demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) a +0 robe a +0 dagger {Gabriela} a +0 hammer {Daisaku} (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 2, D) a ball python corpse (skeletalised by now) (61, 3, D) a ball python corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (61, 8, D) a +4 falchion of electrocution (unseen) (61, 11, D) a +0 dagger of speed a +0 robe (62, 0, D) the +2 scimitar "Ulotaaxzeuta" {flame, rF+ rC+} rF+: It protects you from fire. rC+: It protects you from cold. (62, 1, D) a +1 scale mail of fire resistance (62, 8, D) a staff of air (62, 9, D) the +5 ring mail of the Jackalope {Fly Will- Dex+4} Fly: It grants you flight. Will-: It decreases your willpower. Dex+4: It affects your dexterity (+4). (63, 0, D) a staff of conjuration (unseen) (68, 0, D) a staff of death (unseen) (69, 0, D) a +4 ring of protection (70, 8, D) the ring of the Final Chapter {rF+ rC- Dex+6 Fire} [ring of fire] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+6: It affects your dexterity (+6). Fire: It increases the power of your Fire spells. (70, 30, D) a +0 cloak (71, 8, D) a +6 ring of intelligence (71, 16, D) a staff of conjuration (unseen) (71, 17, D) the ring of Sin {Will++ Int+3 Slay+2} [ring of willpower] Will++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (71, 20, D) a shapeshifter corpse (71, 26, D) a +1 robe of willpower (unseen) (71, 27, D) a potion of might (71, 31, D) a +0 ring mail (72, 16, D) a +2 spectral quarterstaff (72, 18, D) a shapeshifter corpse (72, 20, D) an ugly thing corpse a shapeshifter corpse (72, 26, D) a +1 robe of positive energy (unseen) (72, 27, D) a +0 whip of draining (unseen) (72, 31, D) a +0 mace of protection (still there?) a +0 ring mail (still there?) a human corpse (still there?) (73, 1, D) the +5 great mace "Ultimatum" {holy, rElec rN+ Int+3 Dex-4} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Dex-4: It affects your dexterity (-4). (unseen) (73, 16, D) a staff of earth (unseen) (73, 17, D) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. (unseen) (73, 26, D) a book of the Dragon (73, 27, D) a ring of positive energy