demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) a +0 buckler a +0 long sword (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a spider talisman the serpent talisman "Kogoin" {Fly rF+} [serpent talisman] Fly: It grants you flight. rF+: It protects you from fire. a blade talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 36, D) a +1 pair of boots of flying (49, 37, D) an amulet of guardian spirit (50, 36, D) a Trismegistus Codex (50, 37, D) a +4 scale mail of willpower (51, 36, D) the +0 chain mail of the Armadillo {rPois rN+++ Will- Str-4} rPois: It protects you from poison. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Str-4: It affects your strength (-4). (51, 37, D) a +4 trident of venom (unseen) (52, 36, D) a +0 buckler of protection (unseen) (52, 37, D) a book of Cryoformation (53, 36, D) the +2 leather armour of Laulul {-Tele rN++ Int+2 Dex-5} -Tele: It prevents most forms of teleportation. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). (53, 37, D) the Opusculum on Translocated Clouds Spells Type Level a - Apportation Translocation 1 b - Dimensional Bullseye Hexes/Translocation 4 c - Magnavolt Earth/Air 7 d - Maxwell's Capacitive Coupling Air 8 (unseen) (54, 36, D) 4 potions of haste (61, 0, D) a +5 heavy hand axe (61, 8, D) a staff of earth (unseen) (61, 26, D) the +4 plate armour of Piedayw {Int+3} Int+3: It affects your intelligence (+3). (61, 37, D) a +2 flail of holy wrath (62, 8, D) a +2 pair of gloves of strength (62, 11, D) an ugly thing corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (62, 16, D) a +1 morningstar of draining (62, 17, D) the +3 partisan of the Hated {pain, rN++} rN++: It greatly protects you from negative energy. (62, 36, D) a +6 ring of strength a ring of wizardry a ring of resist corrosion a +6 ring of strength (63, 0, D) a staff of earth (63, 1, D) a +0 long sword a +0 robe (63, 2, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (63, 3, D) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (63, 4, D) a +4 quarterstaff of chaos a +0 cloak (63, 11, D) a shapeshifter corpse (skeletalised by now) (63, 17, D) a +0 dagger a +0 robe a +0 buckler a +6 giant club (63, 26, D) a +3 shortbow of flaming (63, 36, D) a +4 battleaxe of venom (unseen) (64, 16, D) a staff of earth (64, 17, D) a ring of flight (65, 26, D) a +1 plate armour of fire resistance (66, 21, D) a +0 spear (66, 23, D) a +0 spear a spriggan corpse (skeletalised by now) (67, 0, D) the +3 pair of boots of Fanuo {rC- rCorr SInv} rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. (67, 21, D) a black bear corpse (skeletalised by now) (68, 2, D) a +0 rapier a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (69, 0, D) the +0 crystal plate armour of the Heavens {rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. (69, 2, D) a wolf corpse (skeletalised by now) (69, 30, D) a +0 arbalest (69, 39, D) an adder corpse (70, 8, D) a +0 chain mail of cold resistance (70, 9, D) a staff of fire (70, 29, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (70, 36, D) a +2 glaive of pain (70, 39, D) a +0 hand axe a +0 robe (70, 40, D) a +0 long sword a naga corpse (71, 16, D) an amulet of faith a +6 ring of intelligence (71, 17, D) the +9 trident "Gesseor" {flame, +Blink rPois rN+ Str-3} +Blink: It lets you blink. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-3: It affects your strength (-3). (71, 26, D) the +0 storm dragon scales "Tucviadi" {rElec Int+2} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). (71, 27, D) a +4 heavy shortbow (71, 30, D) a +0 great mace a +0 plate armour (71, 31, D) a +0 scale mail a human corpse (skeletalised by now) (71, 32, D) a +0 war axe a +0 chain mail a +0 kite shield a human corpse (skeletalised by now) (71, 36, D) a +1 pair of boots of stealth (71, 38, D) a +0 trident a naga corpse (71, 39, D) a water moccasin corpse a black mamba corpse (72, 17, D) a +3 chain mail of fire resistance (72, 27, D) the +7 battleaxe of Ragnarok {flame, rC- Will+ Int+3 Dex+3} rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (72, 36, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} *Noise: It may make a loud noise when swung. Fly: It grants you flight. rN+: It protects you from negative energy. (72, 40, D) a ball python corpse (73, 1, D) a +6 broad axe of flaming (unseen) (73, 16, D) the +0 scale mail "Nietes" {rElec Str+3} rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (73, 17, D) a +4 rapier of venom (73, 26, D) a +2 robe of willpower (73, 27, D) the +6 shortbow of the Ancients {drain, rPois rC- Int+3 SInv} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (73, 36, D) a +2 plate armour of fire resistance (73, 37, D) a staff of alchemy (75, 1, D) a +4 flail of protection