demenasai the Dungeon (0, 0, D) +0 shadow dragon scales a shadow dragon skeleton (1, -36, D) a +0 dagger a +0 cloak a red draconian skeleton (1, -20, D) a +0 battleaxe of freezing (1, -17, D) a +2 battleaxe of freezing an amulet of regeneration a frost giant corpse (skeletalised by now) (1, -4, D) +2 pearl dragon scales (1, -3, D) a +3 great sword of electrocution (1, -2, D) a +2 cloak of stealth (1, 2, D) +0 shadow dragon scales a shadow dragon skeleton a shadow dragon skeleton (1, 3, D) 6 large rocks a tainted leviathan skeleton (2, -37, D) a +0 battleaxe a +2 long sword of holy wrath a +0 battleaxe a +0 mace a +0 battleaxe a white draconian skeleton a white draconian skeleton a green draconian skeleton a purple draconian skeleton (2, -36, D) a +0 rapier a +0 cloak a red draconian skeleton (2, -35, D) a +0 cloak (2, -4, D) a staff of death (2, -3, D) a +2 spear of venom (unseen) (2, -2, D) a staff of conjuration (unseen) (2, 3, D) a ghoul skeleton (3, -40, D) a +0 spectral quarterstaff (3, -38, D) a +0 cloak a +3 hand cannon of draining a green draconian skeleton (3, -37, D) a +0 hand axe a +0 scimitar a red draconian skeleton a purple draconian skeleton (3, -36, D) the +7 mace "Cueranah" {flame, Int+6} Int+6: It affects your intelligence (+6). a +0 battleaxe a +1 cloak a +0 dire flail a green draconian skeleton (3, -35, D) a +1 battleaxe of flaming a +0 partisan a +0 short sword a +0 cloak a purple draconian skeleton a white draconian skeleton (3, -22, D) a +3 vampiric hand axe (3, -21, D) the +0 partisan "Fikuf" {protect, Str+4 Int+2} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). (3, -20, D) a staff of earth (3, -17, D) a +2 battleaxe of freezing a frost giant corpse (skeletalised by now) (3, -3, D) a staff of earth (3, -2, D) a +2 chain mail of fire resistance (3, 0, D) a ghoul skeleton (3, 1, D) a ghoul skeleton (3, 2, D) +0 shadow dragon scales a shadow dragon skeleton (4, -52, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (4, -51, D) a +5 lajatang (unseen) (4, -50, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, -39, D) a staff of earth (4, -38, D) a +5 demon blade of venom (4, -37, D) a +0 glaive a +0 long sword a +0 cloak a +0 scimitar a +0 glaive a purple draconian skeleton a green draconian skeleton a green draconian skeleton (4, -36, D) a staff of earth a +0 cloak a +1 heavy battleaxe a +0 war axe a +3 flail of draining a +0 dire flail a +0 war axe a +0 trident a green draconian skeleton a red draconian skeleton (4, -35, D) the +2 hand axe "Weximute" {venom, rPois rN+ Str-2 Stlth+} rPois: It protects you from poison. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Stlth+: It makes you more stealthy. a +0 cloak a +0 cloak a +0 battleaxe (4, -34, D) a +0 hand axe a red draconian skeleton (4, -21, D) a staff of cold (4, -20, D) a +0 pair of gloves of dexterity (4, -4, D) a +2 flail of protection (4, -3, D) a box of beasts (4, -2, D) a +4 giant spiked club (4, 0, D) a ghoul skeleton (5, -52, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (5, -51, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (5, -50, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (5, -49, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (5, -47, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (5, -46, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, -40, D) a +0 glaive (5, -39, D) a book of Maladies (5, -38, D) a +2 short sword of venom (5, -37, D) a +0 glaive (5, -22, D) a book of Fire (5, -15, D) a shard shrike corpse (skeletalised by now) (5, -3, D) a +8 rapier of speed (5, -2, D) a +1 chain mail of positive energy (6, -39, D) a +4 plate armour of fire resistance (6, -38, D) a staff of cold (6, -22, D) a +3 chain mail of cold resistance (6, -21, D) a staff of earth (6, -4, D) a +1 war axe of venom (6, -3, D) a +2 shortbow of electrocution (6, -2, D) a staff of death (7, -40, D) a staff of conjuration (7, -39, D) a staff of death (7, -38, D) a +4 heavy mace (7, -22, D) a