demenasai the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 ice dragon scales +5 fire dragon scales a +5 plate armour (8, 0, D) a +0 dagger {Simosihle} a +0 long sword {Hsekiu} (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (19, 0, D) a staff of fire (unseen) (19, 1, D) a +3 scale mail of positive energy (19, 16, D) the +12 glaive of Prune {freeze, Prune} Prune: It halves damage taken while paralysed, petrified or unconscious. (unseen) (19, 17, D) the +8 executioner's axe of Disintegration {venom, rElec Will+ Int+4} rElec: It insulates you from electricity. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). (unseen) (20, 0, D) the ring "Oshuyphyo" {Will+ Str+4} [ring of willpower] Will+: It increases your willpower. Str+4: It affects your strength (+4). (20, 1, D) a staff of death (20, 16, D) the +2 leather armour of Mysticism {rC+ rCorr Int+5 Dex-5} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). Dex-5: It affects your dexterity (-5). (unseen) (20, 17, D) the Book of Frosty Misfortune Spells Type Level a - Jinxbite Hexes 2 b - Summon Ice Beast Ice/Summoning 3 c - Silence Hexes/Air 5 d - Enfeeble Hexes 7 (unseen) (21, -1, D) a hell hound corpse (21, 0, D) a +2 giant club a fire dragon corpse (21, 1, D) a book of Battle (21, 16, D) a book of Wicked Creation (21, 17, D) a book of Cryoformation (21, 19, D) a +0 scimitar of flaming (still there?) a ring of willpower (still there?) the octopode corpse of Erica (still there?) (22, 2, D) +0 fire dragon scales a +1 great sword of flaming a fire dragon corpse a fire giant corpse (22, 16, D) a granite talisman a lightning rod (4/4) (22, 17, D) the staff of Internal Strife {rC+ Dex+2 SInv Hexes Ice} [staff of cold] rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. Hexes: It increases the power of your Hexes spells. Ice: It increases the power of your Ice spells. (unseen) (22, 21, D) a +1 longbow of flaming a +1 barding of flying a wand of iceblast (7) (23, 0, D) a +2 robe of willpower (23, 1, D) a staff of death a fire dragon corpse (23, 2, D) +0 fire dragon scales a fire dragon corpse (23, 6, D) a hell hound corpse (23, 16, D) the +9 staff of Olgreb {rPois∞} (still there?) Radiate: It can be activated via the 'a'bility menu to radiate toxic energy, with effectiveness depending on Evocations skill. Alch: It enhances your alchemy magic. rPois∞: It grants immunity to poison. the +3 robe of Vanity {-Tele +Inv Int-5 Dex+3} (still there?) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. Int-5: It affects your intelligence (-5). Dex+3: It affects your dexterity (+3). (23, 17, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (unseen) (23, 18, D) 2 large rocks of chaos a manual of Fighting the stone giant corpse of Chuck (23, 20, D) a +0 club a +3 leather armour a wand of charming (6) (23, 22, D) a +0 short sword of venom 2 curare-tipped darts the kobold corpse of Sonja (24, 0, D) a +0 troll leather armour +5 storm dragon scales +5 shadow dragon scales a staff of death (24, 1, D) +0 fire dragon scales a fire dragon corpse (24, 2, D) a hell hog corpse (24, 4, D) a +2 scimitar of flaming (24, 15, D) an amulet of the acrobat (24, 16, D) a +0 giant spiked club a +0 robe (24, 17, D) 9 large rocks a sack of spiders the cyclops corpse of Polyphemus (24, 18, D) a book of Spontaneous Combustion (24, 19, D) the horn of Geryon (24, 21, D) a +4 rapier of electrocution (still there?) a +1 cloak of stealth (still there?) a +0 pair of gloves (still there?) (25, 1, D) a +1 morningstar of protection (25, 2, D) a +1 great sword of flaming (25, 3, D) a +0 scimitar of flaming (25, 16, D) a +2 ring mail of poison resistance (unseen) (25, 17, D) a phantom mirror (25, 18, D) the +0 ring mail of Hubris {rPois rC++ rCorr Dex-2} rPois: It protects you from poison. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Dex-2: It affects your dexterity (-2). (unseen) (26, 0, D) a +2 shortbow of flaming (26, 1, D) a +0 plate armour of fire resistance (26, 16, D) a manual of Dodging (26, 17, D) a +0 war axe a +0 chain mail a scroll of brand weapon the orc corpse of Saint Roka (27, 0, D) a staff of death (27, 1, D) a staff of cold (27, 2, D) a +4 scimitar of flaming (27, 16, D) a staff of fire (unseen) (27, 17, D) 18 gold pieces a +6 antimagic glaive a +0 cloak a wand of charming (12) a staff of fire (28, 0, D) a +1 broad axe of draining (28, 16, D) a ring of ice (28, 17, D) a +0 dagger (29, 0, D) a +1 dagger of protection (29, 1, D) a +2 quick blade of venom (29, 16, D) 4 potions of haste (29, 17, D) the Book of the Blizzard and Peregrination Spells Type Level a - Dimensional Bullseye Hexes/Translocation 4 b - Vhi's Electric Charge Translocation/Air 4 c - Metabolic Englaciation Hexes/Ice 5 d - Gell's Gavotte Translocation 6 (unseen) (34, 28, D) a +1 chain mail of positive energy (unseen) (35, 0, D) a +2 morningstar of distortion (unseen) (35, 15, D) a +0 long sword a +0 robe a staff of alchemy (35, 28, D) a staff of conjuration (unseen) (35, 29, D) a staff of death (unseen) (36, 1, D) the ring "Nediyfadol" {rCorr MP+8 Dex+2 Stlth+} [ring of resist corrosion] rCorr: It protects you from acid and corrosion. MP+8: It affects your magic capacity (+8). Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. (36, 14, D) the +5 morningstar "Ohyr" {speed, ^Drain Will+ Dex+3} ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). (36, 28, D) a +0 heavy battleaxe (unseen) (36, 29, D) a +2 sling of electrocution (37, 0, D) a +2 heavy hand axe (37, 1, D) a +2 hand axe of freezing (37, 3, D) a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) (37, 5, D) 5 large rocks a cyclops corpse (skeletalised by now) (37, 14, D) a staff of air (37, 15, D) a +4 vampiric lajatang (37, 17, D) a +0 short sword a +0 robe (37, 28, D) a +6 antimagic broad axe (unseen) (38, 0, D) the +3 crystal plate armour of Charity {rC+ Str+4} rC+: It protects you from cold. Str+4: It affects your strength (+4). (38, 1, D) a +2 short sword of electrocution (38, 3, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (38, 4, D) a +0 giant club a +0 giant club (38, 5, D) 4 large rocks a cyclops corpse (skeletalised by now) (38, 14, D) a +0 dagger a +0 robe a +2 great sword of flaming (38, 15, D) a +6 war axe of draining (38, 17, D) a +3 flail of freezing a +0 robe (38, 18, D) a +3 heavy war axe a +0 chain mail (38, 31, D) a shadow dragon corpse (skeletalised by now) (39, 1, D) a +4 plate armour of cold resistance (39, 3, D) 3 large rocks a stone giant corpse (skeletalised by now) (39, 5, D) a +0 giant club a +0 giant club a +0 giant club a +0 giant club an ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (39, 14, D) a ring of resist corrosion (39, 15, D) a staff of cold (39, 19, D) a +0 short sword (39, 28, D) a staff of earth (39, 29, D) the +3 morningstar "Loaqoy" {drain, rElec Dex+6} rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). (40, 1, D) a staff of death (40, 3, D) a +0 giant club (40, 4, D) a +0 battleaxe of freezing (40, 5, D) 3 large rocks a +2 great sword of flaming (40, 14, D) the ring "Kiang" {rPois rF++ MP+9} [ring of poison resistance] rPois: It protects you from poison. rF++: It greatly protects you from fire. MP+9: It affects your magic capacity (+9). (40, 15, D) a staff of fire (40, 28, D) a book of Misfortune (41, 0, D) a +2 sling of draining (41, 3, D) a +0 giant spiked club (41, 15, D) a +0 sling of freezing (41, 28, D) a +2 orcbow of freezing (42, 0, D) a staff of earth (42, 1, D) a +0 war axe of holy wrath (42, 15, D) a +0 triple sword of draining (42, 16, D) a +0 dagger a +0 robe (42, 28, D) a staff of alchemy (42, 29, D) a +1 robe of positive energy (43, 14, D) a +4 ring of slaying (43, 15, D) a +2 whip of pain (43, 28, D) a +3 chain mail of fire resistance (43, 29, D) a +1 trident of protection (44, 28, D) a +3 scale mail of fire resistance (48, 26, D) a +0 long sword a +0 robe (49, 0, D) the +7 mace "Bitiy" {vamp, rPois rC- Int+3} rPois: It protects you from poison. rC-: It makes you vulnerable to cold. Int+3: It affects your intelligence (+3). (49, 1, D) a +5 shortbow of freezing (49, 11, D) a glowing shapeshifter corpse (skeletalised by now) (49, 12, D) the +5 falchion of Ulomauv {pain, Int+4} Int+4: It affects your intelligence (+4). (49, 24, D) a ring of protection from cold (49, 36, D) a +3 chain mail of positive energy (49, 39, D) a +0 giant club a +0 giant spiked club a +0 giant club a two-headed ogre corpse (skeletalised by now) an ogre corpse (skeletalised by now) (49, 40, D) a +0 troll leather armour a troll corpse (skeletalised by now) (50, 0, D) the +9 trident of Waigein {drain, rElec Str+2 Int-3} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int-3: It affects your intelligence (-3). (50, 1, D) the +10 mace of Alok {speed, *Rage rElec rC+ rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. (50, 12, D) a +3 morningstar of holy wrath (50, 16, D) a glowing shapeshifter corpse (skeletalised by now) (50, 24, D) a +4 heavy longbow (50, 25, D) a +2 leather armour of fire resistance (50, 26, D) a +0 spear a +0 robe a black mamba corpse (skeletalised by now) a naga corpse (skeletalised by now) (50, 28, D) a guardian serpent corpse (skeletalised by now) (50, 36, D) a staff of death (50, 37, D) a +2 partisan of venom a troll corpse (skeletalised by now) (50, 39, D) a +0 giant club a +0 dire flail (51, 1, D) a +4 sling (51, 12, D) a staff of conjuration (51, 17, D) a shapeshifter corpse (skeletalised by now) (51, 25, D) a ring of Lietet {rF+ rC+ rN+ Int-5} [ring of positive energy] rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). (51, 27, D) a +0 flail a naga corpse (skeletalised by now) (51, 37, D) 3 large rocks (51, 38, D) a +1 great sword of flaming (51, 39, D) 8 large rocks a cyclops corpse (skeletalised by now) (52, 0, D) the +1 robe of Lugonu's Anger {Regen+ Int+6} Regen+: It increases your rate of health regeneration. Int+6: It affects your intelligence (+6). (unseen) (52, 12, D) a blade talisman (52, 13, D) a +3 chain mail of fire resistance (52, 18, D) an ugly thing corpse (skeletalised by now) (52, 24, D) the +0 ring mail of Shrieking Wonder {+Inv rC+ Str+3} +Inv: It lets you turn invisible. rC+: It protects you from cold. Str+3: It affects your strength (+3). (52, 25, D) the staff of Aloickox {rF+ Str+4 Fire} [staff of fire] rF+: It protects you from fire. Str+4: It affects your strength (+4). Fire: It increases the power of your Fire spells. (52, 36, D) a +1 flail of protection (53, 0, D) the +7 whip of Bufuw {drain, Will+ Str+4} Will+: It increases your willpower. Str+4: It affects your strength (+4). (unseen) (53, 13, D) the +8 hand axe "Ulaitt" {speed, rPois rF- Dex+4 SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (53, 15, D) a glowing shapeshifter corpse (skeletalised by now) (53, 16, D) a +1 rapier a +0 robe a ring of poison resistance (53, 24, D) a book of Party Tricks (53, 25, D) a staff of cold an adder corpse (skeletalised by now) (53, 36, D) a ring of fire (53, 37, D) 4 large rocks a stone giant corpse (skeletalised by now) (54, 1, D) a +4 giant club (54, 12, D) the ring of Wajan {rPois Will++ Slay+4} [ring of slaying] rPois: It protects you from poison. Will++: It greatly increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (54, 24, D) a staff of air (54, 25, D) a +2 chain mail of positive energy (54, 36, D) the staff of Blind Justice {rPois Dex+4 Stlth+ Alch} [staff of alchemy] rPois: It protects you from poison. Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. Alch: It increases the power of your Alchemy spells. (55, 11, D) a glowing shapeshifter corpse (skeletalised by now) (59, 38, D) a +2 great sword of flaming a fire giant corpse (skeletalised by now) (60, 40, D) a +1 great sword of flaming a +4 ring of protection (60, 42, D) a hell hog corpse (skeletalised by now) (61, 0, D) a ring of ice (61, 3, D) a +0 club a draconian corpse (skeletalised by now) (61, 16, D) the +5 ring mail "Myggogoi" {rElec} rElec: It insulates you from electricity. (unseen) (61, 26, D) a +2 shortbow of freezing (unseen) (61, 36, D) a +0 demon trident (61, 37, D) a +3 antimagic battleaxe (61, 38, D) a hell hog corpse (skeletalised by now) (61, 41, D) a +1 great sword of flaming a fire giant corpse (skeletalised