demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 7, D) 2 potions of berserk rage (8, 0, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +0 buckler a +0 long sword (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman the blade talisman of the Ageless Princes {Rampage Will++} [blade talisman] Rampage: It bestows one free step when moving towards enemies. Will++: It greatly increases your willpower. a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (61, 0, D) a +1 ring mail of positive energy (61, 8, D) a +6 mace of protection (unseen) (61, 10, D) an adder corpse (61, 16, D) a +2 leather armour of poison resistance (61, 26, D) a +6 ring of dexterity (62, 0, D) a +1 robe of willpower (62, 8, D) a +3 great sword of holy wrath (62, 10, D) a ball python corpse a water moccasin corpse (62, 17, D) a +2 dagger of electrocution (unseen) (62, 26, D) a lightning rod (4/4) (62, 27, D) a +1 ring mail of fire resistance (63, 8, D) a staff of conjuration (unseen) (63, 16, D) the +1 quarterstaff of Dusk {flame, rPois rF+ rC- Int+3} rPois: It protects you from poison. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). (unseen) (63, 17, D) the +11 dire flail "Zidonuj" {heavy, +Blink rElec rN+ Will-} +Blink: It lets you blink. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. (63, 26, D) the +6 plate armour of the Unicorn {Int+6} Int+6: It affects your intelligence (+6). (63, 27, D) the ring of Nyvel {rC+ Str+2 Int+6} [ring of protection from cold] rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+6: It affects your intelligence (+6). (unseen) (64, 16, D) a riddle talisman (64, 26, D) a ring of positive energy (64, 27, D) a +2 flail of holy wrath (unseen) (65, 26, D) the +3 crown of vainglory {Majesty Ring++ ^Fragile Will+} Majesty: You are bathed in light that prevents you from turning invisible. Whenever you enter a new floor, you announce yourself to nearby enemies and refuse to leave the floor again for some time. Ring++: You can equip two additional rings. ^Fragile: It will be destroyed if unequipped. Will+: It increases your willpower. (unseen) (67, 0, D) a +3 leather armour of cold resistance (68, 0, D) a staff of alchemy (69, 0, D) a +12 longbow (unseen) (70, 8, D) a +0 orcbow of freezing (unseen) (70, 10, D) an iguana corpse (71, 8, D) a staff of air (71, 9, D) a river rat corpse (71, 10, D) a yak corpse a river rat corpse (71, 16, D) a +1 chain mail of willpower (71, 17, D) a staff of death (unseen) (72, 8, D) a staff of alchemy (unseen) (72, 9, D) a +0 great sword of distortion (unseen) (72, 26, D) a +2 ring mail of cold resistance (72, 27, D) a +7 battleaxe (73, 1, D) a +1 long sword of protection (73, 16, D) the +1 ring mail of Hepliaklqana's Wrath {Int+3} Int+3: It affects your intelligence (+3). (73, 17, D) the +2 ring mail of Malappiapy {rC+ MP-4 Str+10 Dex-3} rC+: It protects you from cold. MP-4: It affects your magic capacity (-4). Str+10: It affects your strength (+10). Dex-3: It affects your dexterity (-3). (73, 26, D) a +1 glaive of protection (unseen)