demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (9, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman an inkwell talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a staff of conjuration (unseen) (49, 37, D) a lupine talisman (50, 36, D) a +2 short sword of holy wrath (unseen) (50, 37, D) a book of Cryoformation (51, 36, D) a talisman of death (51, 37, D) a +2 scimitar of holy wrath (unseen) (52, 36, D) a +1 morningstar of holy wrath (unseen) (52, 37, D) a staff of earth (unseen) (53, 36, D) a +2 robe of cold resistance (unseen) (53, 37, D) a +3 mace of holy wrath (unseen) (54, 36, D) a +2 demon trident (unseen) (59, 36, D) a +2 short sword of electrocution (59, 37, D) a staff of death (60, 20, D) a +0 long sword a +0 ring mail (60, 36, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (60, 41, D) a +0 rapier a +0 robe an elf corpse (61, 8, D) a staff of fire (61, 16, D) a +3 heavy mace (61, 17, D) a +0 long sword a +0 robe (61, 18, D) a +0 long sword a +0 robe (61, 20, D) a +2 mace of venom (61, 26, D) a +2 vampiric lajatang (61, 30, D) a black bear corpse (skeletalised by now) (61, 36, D) a +5 battleaxe (61, 42, D) a +0 long sword a +2 robe of fire resistance (62, 0, D) quicksilver dragon scales (62, 9, D) the staff "Hasodem" {rN+ Will++ Dex+3 Hexes Necro} [staff of death] rN+: It protects you from negative energy. Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (62, 16, D) the +8 trident of the Enfolding Gods {spect, rPois rN+} rPois: It protects you from poison. rN+: It protects you from negative energy. (62, 26, D) a +0 halberd of protection (62, 30, D) a +0 short sword a +0 robe a spriggan corpse (skeletalised by now) a black bear corpse (skeletalised by now) (62, 32, D) a +0 quarterstaff a +0 robe (62, 42, D) a +0 long sword a +0 robe a +0 dagger a +0 robe a +0 long sword a +0 robe (62, 43, D) a +0 short sword a +0 short sword a +0 leather armour a +0 long sword a +1 robe of willpower an elf corpse (63, 0, D) a book of Spatial Translocations (63, 16, D) an amulet of guardian spirit (63, 17, D) a +0 leather armour of fire resistance (63, 26, D) a +1 flail of protection (63, 30, D) a +0 spear a spriggan corpse (skeletalised by now) (63, 31, D) a +0 short sword a +0 robe a +0 buckler a spriggan corpse (skeletalised by now) (63, 36, D) a +1 plate armour of cold resistance (unseen) (63, 42, D) a +2 long sword of holy wrath a +0 dagger a +0 robe an elf corpse (63, 43, D) a +0 longbow a +0 leather armour (64, 26, D) a +0 morningstar of holy wrath (64, 31, D) a +0 spear (65, 26, D) a staff of alchemy (67, 0, D) the +1 short sword of Cobwebs {speed, *Rage rCorr Str+4} *Rage: It berserks you when you make melee attacks (+20% chance). rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). (unseen) (68, 0, D) a staff of alchemy (unseen) (68, 39, D) a +0 great sword a +0 plate armour (68, 40, D) a +1 dire flail of holy wrath a +0 scale mail a +0 arbalest a +0 long sword a +0 scale mail a +0 dagger a +0 robe a +1 great mace of holy wrath a +0 ring mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (68, 41, D) a +0 great mace a +0 plate armour (69, 22, D) a +0 short sword a +0 robe a black bear corpse (skeletalised by now) a spriggan corpse (skeletalised by now) a black bear corpse (skeletalised by now) (69, 36, D) a +3 dagger of venom (69, 40, D) a +0 mace a +0 ring mail a +0 mace a +0 ring mail (70, 9, D) a +2 shortbow of freezing (unseen) (70, 23, D) a +0 short sword a +0 robe a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (70, 36, D) a +3 ring mail of willpower (71, 11, D) a shapeshifter corpse (skeletalised by now) (71, 26, D) a +4 long sword of pain (71, 27, D) a staff of fire (71, 30, D) a +0 dagger a +0 short sword a +0 hand axe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 31, D) a +0 club 2 boomerangs (71, 36, D) a +1 helmet of see invisible (72, 8, D) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. (72, 11, D) a shapeshifter corpse (skeletalised by now) (72, 26, D) a staff of alchemy (72, 30, D) a +0 club (72, 31, D) a +0 club a +0 chain mail an orc corpse (skeletalised by now) (72, 36, D) a +2 dagger of draining (72, 37, D) a +5 vampiric whip (73, 1, D) a staff of alchemy (unseen) (73, 16, D) the +0 orcbow "Ivoj" {flame, Fly rC++ Str-2 Dex-4} Fly: It grants you flight. rC++: It greatly protects you from cold. Str-2: It affects your strength (-2). Dex-4: It affects your dexterity (-4). (73, 17, D) a +6 ring of dexterity a +6 ring of dexterity (73, 26, D) the +2 scimitar of Hoevekke {venom, *Slow rPois Int+5 Dex+3} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). (73, 27, D) a +2 helmet of intelligence (73, 36, D) a +5 falchion of venom (73, 37, D) a +2 glaive of venom (75, 1, D) a +2 robe (unseen)