by now) (62, 0, D) an amulet of magic regeneration (62, 1, D) a +4 vampiric rapier (62, 3, D) a +0 dagger a +0 hand axe a draconian corpse (skeletalised by now) (62, 8, D) a +1 short sword of protection (62, 17, D) a ring of poison resistance (62, 26, D) a +5 vampiric war axe (unseen) (62, 27, D) a +3 orcbow (62, 36, D) a +2 falchion of electrocution (62, 39, D) a hell hog corpse (skeletalised by now) (62, 40, D) a +4 halberd a +0 plate armour (62, 42, D) a +2 great sword of flaming (63, 0, D) a staff of air (unseen) (63, 3, D) a +0 flail (63, 16, D) a +1 antimagic orcbow (63, 17, D) the ring of Xunat {Will+ MP+8 Str-5 Dex+6} [ring of dexterity] Will+: It increases your willpower. MP+8: It affects your magic capacity (+8). Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). (63, 20, D) a +2 scimitar of flaming a +3 scimitar of flaming (63, 26, D) a staff of cold (unseen) (63, 29, D) a ball python skeleton (63, 37, D) a ring of resist corrosion (63, 38, D) the +2 quarterstaff "Las Zent" {elec, rCorr SInv} rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. a +0 chain mail (64, 17, D) a staff of cold (64, 20, D) a +1 scimitar of flaming (64, 26, D) an amulet of faith (64, 27, D) a ring of ice (64, 30, D) a +0 long sword a +0 robe a naga skeleton (65, 28, D) a ball python skeleton (65, 29, D) a +0 club (66, 26, D) a +0 helmet a +0 leather armour (66, 30, D) a water moccasin skeleton (68, 0, D) a +2 trident of distortion (69, 0, D) a +1 dagger of venom (69, 39, D) a +0 hand axe (69, 40, D) a +0 dire flail a +0 short sword a purple draconian corpse (skeletalised by now) (69, 41, D) a +0 mace a +0 dagger a +0 short sword a draconian corpse (skeletalised by now) (70, 8, D) a staff of death (unseen) (70, 9, D) a +1 short sword of draining (unseen) (70, 10, D) a +0 rapier a +0 robe a +0 buckler a +0 rapier a +0 robe a spriggan corpse (skeletalised by now) a black bear corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (70, 18, D) a +0 trident a merfolk corpse (skeletalised by now) (70, 19, D) a +0 trident (70, 36, D) a +4 sling of flaming (70, 37, D) a +2 trident of venom (71, 8, D) the +6 mace of Ighusiru {venom, *Rage Dex+6} *Rage: It berserks you when you make melee attacks (+20% chance). Dex+6: It affects your dexterity (+6). (71, 10, D) a wolf corpse (skeletalised by now) (71, 16, D) a +0 orcbow of flaming (unseen) (71, 17, D) a +2 orcbow of freezing (71, 26, D) a +2 heavy morningstar (71, 27, D) a +5 halberd of venom (71, 37, D) the ring of Areomech {rPois AC+4 SInv} [ring of protection] rPois: It protects you from poison. AC+4: It affects your AC (+4). SInv: It lets you see invisible. (72, 8, D) the amulet "Maol" {Acrobat rN+ rCorr Dex+3} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (72, 9, D) a +1 scale mail of fire resistance (unseen) (72, 16, D) a +2 plate armour of willpower (72, 17, D) the ring of the Hero {rF+ rCorr} [ring of resist corrosion] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (72, 19, D) a +0 trident 3 boomerangs (72, 26, D) the +9 battleaxe "Xayriad" {spect, rF++ Str+3} rF++: It greatly protects you from fire. Str+3: It affects your strength (+3). (72, 27, D) a +1 falchion of flaming (72, 28, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (72, 29, D) a +0 shortbow a +2 dagger of venom a +0 leather armour (72, 30, D) a +0 short sword of flaming a +0 scale mail (72, 36, D) the +1 robe of the Vacuum {rF+ Str+2 Stlth+} rF+: It protects you from fire. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. (72, 37, D) a +0 leather armour of poison resistance (73, 16, D) a +2 mace of protection (unseen) (73, 17, D) a staff of air (unseen) (73, 19, D) a +0 orcbow a centaur corpse (skeletalised by now) (73, 29, D) a +0 shortbow a +0 dagger a +0 leather armour (73, 36, D) a ring of magical power (73, 37, D) a +0 plate armour of cold resistance (74, 19, D) a +0 shortbow a centaur corpse (skeletalised by now) (74, 29, D) a +0 long sword a +0 robe (75, 1, D) the ring "Ukelopey" {Fly rC+} [ring of flight] Fly: It grants you flight. rC+: It protects you from cold.