demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (9, 1, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman an inkwell talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 36, D) a staff of conjuration (unseen) (49, 37, D) a book of Dangerous Friends (50, 36, D) a +0 bardiche of protection (unseen) (50, 37, D) the +6 flail "Arcanum" {freeze, Dex+5} Dex+5: It affects your dexterity (+5). (unseen) (51, 36, D) a +4 ring of protection (51, 37, D) the +5 flail "Evvugi Erawk" {freeze, rC+} rC+: It protects you from cold. (unseen) (52, 36, D) the Charlatan's Orb {orb Charlatan} It massively reduces your stealth. It interferes with translocations, delaying teleports. Charlatan: It boosts your other skills by 20% of your base Evocations skill. (unseen) (52, 37, D) a Codex of Conductivity (53, 36, D) a staff of conjuration (unseen) (53, 37, D) a manual of Long Blades (54, 36, D) the ring "Enuajas" {AC+4 Str+2 Int+2} [ring of protection] AC+4: It affects your AC (+4). Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). (unseen) (58, 39, D) a yak skeleton a water moccasin skeleton (58, 42, D) a hydra skeleton (59, 36, D) a staff of death (59, 37, D) a +1 orcbow of freezing (60, 36, D) a staff of alchemy (60, 37, D) a +3 leather armour of poison resistance (60, 39, D) a blink frog skeleton (61, 0, D) a staff of death (unseen) (61, 8, D) a +4 vampiric spear (61, 16, D) 4 potions of haste (61, 26, D) a +0 falchion of flaming (61, 36, D) the +2 scale mail of the Ladybird {Rampage Int+3 Slay-2} Rampage: It bestows one free step when moving towards enemies. Int+3: It affects your intelligence (+3). Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (61, 37, D) the +4 short sword of Prudence {elec, rN+ rCorr} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (62, 0, D) a staff of cold (62, 1, D) the +6 great sword of Folu {flame, rC+ Str+2 Int-3} rC+: It protects you from cold. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). (62, 2, D) a hell hound corpse (skeletalised by now) (62, 3, D) a hell hound corpse (skeletalised by now) (62, 8, D) a +1 great mace of distortion (62, 9, D) a +3 plate armour of fire resistance (62, 26, D) a +3 heavy trident (62, 31, D) a +0 short sword (62, 32, D) a +0 morningstar a bullfrog corpse (skeletalised by now) (63, 0, D) the +4 long sword "Jecaul" {venom, rPois rF+++ rC- Str-2} rPois: It protects you from poison. rF+++: It renders you almost immune to fire. rC-: It makes you vulnerable to cold. Str-2: It affects your strength (-2). (unseen) (63, 17, D) a +3 hand axe of venom (63, 26, D) the +0 robe of Lugonu's Reproof {Regen+ Dex+2} Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). (63, 27, D) a +2 vampiric spear (63, 30, D) a +0 short sword (63, 31, D) a +0 dagger of protection a +0 glaive a draconian corpse (skeletalised by now) (63, 36, D) a +5 battleaxe (64, 16, D) a staff of fire (64, 17, D) a +0 arbalest of freezing (64, 22, D) a black mamba corpse (skeletalised by now) (64, 27, D) the +9 dire flail "Umeich" {flame, *Corrode rElec Str+4} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. Str+4: It affects your strength (+4). (64, 31, D) a +0 dagger (64, 32, D) a +0 whip (65, 26, D) a book of Spatial Translocations (65, 31, D) a +0 short sword (67, 2, D) a ball python corpse (skeletalised by now) (68, 0, D) the +0 plate armour of Hubris {*Silence Int+5} *Silence: It may silence you when you take damage. Int+5: It affects your intelligence (+5). (68, 3, D) a ball python corpse (skeletalised by now) (69, 0, D) a staff of earth (unseen) (69, 1, D) a +0 trident a +0 robe (69, 21, D) a +0 spear (69, 22, D) a +0 dagger a +0 robe (70, 8, D) a staff of death (70, 9, D) a staff of death (70, 10, D) a swamp drake corpse (skeletalised by now) (70, 11, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (70, 12, D) a swamp drake corpse (skeletalised by now) (70, 23, D) a +0 quarterstaff a +0 robe (70, 36, D) the staff of Doubt {rF+ Int+5 Dex-4 Conj Fire} [staff of fire] rF+: It protects you from fire. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. (70, 40, D) a ball python corpse (skeletalised by now) (71, 8, D) a +2 ring mail of fire resistance (71, 9, D) an amulet of regeneration (71, 16, D) a +1 scale mail of cold resistance (71, 22, D) a +0 short sword a +0 robe a wolf corpse (skeletalised by now) (71, 26, D) a staff of cold (71, 27, D) a +2 plate armour of poison resistance (71, 36, D) a +2 heavy hand axe (71, 38, D) a +0 scimitar (71, 40, D) an adder corpse (skeletalised by now) (72, 9, D) a staff of conjuration (72, 16, D) a +0 lajatang of speed (72, 26, D) a +2 orcbow of electrocution (72, 27, D) a +2 plate armour of poison resistance (72, 38, D) a +0 club a naga corpse (skeletalised by now) (72, 40, D) a +0 war axe a +0 robe (73, 16, D) the +5 short sword "Fexesh" {speed, rF+ Str+2} rF+: It protects you from fire. Str+2: It affects your strength (+2). (73, 17, D) a storm talisman (73, 26, D) the staff "Hydraslayer" {rElec rCorr Dex+3 Air} [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Air: It increases the power of your Air spells. (73, 32, D) a +0 long sword a +0 chain mail a +0 kite shield (73, 33, D) a +1 great mace a +0 plate armour (73, 36, D) a +1 glaive of flaming (73, 38, D) a +0 mace a +0 robe a naga corpse (skeletalised by now) (74, 2, D) a +0 club a draconian corpse (skeletalised by now) (74, 32, D) a +3 long sword of holy wrath a +0 chain mail a +0 flail a +0 leather armour (74, 33, D) a +0 flail a +0 ring mail (75, 1, D) a +2 flail of protection (75, 2, D) a +0 hand axe