demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe a +5 battleaxe (4, 7, D) an orb of mayhem (still there?) an orb of guile (still there?) a +3 tower shield (still there?) a +3 kite shield (still there?) a +3 buckler (still there?) (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (9, 0, D) a +0 dagger {Dalbir} a +0 leather armour a +0 war axe {Suthep} (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman the inkwell talisman of Ru's Wrath {rElec Dex+2} [inkwell talisman] rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (19, 1, D) the ring of Etith {rN++ EV+5} [ring of evasion] rN++: It greatly protects you from negative energy. EV+5: It affects your evasion (+5). (19, 4, D) a +0 halberd a +0 chain mail (19, 16, D) a staff of conjuration (unseen) (19, 17, D) a +2 plate armour of fire resistance (unseen) (20, 1, D) a dragon-coil talisman (20, 4, D) a +0 giant club the +0 great sword of Qagov {holy, rN++ rCorr Str+4 Dex+3} rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). a +0 plate armour a +0 short sword a +0 robe a +0 trident of venom a +0 chain mail an ogre corpse an orc corpse (20, 16, D) a staff of alchemy (unseen) (20, 17, D) a staff of cold (unseen) (21, 1, D) a +0 spear of freezing (21, 3, D) a +0 halberd a +0 plate armour a +4 ring of slaying a +0 arbalest the ring of Cout Fih {rN+ MP+9} [ring of positive energy] rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). an orc corpse a kobold corpse (21, 4, D) a +0 battleaxe a +0 plate armour a +0 dire flail a +0 dire flail (21, 5, D) a +0 mace an orc corpse (21, 16, D) a book of Weapons (21, 17, D) a +0 antimagic battleaxe (unseen) (21, 22, D) a +0 dire flail (22, 1, D) a +0 halberd of freezing (22, 3, D) a +0 dagger a +0 robe (22, 4, D) a +0 hand axe a +0 chain mail a +5 ring of evasion a +0 great mace a +0 chain mail an orc corpse (22, 5, D) a +3 great sword a +0 plate armour (22, 16, D) a phantom mirror (22, 17, D) a staff of conjuration (unseen) (22, 22, D) a +0 great sword of flaming (unseen) (23, 0, D) a +0 war axe (23, 1, D) a +0 hand axe a +0 arbalest an amulet of faith the +11 flail of a ziggurat {speed, MP+11 Str+4 Dex+2} MP+11: It affects your magic capacity (+11). Str+4: It affects your strength (+4). Dex+2: It affects your dexterity (+2). (23, 2, D) a +1 glaive of flaming a +0 plate armour an orc corpse (23, 3, D) a +0 bardiche a +0 plate armour (23, 4, D) a +0 heavy orcbow a +1 halberd a +2 plate armour of positive energy a +1 quarterstaff of speed a +0 trident a boomerang a +0 chain mail an orc corpse (23, 5, D) the +6 hand axe "Uzxiateh" {pain, Will+} Will+: It increases your willpower. a +0 plate armour (23, 16, D) a book of Blasting (23, 17, D) a +0 heavy mace (unseen) (23, 18, D) an amulet of faith (23, 22, D) a +0 dire flail a +0 dire flail (24, 0, D) a +2 plate armour of poison resistance (24, 1, D) the amulet "Poscha" {Faith rElec rPois} [amulet of faith] Faith: It allows you to gain divine favour quickly. rElec: It insulates you from electricity. rPois: It protects you from poison. (24, 3, D) a +0 orcbow a +1 whip of electrocution a +0 chain mail (24, 16, D) a +2 robe of willpower (unseen) (24, 17, D) the sphere of Battle Battle: It summons a battlesphere in combat, with strength depending on Conjurations skill. Destructive: It enhances your destructive magic, and weakens non-destructive magic. (unseen) (24, 18, D) a +2 heavy orcbow (unseen) (24, 20, D) a +0 dire flail (still there?) a +0 dire flail (still there?) a +0 great sword of flaming (still there?) a fire giant corpse (still there?) (24, 21, D) a +0 dire flail a +0 dire flail a +0 giant spiked club an ettin corpse (24, 22, D) 2 large rocks a stone giant corpse (25, 0, D) a +0 club (25, 1, D) a staff of fire (25, 16, D) a +2 short sword of venom (unseen) (25, 17, D) a staff of death (unseen) (25, 18, D) a +2 pair of boots of stealth (unseen) (25, 20, D) 2 large rocks a stone giant corpse (25, 21, D) a +0 dire flail a +2 dire flail of holy wrath an ettin corpse (26, 0, D) a +0 glaive (26, 16, D) a staff of conjuration (unseen) (26, 17, D) a +5 sling of draining (unseen) (27, 0, D) a +0 flail (27, 16, D) a +1 ring mail of poison resistance (unseen) (27, 17, D) a +3 chain mail of cold resistance (unseen) (28, 16, D) the +11 dagger "Cager" {reap, MP+8} MP+8: It affects your magic capacity (+8). (unseen) (28, 17, D) a +2 chain mail of cold resistance (unseen) (29, 0, D) the +0 pair of boots of Autumn {Int+3} Int+3: It affects your intelligence (+3). (29, 16, D) a +1 battleaxe of venom (unseen) (29, 17, D) a staff of alchemy (unseen) (34, 28, D) the +1 falchion of the Fae God {drain, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). (35, 0, D) a staff of air (unseen) (35, 14, D) a staff of death (35, 15, D) a +2 long sword of freezing (35, 28, D) the staff of Youthful Indiscretion {rC- rN++ Int+6 Earth} [staff of earth] rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int+6: It affects your intelligence (+6). Earth: It increases the power of your Earth spells. (35, 29, D) a book of Frost (36, 0, D) a ring of ice (36, 5, D) a shadow dragon corpse (skeletalised by now) (36, 14, D) a +3 plate armour of fire resistance (36, 15, D) a +1 scale mail of cold resistance (36, 18, D) a +1 great sword of draining a +0 plate armour a +2 demon whip a +0 plate armour a +1 partisan of flaming a +0 plate armour a human skeleton (36, 20, D) a +0 halberd a +0 chain mail (36, 21, D) a +2 glaive of flaming a +0 plate armour (36, 28, D) a ring of resist corrosion (36, 29, D) a staff of air (37, 0, D) a staff of air (37, 14, D) the +12 dagger "Ysastes" {flame, +Blink Str+3 Int-3} +Blink: It lets you blink. Str+3: It affects your strength (+3). Int-3: It affects your intelligence (-3). (37, 15, D) an amulet of guardian spirit (37, 28, D) a +2 glaive of venom (37, 29, D) a ring of magical power (38, 0, D) a +6 ring of intelligence (38, 1, D) a book of Storms (38, 14, D) a +4 scale mail of poison resistance (38, 15, D) a +3 vampiric dagger (38, 28, D) a +4 giant club (38, 29, D) a staff of air (39, 0, D) a book of Storms (39, 14, D) a +2 heavy spear (39, 15, D) a +1 heavy mace (39, 17, D) a +2 great mace a +0 plate armour a human skeleton (39, 28, D) an amulet of regeneration (40, 0, D) a scarab talisman (40, 1, D) a staff of alchemy (40, 14, D) a +1 great sword of electrocution (40, 15, D) a +1 halberd of venom (40, 29, D) the staff of Capital Punishment {rPois rN+ Str+3 Int-5 Summ Earth} [staff of earth] rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Summ: It increases the power of your Summonings spells. Earth: It increases the power of your Earth spells. (41, 1, D) the +12 long sword "Wiboqiaca" {heavy, Int+3} Int+3: It affects your intelligence (+3). (41, 14, D) a ring of ice (41, 15, D) the +5 flail of Defilement {flame, Str+3} Str+3: It affects your strength (+3). (41, 28, D) a sanguine talisman (41, 29, D) a +4 heavy hand axe (42, 1, D) a staff of conjuration (42, 14, D) a +4 vampiric spear (42, 15, D) a +2 shortbow of freezing (42, 28, D) a +4 flail of holy wrath (42, 29, D) the +7 Throatcutter {drain, coup de grace} (43, 15, D) a staff of death (43, 28, D) a staff of conjuration (49, 0, D) the staff "Trog's Righteous Anger" {rElec rN+ Will+ Necro} [staff of death] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. Necro: It increases the power of your Necromancy spells. (unseen) (49, 1, D) a +2 leather armour of fire resistance (49, 7, D) a +1 halberd a +0 plate armour 6 large rocks a +3 long sword of protection a +0 chain mail a +0 kite shield a +1 battleaxe of freezing a +0 plate armour a stone giant corpse (skeletalised by now) a human corpse (skeletalised by now) (49, 9, D) the +8 quarterstaff of Abumm {flame, Dex+5 Stlth+} Dex+5: It affects your dexterity (+5). Stlth+: It makes you more stealthy. a +0 chain mail a +0 war axe a +0 chain mail a human corpse (skeletalised by now) a human corpse (skeletalised by now) (49, 12, D) the +1 long sword "Kophaj" {drain, *Corrode Int+4} *Corrode: It may corrode you when you take damage. Int+4: It affects your intelligence (+4). (49, 16, D) an ugly thing corpse (skeletalised by now) (49, 36, D) the +7 long sword of Inference {flame, Str+3} Str+3: It affects your strength (+3). (49, 37, D) a +3 flail of draining (50, 8, D) a +3 war axe a +0 chain mail a human corpse (skeletalised by now) (50, 12, D) a +0 pair of gloves of infusion (50, 13, D) a +2 robe (50, 16, D) a +3 rapier of venom a +0 robe an ugly thing corpse (skeletalised by now) a very ugly thing corpse (skeletalised by now) a glowing shapeshifter corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (50, 17, D) a very ugly thing corpse (skeletalised by now) (50, 24, D) the +1 spear "Fiagafec" {heavy, rPois Will+ rCorr MP-6} rPois: It protects you from poison. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. MP-6: It affects your magic capacity (-6). (50, 25, D) a ring of willpower (50, 29, D) a +0 dagger a +0 robe (50, 36, D) a +5 ring of evasion (50, 37, D) a ring of magical power (51, 0, D) the staff "Risomifu" {+Blink rN+ Necro Earth} [staff of death] +Blink: It lets you blink. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (unseen) (51, 1, D) a ring of positive energy (51, 7, D) a +0 bardiche a +0 chain mail a human corpse (skeletalised by now) (51, 8, D) a +0 war axe a +0 chain mail a +0 tower shield a ring of positive energy a +0 battleaxe the +2 ring mail of Amorality {Rampage rN+++ Int+3 Stlth-} Rampage: It bestows one free step when moving towards enemies. rN+++: It renders you almost immune to negative energy. Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. 6 large rocks a human corpse (skeletalised by now) a stone giant corpse (skeletalised by now) (51, 9, D) a +0 great mace a +0 plate armour a +0 great sword a +0 chain mail a +0 great mace a +0 plate armour a human corpse (skeletalised by now) (51, 13, D) a +2 hand axe of freezing (51, 25, D) the amulet "Zedyah" {Reflect *Slow rF+++ SH+5} [amulet of reflection] Reflect: It reflects blocked missile attacks. *Slow: It may slow you when you take damage. rF+++: It renders you almost immune to fire. SH+5: It affects your SH (+5). (51, 29, D) a +0 morningstar a +2 scale mail of poison resistance (51, 30, D) a +0 dire flail a +0 chain mail (51, 37, D) a +2 shortbow of freezing (52, 0, D) a +0 chain mail (52, 1, D) a ring of fire (52, 12, D) the ring of Araomomec {+Blink rElec rF- rN+ Int+6} [ring of positive energy] +Blink: It lets you blink. rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+6: It affects your intelligence (+6). (52, 13, D) a +4 vampiric great sword (52, 24, D) a +0 robe (52, 25, D) a +2 heavy quarterstaff (52, 28, D) a +0 flail (52, 29, D) a ghoul corpse (skeletalised by now) (52, 30, D) a +0 dagger a +0 robe (52, 37, D) a +3 ring mail of poison resistance (53, 0, D) a +1 long sword of freezing (53, 12, D) a staff of alchemy (53, 13, D) a +2 arbalest of electrocution (53, 24, D) the +6 hand axe "Puvvuf" {vamp, Fly Str+2} Fly: It grants you flight. Str+2: It affects your strength (+2). (53, 25, D) a staff of death (53, 36, D) a staff of fire (53, 37, D) a +6 heavy spear (54, 0, D) a +3 great sword (54, 1, D) a ring of flight (54, 12, D) a ring of fire (54, 24, D) a +3 falchion of holy wrath (54, 25, D) a staff of death (55, 1, D) a staff of alchemy (55, 12, D) a staff of alchemy (55, 24, D) a staff of conjuration (59, 37, D) a +2 dagger of venom (59, 40, D) a +1 vampiric trident a +0 plate armour an orc corpse (skeletalised by now) (60, 19, D) a +0 long sword a +0 leather armour (60, 36, D) a staff of conjuration (60, 37, D) a +3 chain mail of fire resistance (60, 39, D) a +0 war axe a +4 chain mail of fire resistance the +3 buckler "Puthraare" {Rampage rC+ rCorr} Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. a +0 great sword a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (60, 41, D) a +0 hand axe a +0 robe an orc corpse (skeletalised by now) (61, 0, D) the +2 leather armour of Kiutout {Rampage rF+ Int+4 Dex-2} Rampage: It bestows one free step when moving towards enemies. rF+: It protects you from fire. Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). (61, 3, D) a +0 dagger a +0 robe (61, 8, D) the staff of Huivebynia {rElec rC+++ Str+5 Dex-4 Ice} [staff of cold] rElec: It insulates you from electricity. rC+++: It renders you almost immune to cold. Str+5: It affects your strength (+5). Dex-4: It affects your dexterity (-4). Ice: It increases the power of your Ice spells. (61, 16, D) a +4 scale mail of willpower (61, 21, D) a +0 rapier a +0 leather armour (61, 26, D) the spider talisman of Waivvore {rF+ rC+ rN++ Slay-2} [spider talisman] rF+: It protects you from fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). (unseen) (61, 30, D) a +0 arbalest (61, 36, D) the +3 hand axe "Faeppets" {speed, Dex+2} Dex+2: It affects your dexterity (+2). (61, 37, D) the ring "Nanneh" {rF+ rCorr AC+4 Dex-3} [ring of protection] rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. AC+4: It affects your AC (+4). Dex-3: It affects your dexterity (-3). (61, 39, D) a +0 war axe a +0 chain mail (61, 40, D) a +0 giant spiked club an ogre corpse (skeletalised by now) a warg corpse (skeletalised by now) (61, 41, D) a +0 dagger a +0 robe a +0 giant club an orc corpse (skeletalised by now) (62, 0, D) a staff of cold (62, 8, D) a +5 shortbow of freezing (62, 9, D) a +2 antimagic sling (62, 20, D) a +2 trident of holy wrath (62, 26, D) a +3 falchion of protection (62, 27, D) the staff "Kiacol" {Dex+4 Air Earth} [staff of earth] Dex+4: It affects your dexterity (+4). Air: It increases the power of your Air spells. Earth: It increases the power of your Earth spells. (62, 29, D) a +0 orcbow (62, 30, D) a +0 orcbow (62, 37, D) a +1 sling of draining (62, 39, D) a +1 vampiric battleaxe 3 boomerangs a +0 plate armour (63, 0, D) the +6 lajatang "Enkarej" {freeze, Str+6 Int-2} Str+6: It affects your strength (+6). Int-2: It affects your intelligence (-2). (63, 2, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (63, 8, D) the staff "Cumoih Erghu" {rElec rPois rC+ Ice Alch} [staff of cold] rElec: It insulates you from electricity. rPois: It protects you from poison. rC+: It protects you from cold. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (63, 16, D) a staff of air (63, 19, D) a +0 dagger a +0 shortbow a +0 leather armour (63, 21, D) a +0 dagger a +0 leather armour an elf corpse (skeletalised by now) (63, 26, D) the amulet "Epryp" {Faith Int+3} [amulet of faith] Faith: It allows you to gain divine favour quickly. Int+3: It affects your intelligence (+3). (63, 27, D) a staff of fire (63, 28, D) 6 large rocks a cyclops corpse (skeletalised by now) (63, 29, D) a +0 arbalest (63, 30, D) a +1 heavy orcbow (63, 36, D) a ring of willpower (64, 16, D) the amulet of Lierghah {Fly rPois Regen+ Str+5} [amulet of regeneration] Fly: It grants you flight. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). (64, 17, D) a +1 dagger of flaming (64, 26, D) the +5 ring mail "Ubrit Juif" {Rampage ^Drain +Blink rC+} Rampage: It bestows one free step when moving towards enemies. ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rC+: It protects you from cold. (64, 29, D) 3 large rocks (64, 30, D) a +0 orcbow (65, 26, D) a staff of earth (unseen) (67, 0, D) a +1 partisan of venom (unseen) (67, 2, D) a river rat corpse (skeletalised by now) (67, 3, D) a bullfrog corpse (skeletalised by now) (68, 0, D) +1 ice dragon scales (68, 3, D) a jackal corpse (skeletalised by now) (69, 0, D) a staff of alchemy (unseen) (69, 40, D) a ball python corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (69, 41, D) a ball python corpse (skeletalised by now) (70, 8, D) a spider talisman (70, 9, D) a +3 leather armour of cold resistance (70, 39, D) a +0 war axe (70, 40, D) a black mamba corpse (skeletalised by now) (71, 8, D) the ring of Ykut {rPois Will+} [ring of poison resistance] rPois: It protects you from poison. Will+: It increases your willpower. (71, 17, D) a ring of poison resistance (71, 18, D) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (71, 19, D) a +0 dagger a +0 robe (71, 27, D) a staff of conjuration (71, 36, D) a +2 flail of holy wrath (71, 39, D) a +0 trident (71, 40, D) an adder corpse (skeletalised by now) (72, 8, D) the +1 giant club "Vasama Nue" {spect, rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). (72, 9, D) a +4 ring of slaying (72, 17, D) a +2 scale mail of fire resistance (72, 19, D) a +0 halberd a +0 chain mail (72, 27, D) the +5 glaive of the Guard {elec, spectral} (72, 36, D) a staff of earth (72, 37, D) a staff of death (72, 39, D) a +0 mace a +0 robe a naga corpse (skeletalised by now) (73, 17, D) the +5 ring mail of Pavoas {Dex+6} Dex+6: It affects your dexterity (+6). (73, 19, D) a +0 dire flail a +0 plate armour a +0 dagger a +0 robe a +0 short sword (73, 26, D) a +3 leather armour of fire resistance (73, 27, D) a +2 glaive of protection (73, 36, D) the +3 falchion of Exquisite Death {freeze, Fly} Fly: It grants you flight. (73, 37, D) a +0 quarterstaff of speed (75, 1, D) a +3 leather armour of fire resistance