Dungeon Sprint DCSS version 0.34-a0-159-g22e6b53a17 (webtiles) character file. Game seed: 9059715759589524907 25 demenasai the Ducker (level 3, -7/28 HPs) Began as a Coglin Gladiator on June 19, 2025. Mangled by an ogre ... wielding a +0 giant spiked club (18 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:31 (75 turns). demenasai the Ducker (Coglin Gladiator) Turns: 75, Time: 00:00:31 Health: -7/28 AC: 4 Str: 14 XL: 3 Next: 4% Magic: 3/3 EV: 12 Int: 7 God: Gold: 0 SH: 0 Dex: 17 Spells: 2/2 levels left rFire . . . a - +0 rapier {Ari} rCold . . . f - +0 dagger {Marisol} rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.24/turn MPRegen 0.08/turn %: no teleportation @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 rapier (weapon) {Ari} f - a +0 dagger (offhand) {Marisol} Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Wands m - a wand of warping (7) Scrolls l - a scroll of blinking Potions g - a potion of curing h - a potion of heal wounds i - a potion of haste j - 2 potions of magic k - a potion of berserk rage Skills: + Level 2.8 Fighting + Level 4.3 Short Blades - Level 1.7 Throwing + Level 0.3 Armour + Level 4.3 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. m - a wand of warping (7) There is an open door, spattered with blood here. Things that are here: a +0 club; a +0 leather armour; the goblin corpse of Ijyb You start resting. HP restored. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. There is an open door here. The ogre shouts! The ogre barely misses you. You hit the ogre with your +0 rapier. The ogre is moderately wounded. You hit the ogre with your +0 dagger. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! There is an open door here. You hit the ogre but do no damage. The ogre is moderately wounded. You hit the ogre with your +0 rapier. The ogre barely misses you. You hit the ogre with your +0 dagger. The ogre is severely wounded. You hit the ogre but do no damage. The ogre misses you. You hit the ogre with your +0 rapier. The ogre is severely wounded. You hit the ogre with your +0 dagger. You barely miss the ogre with your +0 rapier. The ogre is almost dead. You barely miss the ogre with your +0 dagger. The ogre misses you. You hit the ogre with your +0 dagger. The ogre is almost dead. You barely miss the ogre with your +0 rapier. You hit the ogre with your +0 dagger. The ogre is almost dead. You hit the ogre but do no damage. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ########## #<.#..O..# #..).@#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | demenasai the Coglin Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 2 | D | Noticed Ijyb 16 | D | Killed Ijyb 17 | D | Reached XP level 2. HP: 13/23 MP: 2/2 17 | D | Reached XP level 3. HP: 16/28 MP: 3/3 64 | D | Noticed an ogre 75 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Short Blades | 4 | 4.3 Dodging | 4 | 4.3 Fighting | | 2.8 Throwing | | 1.7 Armour | | 0.3 Action || total ---------------------------++------- Melee: Dagger || 20 Rapier || 20 Armour: Leather armour || 7 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 74 | 74 | 0 | 42 | 0 | 1 | 74.0 | Dungeon | 74 | 74 | 0 | 42 | 0 | 1 | 74.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 74 daAuts