staff of fire (7, -20, D) a +2 heavy glaive (7, -3, D) a staff of death (8, -39, D) a staff of death (8, -21, D) a +3 flail of protection (8, -20, D) a +2 halberd of pain (8, -4, D) the +5 longbow of the Sea {elec, Will+} Will+: It increases your willpower. (unseen) (8, -3, D) a +2 leather armour of fire resistance (8, -2, D) a staff of fire (9, -40, D) a staff of death (9, -39, D) a +6 shortbow of freezing (9, -38, D) the +1 robe "Nichojie" {+Inv rF- Dex+4 Archmagi} +Inv: It lets you turn invisible. rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). Archmagi: It increases the power of your magical spells. (9, -22, D) the +0 robe of Forking Paths {SInv Archmagi} SInv: It lets you see invisible. Archmagi: It increases the power of your magical spells. (9, -21, D) a +2 plate armour of cold resistance (9, -20, D) a staff of conjuration (9, -3, D) a staff of death (10, -40, D) a +0 hand axe (10, -38, D) a +4 rapier of distortion (10, -22, D) a +4 plate armour of cold resistance (10, -21, D) a +3 longbow of freezing (10, -4, D) a +3 glaive of holy wrath (10, -3, D) a box of beasts (10, -2, D) a staff of alchemy (11, -54, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (11, -50, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman an inkwell talisman a quill talisman (11, -40, D) a +0 dagger (11, -38, D) a +1 heavy war axe (11, -22, D) a staff of conjuration (11, -20, D) a +3 plate armour of willpower (11, -4, D) a staff of earth (11, -3, D) a +2 orcbow of draining (11, -2, D) a staff of fire (12, -54, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (12, -40, D) a +1 scale mail of cold resistance (12, -39, D) a staff of fire (12, -38, D) a +0 short sword (12, -21, D) a +0 helmet of intelligence (12, -4, D) a Trismegistus Codex (12, -3, D) a +6 ring of intelligence a ring of wizardry a ring of wizardry a +4 ring of protection a ring of fire (13, -39, D) a staff of cold (13, -38, D) a +2 longbow of flaming (13, -22, D) a staff of alchemy (13, -21, D) a +0 hand axe of freezing (13, -20, D) a +1 vampiric rapier (13, -4, D) a staff of earth (unseen) (13, -2, D) the +7 dagger of Maqog {speed, ^Contam rF+ rN+++ rCorr} ^Contam: It causes magical contamination when unequipped. rF+: It protects you from fire. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. (14, -21, D) the +7 great mace of Fate {elec, rF+ Stlth+} rF+: It protects you from fire. Stlth+: It makes you more stealthy. (14, -20, D) a +5 ring of evasion a +5 ring of evasion a ring of positive energy a ring of resist corrosion a +5 ring of evasion (14, -4, D) a staff of earth (unseen) (14, -3, D) a serpent talisman (15, -4, D) a staff of alchemy (unseen) (15, -2, D) a +2 spear of venom (18, -50, D) a +5 broad axe of flaming a +0 chain mail (19, -52, D) a +0 great sword of flaming a fire giant skeleton (19, -51, D) a +0 great sword of flaming a fire giant skeleton (19, -50, D) a +2 great sword of flaming (19, -35, D) 3 large rocks (19, -34, D) 6 large rocks a +0 halberd of venom a +5 sling of draining a +0 chain mail a +0 long sword of flaming a +2 chain mail of willpower a +0 tower shield a +0 dire flail a +0 robe (19, -33, D) a +0 great sword a +0 plate armour of cold resistance 2 large rocks a stone giant skeleton (19, -6, D) a manual of Shields (19, -5, D) a +2 great mace of venom (unseen) (19, -4, D) a +2 pair of gloves of dexterity (19, -2, D) a death scarab corpse (20, -54, D) a +2 rapier of speed (20, -53, D) a +2 great sword of flaming (20, -52, D) a +1 broad axe of flaming a +0 chain mail (20, -51, D) a +3 scimitar of distortion a +0 chain mail (20, -50, D) a +2 halberd of flaming a +0 chain mail a +2 great sword of flaming (20, -36, D) a +0 dagger a +0 robe (20, -35, D) a +1 great mace a +0 chain mail (20, -34, D) 6 large rocks a stone giant skeleton (20, -32, D) a +0 battleaxe a +0 robe (20, -22, D) the +2 halberd of the Hall of Blades {freeze, rC- Int+4} rC-: It makes you vulnerable to cold. Int+4: It affects your