demenasai the Dungeon (1, 29, D) a +0 giant club (2, 15, D) the staff of Pihurac {rPois rN+ Str+3 Hexes Alch} [staff of alchemy] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. (unseen) (2, 16, D) a +4 giant club (unseen) (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) a staff of earth (unseen) (3, 16, D) a granite talisman (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 15, D) the ring of the Riding Traitor {rElec rCorr Dex+2} [ring of resist corrosion] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+2: It affects your dexterity (+2). (unseen) (4, 16, D) a ring of ice (5, 15, D) a +0 chain mail of poison resistance (unseen) (5, 16, D) a +0 cloak of willpower (unseen) (6, 15, D) a +3 sling of electrocution (unseen) (6, 16, D) a +0 arbalest of freezing (unseen) (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (7, 15, D) a scroll of fog (7, 16, D) the Tome of the Eel Spells Type Level a - Call Imp Summoning 2 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Summon Cactus Giant Summoning 6 d - Haunt Necromancy/Summoning 7 (unseen) (8, 15, D) a ring of protection from cold (8, 16, D) a +5 flail of venom (unseen) (9, 15, D) a +6 ring of dexterity (9, 16, D) a book of Movement (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman the wellspring talisman of the Wasteland {Str-5 Int+3 SInv} [wellspring talisman] Str-5: It affects your strength (-5). Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. a spider talisman a serpent talisman a blade talisman an inkwell talisman (10, 15, D) Ywopaij's Excursus on Fog and Apparitions Spells Type Level a - Call Imp Summoning 2 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Plasma Beam Fire/Air 6 d - Haunt Necromancy/Summoning 7 (unseen) (10, 16, D) +2 pearl dragon scales (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (11, 15, D) a +1 short sword of venom (unseen) (11, 16, D) a staff of earth (unseen) (19, 0, D) a staff of earth (19, 1, D) the +7 plate armour of Leapfrog {rPois rN+ Int+3} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (19, 16, D) a +2 flail of venom (19, 32, D) 4 potions of haste (20, 0, D) the ring of Daoxkuaf {Fly SInv} [ring of flight] Fly: It grants you flight. SInv: It lets you see invisible. (20, 16, D) a +1 leather armour of poison resistance (20, 17, D) the +2 rapier of Spite {drain, rC- rN+ Will++} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (20, 33, D) the +4 short sword "Carisilo" {holy, rElec rC+ Will- Str+3} rElec: It insulates you from electricity. rC+: It protects you from cold. Will-: It decreases your willpower. Str+3: It affects your strength (+3). (20, 36, D) a +0 arbalest (20, 37, D) a +0 arbalest a +0 longbow a +0 leather armour a yaktaur skeleton an elf skeleton (21, 0, D) the +4 lajatang of Subterfuge {flame, Dex+2} Dex+2: It affects your dexterity (+2). (21, 1, D) a staff of conjuration (21, 17, D) the +9 rapier of Overwhelming Force {freeze, rPois rCorr Str-5} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). (21, 32, D) a +2 falchion of electrocution (21, 33, D) the +1 chain mail of the Noxious Grue {-Tele rElec rPois rN++} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. (21, 34, D) a book of Party Tricks (21, 35, D) a +0 shortbow a +0 trident a +0 arbalest (21, 36, D) 5 large rocks a +0 arbalest a +0 shortbow a +0 glaive a cyclops skeleton a yaktaur skeleton (21, 37, D) 9 large rocks a +1 spear of flaming 3 silver javelins a +0 leather armour a stone giant skeleton (21, 38, D) a +0 shortbow a +0 short sword a +0 robe a naga skeleton (22, 0, D) a +5 arbalest (22, 1, D) a lupine talisman (22, 16, D) a +2 morningstar of flaming (22, 33, D) a Grand Grimoire (22, 35, D) a +0 arbalest a +0 arbalest a yaktaur skeleton (22, 36, D) a +2 heavy longbow a +0 battleaxe of flaming a +1 barding of cold resistance 7 large rocks a cyclops skeleton a stone giant skeleton (22, 37, D) a +0 arbalest a +0 longbow a +1 leather armour of