demenasai the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 0, D) a +0 dagger {Salvador} a +0 leather armour a +0 falchion {Yume} (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (49, 36, D) a book of the Fortress (49, 37, D) a +0 dire flail of holy wrath (unseen) (50, 36, D) the staff "Mubasih" {rF- Will++ Conj Necro Earth} [staff of earth] rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (unseen) (50, 37, D) a ring of willpower (51, 36, D) the +6 rapier of Ecseu {flame, Str+4} Str+4: It affects your strength (+4). (unseen) (51, 37, D) a Gell's gravitambourine (2/2) (52, 36, D) a staff of cold (unseen) (52, 37, D) a +0 robe of cold resistance (unseen) (53, 36, D) a +3 scale mail of cold resistance (unseen) (53, 37, D) a +6 shortbow (unseen) (54, 36, D) the +6 spear of the Past {holy, +Blink Stlth+} +Blink: It lets you blink. Stlth+: It makes you more stealthy. (unseen) (59, 37, D) the +10 glaive "Ixzydd" {holy, rPois rN+ Str+2 Dex+2} rPois: It protects you from poison. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Dex+2: It affects your dexterity (+2). (60, 36, D) a ring of positive energy (60, 37, D) a staff of air (60, 40, D) a black mamba corpse (61, 0, D) a +1 long sword of holy wrath (unseen) (61, 8, D) a staff of cold (unseen) (61, 16, D) a +1 short sword of venom (unseen) (61, 26, D) a +0 antimagic sling (61, 36, D) the staff of Gynawu {^Drain rPois rF+ rN+ rCorr Alch} [staff of alchemy] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rF+: It protects you from fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Alch: It increases the power of your Alchemy spells. (61, 37, D) a +2 flail of venom a water moccasin corpse (61, 40, D) an adder corpse (62, 0, D) a staff of death (62, 8, D) a +1 dire flail of venom (62, 9, D) a +2 sling of freezing (62, 26, D) a +2 mace of pain (62, 27, D) a +1 scale mail of fire resistance (62, 30, D) a +0 long sword a +0 shortbow a +0 robe (62, 32, D) a +0 long sword a +0 robe (62, 36, D) a staff of conjuration (62, 37, D) the ring "Utyxzeos" {rElec rCorr AC+4 Int-3 Slay+3} [ring of protection] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Int-3: It affects your intelligence (-3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). (62, 40, D) a guardian serpent corpse (63, 0, D) a +3 orcbow of freezing (unseen) (63, 8, D) a +3 heavy halberd (unseen) (63, 11, D) +0 acid dragon scales an acid dragon corpse (skeletalised by now) a swamp drake corpse (skeletalised by now) (63, 17, D) a +5 ring of evasion (63, 26, D) an amulet of magic regeneration (63, 27, D) a +2 dire flail of protection (63, 29, D) a glowing shapeshifter skeleton (63, 31, D) a +0 shortbow a +0 short sword a +0 leather armour (63, 36, D) the serpent talisman of the Forest {Int+5} [serpent talisman] Int+5: It affects your intelligence (+5). (63, 37, D) a staff of death (64, 11, D) an acid dragon corpse (skeletalised by now) (64, 17, D) a staff of death (unseen) (64, 30, D) a +0 rapier a +0 robe a +0 long sword a +0 leather armour an elf skeleton (67, 0, D) a +3 great sword of freezing (unseen) (68, 0, D) a staff of conjuration (unseen) (69, 38, D) a +3 dagger a +0 robe (70, 8, D) a +2 broad axe of holy wrath (unseen) (70, 9, D) a +2 vampiric spear (unseen) (70, 20, D) a hell hound corpse (skeletalised by now) (70, 36, D) a +1 buckler of protection (71, 16, D) the +14 plate armour of Bitterness {rElec Str+5 Stlth-} rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Stlth-: It makes you less stealthy. (71, 17, D) a +5 sling of flaming (71, 27, D) a ring of flight (71, 36, D) a +2 broad axe of flaming (71, 37, D) a staff of alchemy (71, 39, D) a +3 halberd of freezing a +0 robe (72, 8, D) a +1 great sword of flaming (unseen) (72, 16, D) a ring of protection from fire (72, 17, D) the +2 quarterstaff of Ixkadgh {flame, *Corrode ^Fragile rN+++ Str+4} *Corrode: It may corrode you when you take damage. ^Fragile: It will be destroyed if unequipped. rN+++: It renders you almost immune to negative energy. Str+4: It affects your strength (+4). (unseen) (72, 27, D) a staff of air (72, 37, D) the +5 dagger of Brutal Revenge {reap, rCorr Dex+5} rCorr: It protects you from acid and corrosion. Dex+5: It affects your dexterity (+5). (73, 16, D) a ring of magical power (73, 17, D) the +7 battleaxe "Efaisoah" {flame, rPois rF+ Stlth+} rPois: It protects you from poison. rF+: It protects you from fire. Stlth+: It makes you more stealthy. (unseen) (73, 27, D) an amulet of guardian spirit (74, 3, D) a hell hound corpse (skeletalised by now) (75, 1, D) the +11 shortbow "Agonaob" {heavy, Int+7 Dex+2} Int+7: It affects your intelligence (+7). Dex+2: It affects your dexterity (+2). (unseen)