intelligence (+4). (20, -21, D) a +1 spectral giant club (20, -6, D) a scroll of brand weapon (20, -5, D) a +5 shortbow of draining (unseen) (20, -4, D) a +3 great sword of holy wrath (unseen) (21, -54, D) a +2 robe of willpower (21, -50, D) a +2 great sword of flaming a +0 great sword of flaming (21, -38, D) a +3 scale mail of cold resistance (21, -35, D) a +0 great sword a +2 chain mail of fire resistance (21, -34, D) a +0 dire flail a +0 ring mail of cold resistance 2 large rocks the +7 quarterstaff "Suimpoqo" {venom, *Noise rN+++ Str+2} *Noise: It may make a loud noise when swung. rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). a +0 chain mail an orc skeleton a stone giant skeleton (21, -33, D) a +0 broad axe a +0 plate armour 3 large rocks a +0 great sword a +0 chain mail an orc skeleton (21, -22, D) a staff of alchemy (21, -21, D) a +3 heavy glaive (21, -6, D) a staff of air (unseen) (21, -5, D) a book of Spontaneous Combustion (21, -4, D) the Tome of Chrysopoeia and Schematics Spells Type Level a - Mephitic Cloud Conjuration/Alchemy/Air 3 b - Forge Blazeheart Golem Fire/Forgecraft 4 c - Alistair's Intoxication Alchemy 5 (22, -54, D) a +5 short sword of venom (22, -50, D) a +4 demon trident a +0 chain mail (22, -38, D) a There-And-Back Book (22, -36, D) a staff of cold a +0 robe an orc skeleton (22, -35, D) a +0 dagger a +0 robe (22, -32, D) a +0 great mace of holy wrath a +3 plate armour of cold resistance (22, -22, D) a +4 orcbow of electrocution (22, -21, D) a staff of conjuration (22, -20, D) a +2 glaive of protection (22, -16, D) a bunyip corpse (skeletalised by now) (22, -6, D) a staff of death (still there?) the +8 flail of Byupla Ywoo {elec, rN+} (still there?) rN+: It protects you from negative energy. (22, -5, D) the +2 ring mail of Biluro {Rampage rElec Regen+} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. (22, -4, D) a +1 vampiric war axe (unseen) (23, -54, D) the +8 spear "Solog" {flame, rPois rCorr Str-4 Dex+5} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). (23, -38, D) a staff of fire (23, -37, D) a +2 war axe of electrocution (23, -33, D) a +0 dagger a +0 robe (23, -20, D) a +3 heavy shortbow (23, -6, D) the +0 pair of gloves of the gadgeteer {Gadgeteer Wandboost ^Fragile} Gadgeteer: Your evocable items recharge 30% faster and wands have a 30% chance to not spend a charge. Wandboost: Your wands are more powerful. ^Fragile: It will be destroyed if unequipped. (23, -5, D) a +0 leather armour of poison resistance (23, -4, D) a book of Misfortune (24, -53, D) a +0 arbalest of flaming (24, -37, D) a +1 robe of fire resistance (24, -22, D) the +8 battleaxe "Kiruuk" {flame, rN+} rN+: It protects you from negative energy. (24, -21, D) a +3 antimagic sling (24, -20, D) the +10 rapier "Xeisk" {freeze, Will- Int+4 SInv} Will-: It decreases your willpower. Int+4: It affects your intelligence (+4). SInv: It lets you see invisible. a raiju corpse (skeletalised by now) (24, -19, D) a very ugly thing corpse (skeletalised by now) (24, -18, D) a +1 demon whip of venom (24, -6, D) a scroll of brand weapon (24, -5, D) the +9 chain mail of Disaster {Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (24, -4, D) a staff of earth (unseen) (25, -54, D) a +0 glaive of protection (unseen) (25, -53, D) the +0 ring mail of the Cichlid {rC+ Int+4} rC+: It protects you from cold. Int+4: It affects your intelligence (+4). (25, -37, D) a +1 ring mail of cold resistance (25, -22, D) the +8 shortbow of the Special Domains {antimagic, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (25, -21, D) a +6 ring of strength (25, -18, D) a +0 demon whip a +0 ring mail (25, -17, D) a raiju corpse (skeletalised by now) (25, -6, D) the +4 ring mail of Refuge {+Inv Fly Will+ Int-4} +Inv: It lets you turn invisible. Fly: It grants you flight. Will+: It increases your willpower. Int-4: It affects your intelligence (-4). (25, -5, D) the +3 scale mail of the World {rC+ Dex-4 