willpower a yaktaur skeleton (22, 38, D) a +0 shortbow a +0 shortbow a centaur skeleton (23, 0, D) +2 swamp dragon scales (23, 1, D) a +2 executioner's axe of electrocution (23, 16, D) the +12 mace of Reinforcement {heavy, Str+5} Str+5: It affects your strength (+5). (23, 17, D) a +2 trident of venom (23, 18, D) a staff of earth (23, 32, D) a +4 long sword of electrocution (23, 33, D) the +8 plate armour of Kocedaih {rPois Will+} rPois: It protects you from poison. Will+: It increases your willpower. (23, 34, D) a staff of alchemy (23, 35, D) a +0 orcbow of draining 4 large rocks a +0 arbalest (23, 36, D) a +2 spear of freezing a javelin a +0 leather armour a +0 partisan a +0 shortbow a +0 robe (23, 37, D) a +0 shortbow a +2 battleaxe of flaming a +0 robe a +0 arbalest a +1 flail of protection a naga skeleton (23, 38, D) a +0 orcbow a centaur skeleton (24, 0, D) a staff of fire (24, 1, D) a staff of cold (24, 16, D) a +2 vampiric broad axe (24, 17, D) a +5 rapier of venom (24, 18, D) a +4 hand axe of freezing (24, 32, D) a staff of cold (24, 33, D) the +5 war axe of Pride {pain, rPois Str+2 Dex+3} rPois: It protects you from poison. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). (24, 34, D) the +6 dagger of Mens Rea {elec, rF+ rCorr Stlth+} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (25, 1, D) a staff of death (25, 17, D) a +6 spear of distortion (25, 32, D) a staff of fire (25, 34, D) a +1 plate armour of cold resistance (26, 1, D) a staff of conjuration (26, 16, D) a staff of air (26, 17, D) the +4 glaive "Fongid Cip" {speed, rN+ Int+3} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). (26, 32, D) the +0 helmet of the Gusle {Rampage} Rampage: It bestows one free step when moving towards enemies. (26, 34, D) a +1 rapier of venom (27, 0, D) the +0 ring mail of the Ditch-Digger {rElec Dex+2} rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). (27, 1, D) a staff of death (27, 3, D) a ring of resist corrosion a ring of magical power (27, 16, D) the quill talisman "Citaggek" {Will+ rCorr Slay+2} [quill talisman] Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (27, 32, D) a +6 ring of strength a +6 ring of strength (27, 33, D) the +2 demon trident "Yhetweno" {drain, rElec rPois Dex-3} rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-3: It affects your dexterity (-3). (28, 0, D) the +0 leather armour "Nocs" {rElec rF+ Str+4 Stlth-} rElec: It insulates you from electricity. rF+: It protects you from fire. Str+4: It affects your strength (+4). Stlth-: It makes you less stealthy. (28, 1, D) a +0 quarterstaff of draining (28, 16, D) a +1 morningstar of protection (28, 32, D) the +1 spear "Kuygeo Ucut" {elec, rElec rF+ Will+ Int+2} rElec: It insulates you from electricity. rF+: It protects you from fire. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). (28, 33, D) the +4 scimitar "Mueper" {freeze, rPois} rPois: It protects you from poison. (29, 0, D) a book of the Moon (29, 16, D) a staff of fire (29, 17, D) a +4 plate armour of willpower (29, 32, D) a +1 hand axe of electrocution (33, 21, D) a +0 whip a +0 cloak (33, 22, D) a +0 scimitar a +4 antimagic rapier a +0 dagger a +0 cloak a white draconian skeleton (33, 23, D) a +0 flail (33, 24, D) a +0 cloak (34, 20, D) a +0 flail (34, 21, D) a +0 halberd (34, 23, D) a +0 battleaxe a +2 partisan of venom a +0 short sword a purple draconian corpse (skeletalised by now) (34, 24, D) a +0 cloak a +0 glaive a green draconian corpse (skeletalised by now) (35, 15, D) a staff of death (35, 19, D) a +0 long sword a black draconian skeleton (35, 20, D) a +0 battleaxe a +0 short sword a black draconian skeleton (35, 24, D) a +0 mace (35, 29, D) a +1 scale mail of fire resistance (35, 32, D) a +0 whip (36, 1, D) a +0 whip of flaming (36, 5, D) a +0 short sword a +0 chain mail (36, 14, D) a +2 vampiric rapier (36, 20, D) a +0 scimitar a red draconian skeleton (36, 28, D) a +1 heavy hand axe (36, 32, D) a +0 scimitar a +0 robe a black mamba corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (37, 1, D) a +3 vampiric trident (37, 4, D) a +0 arbalest a +0 mace a +0 orcbow a +0 chain mail a +0 giant club a +0 orcbow a +0 battleaxe a +0 plate armour a kobold skeleton an orc skeleton an ogre skeleton (37, 5, D) a +0 short sword a +0 chain mail a +0 giant club (37, 14, D) the +4 ring mail of Adugg {*Silence rF+ Str+7} *Silence: It may silence you when you take damage. rF+: It protects you from fire. Str+7: It affects your strength (+7). (37, 15, D) a +0 short sword of protection (37, 28, D) a staff of alchemy (37, 29, D) a staff of alchemy (37, 31, D) a +0 club a +0 robe a +0 long sword a ball python corpse (skeletalised by now) a naga corpse (skeletalised by now) (38, 0, D) an amulet of the acrobat an amulet of regeneration the amulet "Wuggenao" {Spirit rPois rF- rN+} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. (38, 4, D) a +0 great sword a +0 plate armour a +0 giant club a +0 giant club an ogre skeleton (38, 5, D) a warg skeleton (38, 6, D) a +0 scimitar a +0 chain mail (38, 15, D) a +0 leather armour of cold resistance (38, 28, D) a +5 battleaxe a quill talisman (38, 29, D) a +1 orcbow of draining (38, 31, D) an adder corpse (skeletalised by now) (39, 0, D) the +9 short sword of Prescription {holy, rPois SInv Stlth+} rPois: It protects you from poison. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (39, 4, D) a +0 giant club a +0 dagger a +0 robe (39, 14, D) the +0 chain mail "Zapty" {rC+ Int+2 SInv Stlth+} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (39, 15, D) an amulet of reflection (39, 28, D) a +3 longbow of freezing (39, 29, D) the staff "demenasai's Death" {rPois rF+ Tloc Alch} [staff of alchemy] rPois: It protects you from poison. rF+: It protects you from fire. Tloc: It increases the power of your Translocations spells. Alch: It increases the power of your Alchemy spells. (39, 30, D) a +0 halberd (39, 31, D) a +0 halberd a +0 robe a naga corpse (skeletalised by now) (39, 32, D) a +0 club a guardian serpent corpse (skeletalised by now) a naga corpse (skeletalised by now) (40, 0, D) a staff of air (40, 1, D) a +0 scale mail of poison resistance (40, 14, D) a +0 long sword (40, 15, D) +1 swamp dragon scales (40, 28, D) a staff of fire (40, 29, D) a +1 sling of flaming (41, 0, D) a staff of death (41, 14, D) a +0 mace (41, 15, D) the +1 glaive of Causality {freeze, rF+ Int+5} rF+: It protects you from fire. Int+5: It affects your intelligence (+5). (41, 28, D) a +1 shortbow of flaming (41, 29, D) +0 acid dragon scales (42, 0, D) a staff of cold (42, 14, D) a staff of fire (42, 15, D) a +4 spectral quarterstaff (42, 28, D) an amulet of magic regeneration a ring of flight an amulet of regeneration (42, 29, D) +0 fire dragon scales (43, 28, D) a staff of earth (43, 29, D) a +3 halberd of protection (47, 2, D) a +0 robe (48, 2, D) a komodo dragon corpse (skeletalised by now) a komodo dragon corpse (skeletalised by now) a rime drake corpse (skeletalised by now) (48, 3, D) a +0 robe (48, 4, D) a cane toad corpse (skeletalised by now) (48, 42, D) a wolf skeleton (48, 43, D) a yak skeleton (49, 4, D) a water moccasin corpse (skeletalised by now) (49, 12, D) a +4 ring mail of cold resistance (49, 24, D) a +1 buckler of fire resistance (49, 36, D) a staff of cold (49, 37, D) a +5 dagger of speed (49, 43, D) a black mamba skeleton (50, 0, D) a +3 scale mail of cold resistance (50, 4, D) a wyvern corpse (skeletalised by now) (50, 12, D) a +2 heavy glaive (50, 24, D) a +1 giant club (50, 36, D) the +5 dagger "Rojeat" {freeze, Int+5} Int+5: It affects your intelligence (+5). (50, 41, D) a wolf skeleton (51, 0, D) a +6 ring of intelligence a ring of flight (51, 1, D) a staff of death (51, 4, D) a +0 robe (51, 13, D) a +4 dagger of draining (51, 24, D) a +2 quarterstaff of draining (51, 36, D) a staff of death (51, 37, D) a +3 ring mail of willpower (52, 