (27, 33, D) a ring of resist corrosion (27, 34, D) a book of Annihilations (28, 16, D) a +8 chain mail of ponderousness (29, 0, D) a +1 heavy war axe (29, 1, D) the +5 hand axe "Dutrakh" {reap, +Blink Will- rCorr Str+6} +Blink: It lets you blink. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). (29, 16, D) Great Wizards, Vol. VII (29, 17, D) a staff of alchemy (33, 0, D) a +0 long sword (33, 2, D) a +0 dagger a +0 robe (34, 2, D) a +0 robe a staff of fire a +0 robe (34, 28, D) a +1 spectral quarterstaff (unseen) (34, 35, D) 6 large rocks a stone giant skeleton (35, 1, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (35, 2, D) a +2 vampiric scimitar a +0 robe a +3 hand axe a +0 robe (35, 4, D) a +0 dagger a +0 robe (35, 15, D) a +4 plate armour of poison resistance (35, 28, D) a +3 dagger of venom (unseen) (35, 29, D) a staff of air (unseen) (36, 1, D) a +2 short sword of venom (36, 14, D) a +3 leather armour of poison resistance (36, 15, D) a +6 great sword of protection (36, 19, D) a shapeshifter corpse (skeletalised by now) (37, 0, D) a +1 dagger of venom (37, 1, D) a staff of cold (37, 14, D) a book of Sloth (37, 29, D) a +5 battleaxe a ring of willpower a ring of willpower an amulet of the acrobat a +6 ring of dexterity (37, 35, D) a +0 mace a +0 flail (38, 0, D) a +2 scale mail of poison resistance (38, 1, D) a staff of earth (38, 15, D) a +1 glaive of protection (38, 20, D) a blink frog corpse (skeletalised by now) (39, 0, D) a staff of conjuration (39, 1, D) a +1 robe of positive energy (39, 14, D) a +2 rapier of venom (39, 15, D) a staff of fire (39, 28, D) a +1 mace of holy wrath (39, 29, D) a +4 ring mail of poison resistance (40, 1, D) a +1 scale mail of cold resistance (40, 14, D) a +4 war axe of draining (40, 15, D) a staff of death (40, 28, D) a staff of cold (unseen) (41, 0, D) the +3 flail "Lakus" {holy, rElec Str+3 Int-3 Stlth+} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. (41, 14, D) a +2 robe of positive energy (41, 28, D) a staff of air (unseen) (41, 29, D) a +2 heavy glaive (42, 1, D) a +2 morningstar of holy wrath (43, 15, D) a +2 sling of flaming (43, 28, D) the +6 dagger of the Realm of Zot {speed, rN+ Str+3} rN+: It protects you from negative energy. Str+3: It affects your strength (+3). (43, 29, D) a staff of conjuration (47, 26, D) a +4 broad axe of draining a +0 plate armour (48, 25, D) a +5 demon blade of flaming a +0 plate armour an amulet of the acrobat (48, 28, D) a +3 heavy demon blade a +0 chain mail (49, 0, D) the +0 sling "Koonegyd" {freeze, rF- Will++ rCorr} rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. rCorr: It protects you from acid and corrosion. (unseen) (49, 24, D) a +2 broad axe of electrocution (49, 28, D) a +0 long sword of flaming a +0 plate armour (49, 36, D) a +0 lajatang of electrocution (49, 37, D) a staff of alchemy (50, 4, D) a +2 dire flail a +0 robe (50, 28, D) a +0 partisan a +0 plate armour (50, 29, D) a +3 heavy long sword a +0 chain mail (50, 36, D) a +2 barding of flying (51, 0, D) a +0 war axe (51, 1, D) a staff of cold (51, 13, D) a +1 mace of protection (51, 25, D) a +3 spectral giant club (51, 36, D) a +2 dire flail of protection (51, 37, D) a +7 vampiric spear (52, 2, D) a +6 ring of strength a +6 ring of intelligence a ring of flight a +6 ring of intelligence an amulet of the acrobat (52, 12, D) a +4 rapier of venom (52, 16, D) a staff of conjuration (52, 17, D) a staff of fire (52, 24, D) a +2 dagger of protection (53, 0, D) a +3 morningstar of protection (53, 1, D) a +2 orcbow of electrocution (53, 3, D) an amulet of regeneration (53, 8, D) a +2 dagger of electrocution a +0 robe a +0 dire flail (53, 9, D) a +2 flail of draining a +0 chain mail a +0 dagger a +0 robe (53, 24, D) the +9 broad axe of Joomm {venom, *Noise rCorr Str+3 SInv} *Noise: It may make a loud noise when swung. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (53, 25, D) the +8 great sword of Munyt {flame, rN+ Int+2} rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (53, 36, D) the +12 hand axe of Ejysm {reap, Int+6} Int+6: It affects your intelligence (+6). (53, 37, D) a +1 heavy great mace (54, 8, D) a +2 dire flail of freezing a +0 robe (54, 9, D) a +0 robe (54, 12, D) the +10 dagger "Veehastrecs" {holy, rN++ Dex-4} rN++: It greatly protects you from negative energy. Dex-4: It affects your dexterity (-4). (54, 25, D) the staff "Mupsubb" {rN+ Str+3 Stlth+ Necro Forge} [staff of death] rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. Necro: It increases the power of your Necromancy spells. Forge: It increases the power of your Forgecraft spells. (55, 12, D) a +3 ring mail of fire resistance (55, 13, D) a staff of death (59, 36, D) a +0 dagger (59, 37, D) a +0 battleaxe of freezing (60, 13, D) a +3 morningstar of distortion (60, 36, D) a +0 dagger (60, 37, D) a ring of fire (60, 40, D) a +4 heavy hand axe a +0 robe (61, 8, D) a +0 trident a +2 scale mail of poison resistance a draconian corpse (skeletalised by now) (61, 20, D) a +0 whip a naga corpse (skeletalised by now) (61, 37, D) a +0 plate armour of cold resistance (61, 40, D) the +0 trident "Otzy" {freeze, rC+} rC+: It protects you from cold. a +0 robe (61, 41, D) a +0 dagger a +0 robe a +2 great sword a +0 robe (61, 42, D) a +0 robe (62, 0, D) a +3 dagger of venom (62, 8, D) the +1 robe "Gaonkuidei" {rElec rPois SInv Stlth+} rElec: It insulates you from electricity. rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (62, 9, D) a +4 chain mail of cold resistance (62, 12, D) a +0 club (62, 13, D) a +0 short sword a yellow draconian corpse (skeletalised by now) (62, 16, D) a +1 flail of holy wrath (62, 17, D) a +1 bardiche of pain (unseen) (62, 21, D) a +0 mace a +0 robe a naga corpse (skeletalised by now) (62, 36, D) a ring of see invisible (63, 0, D) a +3 heavy spear (63, 8, D) a +2 long sword of protection (63, 17, D) a staff of death (63, 26, D) 4 potions of haste (63, 27, D) a ring of magical power a ring of flight (64, 17, D) the +8 morningstar "Doifi" {holy, Dex+3} Dex+3: It affects your dexterity (+3). (64, 26, D) 4 potions of haste (64, 30, D) a +0 morningstar a +0 ring mail (64, 31, D) a +0 mace a +0 ring mail (64, 32, D) a +0 great mace a +0 leather armour (65, 31, D) a +0 heavy war axe a +0 chain mail a +0 kite shield (65, 32, D) a +0 war axe of freezing a +0 plate armour a +0 tower shield a +0 arbalest a yaktaur corpse (skeletalised by now) (66, 29, D) a +0 dire flail a +0 chain mail (66, 31, D) a +0 bardiche a +0 plate armour a human corpse (skeletalised by now) (68, 0, D) a staff of cold (68, 2, D) a +2 short sword of freezing a +0 robe (69, 0, D) a +5 heavy hand axe (unseen) (70, 8, D) the +10 mace "Posoulal" {spect, rC- Str+4} rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). (70, 37, D) a +2 sling of draining (70, 41, D) a dire elephant skeleton (71, 17, D) a staff of air (unseen) (71, 26, D) a +3 heavy sling (unseen) (71, 27, D) the +4 arbalest of Proximity {heavy, Stlth+} Stlth+: It makes you more stealthy. (unseen) (71, 36, D) a +2 demon trident of venom (71, 37, D) a staff of cold (71, 40, D) a +0 arbalest (71, 41, D) a +0 arbalest (72, 9, D) the +0 leather armour of Fortitude {Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). (72, 16, D) a +0 scale mail of cold resistance (72, 17, D) the +3 rapier "Fefijal" {drain, Int+4} Int+4: It affects your intelligence (+4). (72, 22, D) a wolf corpse (skeletalised by now) (72, 26, D) the +8 short sword of Distant Shores {spect, rPois Int+2 Stlth-} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Stlth-: It makes you less stealthy. (unseen) (72, 27, D) a +2 buckler of cold resistance (72, 37, D) a staff of air (72, 40, D) a +0 arbalest (72, 42, D) a +0 dagger a +0 robe (73, 16, D) a +3 ring mail of willpower (unseen) (73, 17, D) a +2 ring mail of cold resistance (unseen) (73, 26, D) a +2 buckler of reflection (73, 27, D) a +2 spear of freezing (73, 37, D) a +2 short sword of speed (73, 41, D) a +0 war axe a +0 scale mail a +0 arbalest (73, 42, D) a +0 arbalest (74, 41, D) a +0 arbalest (75, 1, D) a +2 vampiric dagger (unseen)