Slay+3} rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (25, -4, D) the Compendium of Promethean Anemomancy Spells Type Level a - Mercury Arrow Conjuration/Alchemy 2 b - Static Discharge Conjuration/Air 2 c - Cigotuvi's Putrefaction Necromancy/Air 4 d - Magnavolt Earth/Air 7 (unseen) (26, -53, D) a ring of ice a ring of protection from fire a ring of protection from cold a ring of fire (26, -38, D) a +0 dagger (26, -36, D) a +2 falchion of draining (26, -22, D) a +2 plate armour of willpower (26, -20, D) a +4 shortbow of flaming (26, -6, D) Sif Muna's Volume of the Blizzard and Malediction Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Confusing Touch Hexes 3 c - Cause Fear Hexes 4 d - Rimeblight Ice/Necromancy 7 (unseen) (26, -5, D) a staff of cold (unseen) (26, -4, D) a box of beasts (27, -54, D) a +2 morningstar of draining (27, -53, D) a staff of cold (27, -36, D) a ring of poison resistance the ring of Xageishi {rElec rPois Str+2 Dex-5} [ring of poison resistance] rElec: It insulates you from electricity. rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). an amulet of guardian spirit the maw talisman of Transparent Curiosity {*Silence rN+ MP+8 Dex+6} [maw talisman] *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. MP+8: It affects your magic capacity (+8). Dex+6: It affects your dexterity (+6). a lupine talisman a protean talisman (27, -22, D) a staff of fire (27, -21, D) a +3 vampiric trident (27, -20, D) a +1 whip of venom (27, -6, D) a book of Blasting (27, -5, D) a manual of Axes (27, -4, D) a +2 robe of cold resistance (28, -53, D) a +0 falchion of flaming (28, -38, D) a book of the Wilderness (28, -37, D) the +3 sling "Byasoyw" {antimagic, Will+} Will+: It increases your willpower. (28, -22, D) a staff of conjuration (28, -21, D) a +0 spear of freezing (28, -6, D) a staff of fire (unseen) (28, -5, D) a +0 scale mail of cold resistance (28, -4, D) a +2 hand axe of flaming (unseen) (29, -54, D) the +7 war axe "Conservator" {heavy, rElec Str-2 Dex+4 Stlth+} rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. (29, -38, D) a staff of fire (29, -37, D) a +0 great mace (29, -21, D) a +0 cloak of poison resistance (29, -5, D) a staff of earth (unseen) (29, -4, D) a manual of Necromancy (30, -54, D) a staff of air (30, -38, D) the +4 trident of Hibokenn {vamp, *Noise Str+6 Dex+5} *Noise: It may make a loud noise when swung. Str+6: It affects your strength (+6). Dex+5: It affects your dexterity (+5). (30, -37, D) a +0 robe (30, -22, D) a book of Party Tricks (30, -21, D) a staff of conjuration (36, -54, D) the +1 leather armour of Okawaru's Approval {rN+ Regen+ rCorr} rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (36, -39, D) a +1 scale mail of fire resistance (36, -26, D) a +3 quick blade of holy wrath (37, -54, D) the +3 mace of the Ship {pain, rElec rN+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. (37, -53, D) a lupine talisman (37, -26, D) Maxwell's Memoranda (37, -23, D) quicksilver dragon scales (37, -22, D) 3 large rocks a stone giant corpse (skeletalised by now) (38, -53, D) the +10 halberd of the Apocalypse {drain, *Noise rPois rF+++ rCorr} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. (38, -40, D) the +9 spear "Furru" {holy, Will+ Str+2 Stlth+} Will+: It increases your willpower. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (38, -39, D) a +3 falchion of freezing (38, -26, D) an amulet of the acrobat an amulet of magic regeneration a +6 ring of strength an amulet of guardian spirit (38, -23, D) a +0 mace (38, -21, D) 4 large rocks (39, -53, D) a +0 chain mail of cold resistance (39, -40, D) a +3 morningstar of protection (39, -39, D) a +5 heavy hand axe (40, -54, D) a staff of death (40, -40, D) a +1 mace of protection (40, -39, D) a +2 heavy orcbow (40, -26, D) the +1 quarterstaff of Hubris {antimagic, rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). (40, -25, D) a +2 dagger of speed (41, -40, D) the +10 hand axe "Wyosiz" {antimagic, rN+ Dex+3} rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). (41, -26, D) the +4 falchion of Mayhem {venom, rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). (unseen) (41, -25, D) a +0 rapier of venom (42, -54, D) the staff of the Usurping Enemy {rC+ Tloc Ice} [staff of cold] rC+: It protects you from cold. Tloc: It increases the power of your Translocations spells. Ice: It increases the power of your Ice spells. (42, -53, D) a +2 chain mail of poison resistance (42, -39, D) the +5 glaive of Qoejoy {freeze, MP+5} MP+5: It affects your magic capacity (+5). (42, -26, D) a +2 heavy orcbow (unseen) (42, -25, D) a staff of earth (43, -54, D) a book of Necromancy (43, -53, D) the -1 pair of boots of the Elven Halls {+Inv Will+} +Inv: It lets you turn invisible. Will+: It increases your willpower. (43, -40, D) a +6 halberd of freezing (43, -39, D) the +8 longbow "Zephyr" {speed, Dex+3 SInv} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. (43, -25, D) a staff of alchemy (44, -25, D) a staff of death (45, -26, D) a +2 heavy great mace (48, -27, D) a +0 long sword (48, -26, D) a +0 war axe (48, -25, D) a +0 mace (49, -27, D) a +0 partisan of venom (49, -26, D) a +0 cloak (49, -25, D) a +0 short sword a +0 hand axe (49, -24, D) a +0 long sword (50, -54, D) a +0 sling of electrocution (50, -53, D) a +2 leather armour of willpower (50, -52, D) a +2 great sword of flaming a +4 heavy broad axe a +0 plate armour a human corpse (skeletalised by now) (50, -50, D) a +4 battleaxe of flaming a +0 chain mail of cold resistance a +0 demon whip a +0 plate armour a +0 great sword of flaming a +0 broad axe of distortion a +0 plate armour a human corpse (skeletalised by now) (50, -30, D) a +2 kite shield of fire resistance (50, -27, D) a +0 trident (50, -26, D) a +3 halberd of flaming (50, -17, D) a +2 executioner's axe of venom (51, -54, D) a +4 scale mail of cold resistance (51, -53, D) a ring of see invisible a ring of flight a +6 ring of strength an amulet of faith a +6 ring of dexterity (51, -41, D) a staff of air (51, -29, D) a +0 dagger of draining (51, -26, D) a +0 glaive (51, -25, D) a +0 battleaxe (51, -18, D) a +0 shortbow of draining (52, -54, D) a staff of death (52, -53, D) a +2 plate armour of fire resistance (52, -42, D) the +1 leather armour of Cynicism {Rampage rC- rCorr} Rampage: It bestows one free step when moving towards enemies. rC-: It makes you vulnerable to cold. rCorr: It protects you from acid and corrosion. (52, -41, D) the +4 sling "Unneaxt" {drain, Will+ Int+3} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). (52, -30, D) a ring of ice an amulet of magic regeneration a +6 ring of strength a +6 ring of intelligence a +1 ring mail of cold resistance (52, -29, D) a staff of earth (52, -18, D) a +2 robe (53, -54, D) +0 ice dragon scales (53, -53, D) a +0 plate armour of fire resistance (53, -42, D) a +0 plate armour of fire resistance (53, -41, D) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. (53, -29, D) a +2 buckler of reflection (53, -17, D) the +0 chain mail "Jaixkam" {Rampage *Corrode Str+2 Dex+3} Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (53, -15, D) a +2 demon trident a +0 plate armour (53, -14, D) a +5 battleaxe of pain a +0 plate armour (53, -13, D) a +2 demon trident a +0 chain mail (54, -42, D) a +2 plate armour of positive energy (54, -41, D) a staff of cold (54, -29, D) a ring of poison resistance (54, -18, D) a staff of death (54, -17, D) the +3 crystal plate armour of Xaudghivu {Dex+2} Dex+2: It affects your dexterity (+2). (54, -15, D) a +4 war axe of distortion a +0 plate armour (55, -54, D) a +3 leather armour of cold resistance (55, -42, D) the staff "Seukua" {*Slow rC+ Int+5 Dex-2 SInv Ice} [staff of cold] *Slow: It may slow you when you take damage. rC+: It protects you from cold. Int+5: It affects your intelligence (+5). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (55, -41, D) a +2 great mace of protection (55, -30, D) a staff of air (55, -18, D) the +2 short sword of Carriech {venom, Str+2 Stlth+} Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (56, -54, D) a +0 vampiric dagger (56, -42, D) an amulet of guardian spirit (56, -41, D) a ring of see invisible (60, -18, D) the staff "Izaufinu" {*Corrode Fly rPois Conj} [staff of conjuration] *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rPois: It protects you from poison. Conj: It increases the power of your Conjurations spells. (60, -17, D) a staff of alchemy (61, -18, D) a staff of cold (61, -17, D) a +3 broad axe of flaming (62, -46, D) a +4 heavy halberd (unseen) (62, -43, D) an adder corpse (skeletalised by now) (62, -38, D) the +7 long sword "Beastbane" {spect, rElec Int+3 Stlth+} rElec: It insulates you from electricity. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (unseen) (62, -35, D) a +0 whip (62, -17, D) a +2 broad axe of freezing (63, -35, D) a +0 hand axe (63, -28, D) a staff of cold (63, -27, D) a +0 lajatang of speed (63, -17, D) a +3 battleaxe of holy wrath (64, -54, D) the +1 broad axe of the Original Sin {elec, ^Drain rF+ rN+ Dex+2} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (64, -46, D) a staff of alchemy (unseen) (64, -43, D) an adder corpse (skeletalised by now) (64, -38, D) a staff of conjuration (unseen) (64, -35, D) a +0 flail a +0 robe (64, -34, D) a +0 hand axe a +0 club a naga skeleton (64, -28, D) the staff "Pendulum" {rC+ rN+ Str+4 Ice} [staff of cold] rC+: It protects you from cold. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Ice: It increases the power of your Ice spells. (64, -27, D) a staff of alchemy (64, -24, D) a +0 rapier a +0 leather armour (64, -23, D) a +2 glaive of protection (64, -18, D) the +8 mace "Esisil" {venom, ^Drain +Blink rPois Dex+3} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). (64, -17, D) the +2 partisan of Quantum Leap {heavy, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). (65, -38, D) a staff of earth (unseen) (65, -37, D) a staff of conjuration (unseen) (65, -27, D) Maxwell's Memoranda (65, -25, D) a +0 long sword a +0 ring mail (65, -22, D) a +0 hand axe of flaming (66, -24, D) a shapeshifter corpse (skeletalised by now) (68, -50, D) a yak corpse (skeletalised by now) (69, -54, D) a staff of alchemy (70, -18, D) a +1 orcbow of freezing (unseen) (71, -46, D) a +2 arbalest of draining (71, -24, D) a +0 long sword a +0 scale mail a +0 arbalest (71, -17, D) a +2 scale mail of willpower (72, -45, D) a polar bear corpse (skeletalised by now) (72, -38, D) a +2 mace of protection (unseen) (72, -36, D) a +6 ring of intelligence a ring of flight (72, -27, D) a +0 scimitar of holy wrath (72, -24, D) a +3 battleaxe of freezing a +0 plate armour a +0 long sword a +0 scale mail a human corpse (skeletalised by now) (72, -23, D) a +0 morningstar a +0 ring mail (72, -18, D) a +2 dagger of draining (unseen) (72, -17, D) the +1 arbalest "Nalua" {flame, Int+5 Dex-3} Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). (73, -46, D) the staff of Conscience {rElec Tloc Air} [staff of air] rElec: It insulates you from electricity. Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. (73, -45, D) a quill talisman (73, -38, D) a staff of cold (73, -37, D) a +2 great sword of holy wrath (73, -28, D) the staff of Alesk {rC+ Int-4 Dex+3 Earth} [staff of earth] rC+: It protects you from cold. Int-4: It affects your intelligence (-4). Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. (73, -24, D) a +0 great mace a +0 leather armour (73, -18, D) the +8 autumn katana {manifold assault} (73, -17, D) a staff of conjuration (74, -53, D) a +4 glaive of pain (unseen) (74, -52, D) a +0 hand axe a +0 ring mail (74, -38, D) a +1 plate armour of fire resistance (74, -37, D) a +1 battleaxe of flaming (unseen) (74, -28, D) a +0 scimitar of holy wrath (unseen) (74, -18, D) a +2 crystal plate armour (75, -52, D) a +0 hand axe an orc corpse (skeletalised by now) (76, -53, D) a +1 cloak of preservation