24, D) a +1 sling of freezing (52, 25, D) a +0 great sword of protection (52, 36, D) an amulet of guardian spirit (52, 37, D) a +1 scimitar of flaming (52, 40, D) a water moccasin skeleton (53, 0, D) a +1 heavy broad axe (53, 13, D) a staff of cold (53, 25, D) the +8 orcbow "Dragonslayer" {freeze, rC+ Will+ MP+7 Dex+3} rC+: It protects you from cold. Will+: It increases your willpower. MP+7: It affects your magic capacity (+7). Dex+3: It affects your dexterity (+3). (53, 36, D) a +3 morningstar of protection (53, 37, D) a ring of ice an amulet of the acrobat a ring of positive energy an amulet of regeneration a ring of ice (54, 1, D) a staff of air (54, 12, D) a +2 ring mail of fire resistance (54, 13, D) 4 potions of haste (54, 24, D) a +0 leather armour of poison resistance (55, 0, D) a ring of see invisible (55, 1, D) a +2 spear of venom (55, 12, D) a +4 glaive of distortion (57, 39, D) a +3 heavy battleaxe a +0 chain mail the orc corpse of Saint Roka (skeletalised by now) (57, 40, D) a +0 whip of freezing a +0 robe the kobold corpse of Pikel (skeletalised by now) (58, 38, D) a +0 giant club a +0 robe (58, 40, D) a +0 dagger a +0 robe a +0 flail a +0 robe the elf corpse of Dowan (skeletalised by now) the orc corpse of Blorkula the Orcula (skeletalised by now) (59, 30, D) a +0 short sword a +0 robe (59, 36, D) a +0 shortbow of flaming (59, 39, D) a +2 demon trident of electrocution a +0 plate armour a +0 tower shield (59, 41, D) the troll corpse of Pargi (skeletalised by now) (60, 28, D) a wolf corpse (skeletalised by now) (60, 29, D) a +0 spear (60, 30, D) a +0 dagger a +0 robe (61, 0, D) a staff of earth (unseen) (61, 36, D) a +2 robe of positive energy (61, 37, D) a +4 scale mail of fire resistance (62, 0, D) a +1 morningstar of venom (62, 1, D) a +3 long sword of freezing (62, 9, D) a +3 partisan of distortion (62, 16, D) a +2 robe of cold resistance (62, 17, D) a +8 vampiric rapier (62, 27, D) a +3 falchion of holy wrath (62, 36, D) a staff of conjuration (62, 37, D) a +3 shortbow of flaming (63, 0, D) the +1 sling of Wyrd {heavy, rCorr} rCorr: It protects you from acid and corrosion. (unseen) (63, 17, D) a staff of conjuration (63, 26, D) a staff of alchemy (63, 36, D) a +2 rapier of speed (63, 37, D) an amulet of the acrobat (64, 16, D) a +7 hand axe (64, 17, D) a +2 flail of protection (64, 27, D) a +2 whip of flaming (65, 26, D) a +3 quarterstaff of draining (67, 0, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (67, 3, D) a +0 long sword a +0 leather armour an elf corpse (skeletalised by now) (68, 0, D) a +2 trident of pain (69, 20, D) a +0 rapier a +0 robe a +0 buckler (69, 36, D) a +3 vampiric rapier (70, 8, D) a +4 mace of protection (70, 9, D) a +0 scale mail of willpower (70, 20, D) a +0 spear (70, 21, D) a black bear corpse (skeletalised by now) (70, 36, D) a +0 hand axe of freezing (71, 11, D) a +0 trident (71, 12, D) a +0 trident (71, 13, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 17, D) a +2 dagger of electrocution (71, 21, D) a +0 spear (71, 22, D) a +0 spear a +0 buckler (71, 26, D) a +2 great sword of holy wrath (71, 27, D) +1 pearl dragon scales (71, 36, D) a +1 heavy longbow (72, 9, D) the +2 scale mail of the Untouchables {Rampage rF+ Will-} Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Will-: It decreases your willpower. (72, 11, D) a +0 trident a merfolk corpse (skeletalised by now) (72, 26, D) a +2 scale mail of poison resistance (72, 27, D) a staff of death (72, 30, D) an iguana corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (72, 36, D) a staff of earth (73, 11, D) a +0 trident (73, 17, D) a ring of see invisible (73, 26, D) a +2 sling of draining (unseen) (73, 31, D) a river rat corpse (skeletalised by now) (73, 36, D) a +3 heavy orcbow (73, 37, D) a +0 sling of freezing (74, 3, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe a polar bear corpse (skeletalised by now) (75, 1, D) a staff of alchemy (unseen)