demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a spider talisman a serpent talisman a blade talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (48, 39, D) a guardian serpent skeleton (49, 24, D) a staff of conjuration (unseen) (49, 36, D) the +3 battleaxe of Valiance {freeze, rElec Int+2 Stlth+} rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (49, 37, D) a +2 robe (49, 40, D) a guardian serpent skeleton a water moccasin skeleton (49, 43, D) an anaconda skeleton (50, 24, D) a +0 bardiche of protection (unseen) (50, 25, D) the +6 orcbow of the Pits of Slime {drain, rPois Str-4 Int+6} rPois: It protects you from poison. Str-4: It affects your strength (-4). Int+6: It affects your intelligence (+6). (unseen) (50, 37, D) a +0 barding of stealth (50, 39, D) a +0 whip a +0 robe a naga skeleton (50, 40, D) a ball python skeleton (51, 24, D) a book of the Wilderness (51, 25, D) a +2 scale mail of cold resistance (51, 37, D) a +1 triple crossbow of draining (52, 24, D) a +0 arbalest of electrocution (unseen) (52, 25, D) the amulet "Fufruy" {Will- RegenMP+ Dex+2 Stlth+} [amulet of magic regeneration] Will-: It decreases your willpower. RegenMP+: It increases your rate of magic regeneration. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (unseen) (52, 30, D) a +4 long sword of holy wrath (unseen) (53, 24, D) a book of Party Tricks (53, 25, D) the Essays on Adjuration and Hail Spells Type Level a - Hailstorm Conjuration/Ice 3 b - Sphinx Sisters Hexes/Summoning 7 c - Summon Hydra Summoning 7 (unseen) (53, 36, D) a +2 ring mail of fire resistance (54, 24, D) a +1 scimitar of holy wrath (unseen) (54, 25, D) the +8 morningstar of Light {drain, Int+3 SInv} Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. (unseen) (55, 24, D) a +2 scale mail of poison resistance (59, 37, D) a +2 long sword of electrocution (59, 39, D) a cane toad corpse (skeletalised by now) (59, 41, D) a blink frog corpse (skeletalised by now) (60, 36, D) a +2 robe (60, 42, D) a yak corpse (skeletalised by now) a hell rat corpse (skeletalised by now) (60, 43, D) a cane toad corpse (skeletalised by now) (61, 3, D) a +1 antimagic short sword a +0 robe (61, 8, D) a +1 rapier of flaming (61, 16, D) the +1 battleaxe "Veyfaroq" {flame, *Rage rF+ rC+ Stlth+} *Rage: It berserks you when you make melee attacks (+20% chance). rF+: It protects you from fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. (unseen) (61, 19, D) a +0 scythe a +0 robe (61, 20, D) a +0 halberd a +0 robe a +2 quarterstaff of chaos a +0 cloak a +2 short sword of venom a +0 ring mail a +5 club a +0 robe a +0 dagger a +0 robe the elf skeleton of Duvessa the elf skeleton of Dowan (61, 21, D) a +3 dire flail of protection a +0 chain mail the human skeleton of Edmund (61, 30, D) a wolf corpse (skeletalised by now) (61, 32, D) a wolf corpse (skeletalised by now) (61, 36, D) a +2 ring mail of positive energy (62, 0, D) a +6 ring of intelligence (62, 1, D) a +1 executioner's axe of electrocution (62, 8, D) a +0 plate armour of cold resistance (62, 9, D) a +10 plate armour of ponderousness (62, 16, D) a staff of cold (unseen) (62, 17, D) a +0 plate armour of willpower (62, 27, D) a staff of alchemy (62, 31, D) a +0 short sword a +0 robe (62, 32, D) a +0 short sword a +0 robe a +0 buckler a +0 rapier a +0 robe a black bear corpse (skeletalised by now) a wolf corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (62, 36, D) a +2 morningstar of venom (62, 37, D) a +2 partisan of protection (63, 0, D) a +0 rapier a +0 robe (63, 1, D) a +0 short sword of electrocution a +0 robe an elf corpse (skeletalised by now) (63, 16, D) a +0 heavy sling (unseen) (63, 17, D) a +1 war axe of flaming (63, 27, D) a +1 lajatang of speed (unseen) (63, 30, D) a +0 dagger a +0 robe (64, 17, D) a +2 chain mail of poison resistance (64, 26, D) a +2 robe (64, 27, D) a staff of alchemy (unseen) (65, 26, D) a +0 quarterstaff of speed (68, 0, D) a staff of earth (69, 0, D) the +1 leather armour of Gasem {+Blink rC+ Dex+2} +Blink: It lets you blink. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). (70, 8, D) a +2 spear of venom (unseen) (70, 9, D) a staff of alchemy (unseen) (70, 21, D) a shapeshifter corpse (skeletalised by now) (70, 37, D) an amulet of faith a ring of ice a ring of ice (71, 8, D) the +0 scale mail of the Hills {rElec Dex+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). (71, 16, D) a staff of alchemy (unseen) (71, 30, D) a +0 dagger (71, 31, D) a +0 falchion a +0 dagger a +0 robe an orc corpse (skeletalised by now) (71, 36, D) a staff of earth (71, 37, D) a +1 robe of cold resistance (72, 8, D) the +7 chain mail "Atucsof" {rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (72, 9, D) the +1 quick blade "Dinoefol" {flame, rPois} rPois: It protects you from poison. (unseen) (72, 11, D) a +0 club a +0 club a draconian corpse (skeletalised by now) (72, 16, D) a staff of death (72, 26, D) a +1 lajatang of speed (72, 27, D) a ring of poison resistance (72, 28, D) a +6 ring of intelligence a ring of flight (72, 30, D) a +0 club a +0 long sword a +0 plate armour (72, 36, D) a +3 spectral quarterstaff (72, 37, D) a staff of death (73, 1, D) a water moccasin corpse (skeletalised by now) (73, 11, D) a +0 trident a draconian corpse (skeletalised by now) (73, 16, D) a +1 flail of venom (unseen) (73, 26, D) a +0 cloak of willpower (73, 32, D) a +0 war axe a +0 plate armour an orc corpse (skeletalised by now) (73, 36, D) a +0 chain mail of positive energy (73, 37, D) the +1 leather armour "Zemyeho" {rF+ Will+ Int-3} rF+: It protects you from fire. Will+: It increases your willpower. Int-3: It affects your intelligence (-3). (74, 11, D) a +0 dagger a draconian corpse (skeletalised by now) (75, 1, D) a +3 leather armour of poison resistance (75, 12, D) a +0 dagger