demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (8, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) the fortress talisman of Watchfulness {rElec} [fortress talisman] rElec: It insulates you from electricity. a wellspring talisman a spider talisman a serpent talisman a blade talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (49, 12, D) a staff of cold (unseen) (49, 24, D) the +4 hand axe "Hoshilech" {freeze, Str+3 SInv Stlth+} Str+3: It affects your strength (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (49, 26, D) a basilisk corpse (49, 37, D) a staff of alchemy (50, 12, D) a +1 short sword of holy wrath (unseen) (50, 13, D) a scroll of brand weapon (50, 17, D) a +0 short sword a +0 cloak a +0 halberd (50, 24, D) a +0 long sword of flaming (50, 25, D) a Codex of Conductivity (50, 36, D) a +2 robe of willpower (50, 37, D) a +2 ring mail of positive energy (51, 12, D) the +2 scale mail of the Wereyak {Will+ Int+3 Dex+4} Will+: It increases your willpower. Int+3: It affects your intelligence (+3). Dex+4: It affects your dexterity (+4). (unseen) (51, 13, D) a ring of positive energy (51, 16, D) a +0 cloak a green draconian corpse (51, 17, D) a +0 battleaxe (51, 18, D) a +0 long sword (still there?) a +0 dire flail (still there?) a +0 cloak of poison resistance (still there?) an amulet of faith (still there?) a black draconian corpse (still there?) a black draconian corpse (still there?) (51, 24, D) a +3 quarterstaff (51, 25, D) the amulet of Geixzaa {+Blink RegenMP+} [amulet of magic regeneration] +Blink: It lets you blink. RegenMP+: It increases your rate of magic regeneration. (51, 29, D) a water moccasin corpse (51, 36, D) a staff of conjuration (51, 37, D) a +4 ring of slaying a +6 ring of dexterity the amulet "Bath" {RegenMP+ Int+4} [amulet of magic regeneration] RegenMP+: It increases your rate of magic regeneration. Int+4: It affects your intelligence (+4). a +4 ring of slaying (52, 12, D) a sack of spiders (52, 13, D) Inaskim's Octavo of the Final Wishes Spells Type Level a - Yara's Violent Unravelling Hexes/Alchemy 5 b - Magnavolt Earth/Air 7 (unseen) (52, 17, D) a +0 partisan (52, 18, D) a +0 hand axe (52, 19, D) a +0 trident (52, 20, D) a +2 hand axe of electrocution a +0 hand axe (52, 25, D) the +4 flail of Wu Jian's Indignation {flame, rF+ rN++ Str+2 Stlth-} rF+: It protects you from fire. rN++: It greatly protects you from negative energy. Str+2: It affects your strength (+2). Stlth-: It makes you less stealthy. (53, 13, D) a +0 ring mail of poison resistance (unseen) (53, 20, D) a +0 scimitar (53, 25, D) a staff of earth (53, 36, D) a ring of flight (53, 37, D) a +2 heavy longbow (54, 12, D) the +3 leather armour of the Saviour {rElec Stlth+} rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (54, 13, D) the staff of Racvim {Dex+3 Stlth+ Conj} [staff of conjuration] Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. Conj: It increases the power of your Conjurations spells. (unseen) (54, 36, D) a +1 glaive of flaming (55, 12, D) Duahaoz's Encyclopedia of the Gathering and Venom Spells Type Level a - Poisonous Vapours Alchemy/Air 1 b - Call Imp Summoning 2 c - Mephitic Cloud Conjuration/Alchemy/Air 3 d - Eringya's Noxious Bog Alchemy 6 e - Summon Horrible Things Summoning 8 (unseen) (55, 13, D) a +1 pair of boots of stealth (unseen) (59, 36, D) the +8 ice dragon scales of the Wasteland {*Slow rElec rF- rC++ Str+3 SInv} *Slow: It may slow you when you take damage. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Str+3: It affects your strength (+3). SInv: It lets you see invisible. (59, 37, D) a +1 morningstar of protection (60, 20, D) a +0 short sword (60, 21, D) a +0 trident (60, 37, D) a staff of conjuration (61, 2, D) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (61, 8, D) a staff of conjuration (unseen) (61, 16, D) a +0 spectral giant club (unseen) (61, 19, D) a +0 trident a purple draconian corpse (skeletalised by now) (61, 30, D) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (61, 36, D) a +1 morningstar of protection (62, 0, D) a +1 chain mail of cold resistance (62, 1, D) a +2 war axe of electrocution (62, 2, D) a +0 war axe a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (62, 8, D) a staff of death (62, 9, D) a ring of see invisible (62, 16, D) a +1 chain mail of willpower (unseen) (62, 17, D) the +2 mace of Inconvenience {drain, ^Fragile rPois rF+ rC++} ^Fragile: It will be destroyed if unequipped. rPois: It protects you from poison. rF+: It protects you from fire. rC++: It greatly protects you from cold. (62, 19, D) a +0 mace a draconian corpse (skeletalised by now) (62, 20, D) a +0 whip a draconian corpse (skeletalised by now) (62, 21, D) a +0 hand axe (62, 26, D) a +1 hand axe of distortion (62, 27, D) a +0 scale mail of poison resistance (unseen) (62, 29, D) a +0 club a +0 dagger a +0 robe (62, 30, D) a +0 hand axe a +0 glaive a +0 plate armour an orc corpse (skeletalised by now) (62, 31, D) a +0 mace a +0 plate armour (62, 37, D) a +0 chain mail of cold resistance (63, 0, D) a +1 spectral giant club (63, 2, D) a +0 dagger a +0 robe (63, 8, D) the +3 shortbow of Disembowelment {heavy, Int+3} Int+3: It affects your intelligence (+3). (unseen) (63, 16, D) a staff of cold (63, 17, D) the +0 spear of Welfare {vamp, rC+ Str+3 Int+6} rC+: It protects you from cold. Str+3: It affects your strength (+3). Int+6: It affects your intelligence (+6). (63, 20, D) a +0 whip (63, 26, D) a ring of flight a ring of fire (63, 27, D) a +1 great mace of venom (63, 30, D) a +0 trident a +0 plate armour (63, 36, D) a +5 scimitar of pain (63, 37, D) a +2 heavy spear (64, 17, D) a +3 dagger of freezing (65, 26, D) the +4 leather armour of the Crypt {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (67, 0, D) a staff of death (unseen) (68, 0, D) a +1 robe of willpower (68, 2, D) a +0 giant club (68, 3, D) a +0 dire flail a +0 dire flail (69, 0, D) a staff of death (unseen) (69, 2, D) a +0 giant club a +0 giant club (69, 29, D) a +0 trident (70, 8, D) a staff of conjuration (70, 9, D) the +3 spear "Dovu" {elec, rF+ Str-5 Dex+5} rF+: It protects you from fire. Str-5: It affects your strength (-5). Dex+5: It affects your dexterity (+5). (70, 11, D) an adder corpse (skeletalised by now) an adder corpse (skeletalised by now) (70, 30, D) a +0 trident 2 boomerangs (70, 36, D) the +7 hand axe "Maschu" {flame, Will+++ Int-2 Dex-5} Will+++: It greatly increases your willpower. Int-2: It affects your intelligence (-2). Dex-5: It affects your dexterity (-5). (71, 8, D) the +1 eveningstar "Brilliance" {foul flame, Umbra} Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. (71, 10, D) a +0 short sword a naga corpse (skeletalised by now) (71, 16, D) a +1 vampiric falchion (unseen) (71, 20, D) a wolf corpse (skeletalised by now) (71, 21, D) a wolf corpse (skeletalised by now) (71, 26, D) a +0 dire flail of protection (71, 27, D) a +2 heavy executioner's axe (71, 29, D) 4 large rocks (71, 30, D) a +0 trident (71, 36, D) a +1 helmet of intelligence (71, 40, D) a +0 rapier a +0 robe (72, 16, D) a +3 broad axe of flaming (72, 17, D) a +0 great sword of holy wrath (72, 20, D) an iguana corpse (skeletalised by now) (72, 26, D) a +3 dagger of venom (72, 29, D) a +0 trident (72, 30, D) a +0 trident 2 boomerangs (72, 36, D) a staff of alchemy (72, 37, D) a staff of fire (72, 40, D) a +2 long sword of holy wrath a +0 robe a +2 long sword of freezing a +0 robe a +2 buckler an elf corpse (skeletalised by now) (72, 41, D) a +0 broad axe of venom (73, 1, D) a +0 arbalest a +0 barding (73, 17, D) a staff of death (73, 36, D) an amulet of magic regeneration (73, 41, D) a +2 mace of distortion a +0 dagger a +0 leather armour (74, 2, D) a +0 arbalest