demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant club a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (9, 0, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 flail (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman an inkwell talisman a quill talisman (11, 0, D) the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (49, 0, D) a +2 quarterstaff of draining (unseen) (49, 1, D) a +1 robe of resistance (unseen) (49, 4, D) a +0 mace (49, 8, D) a +0 mace (49, 29, D) a +0 giant club an ogre corpse (skeletalised by now) (49, 36, D) a +1 halberd of pain (49, 37, D) the +10 arbalest "Faycroeb" {speed, Fly rF+} Fly: It grants you flight. rF+: It protects you from fire. (50, 0, D) a ring of see invisible (50, 1, D) a +2 halberd of freezing (unseen) (50, 5, D) quicksilver dragon scales a quicksilver dragon corpse (50, 13, D) a staff of earth (50, 24, D) a book of the Earth (50, 25, D) a +4 flail of protection (50, 27, D) a +1 mace of protection a +0 chain mail the +9 trident of Osicackuw {flame, *Rage rPois rC+++ Dex-5} *Rage: It berserks you when you make melee attacks (+20% chance). rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Dex-5: It affects your dexterity (-5). a +0 arbalest an orc corpse (skeletalised by now) (50, 28, D) the +6 whip of Joyful Slaughter {pain, rElec rCorr MP-9 Dex-4} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. MP-9: It affects your magic capacity (-9). Dex-4: It affects your dexterity (-4). a +0 arbalest (50, 36, D) a staff of alchemy (50, 37, D) a +3 chain mail of poison resistance (50, 41, D) a +3 great mace a +0 chain mail a +0 dire flail a +0 chain mail (50, 42, D) a +3 long sword a +0 plate armour a +0 great sword a +0 chain mail (51, 0, D) 4 potions of heal wounds (51, 1, D) a ring of protection from cold (51, 12, D) the staff of Dithmenos's Envy {rF+ rC+ Dex+3 Ice} [staff of cold] rF+: It protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). Ice: It increases the power of your Ice spells. (51, 13, D) a +5 dagger of venom (51, 24, D) a staff of conjuration (51, 25, D) a book of Movement (51, 28, D) a +2 battleaxe of electrocution a +0 chain mail 5 large rocks (51, 29, D) a +0 orcbow a +0 long sword a +0 chain mail a +0 club a +0 ring mail (51, 36, D) a +0 battleaxe (51, 39, D) a +2 heavy great mace a +0 chain mail a human corpse (skeletalised by now) (51, 40, D) a +1 great sword of holy wrath a +0 chain mail 3 large rocks (52, 0, D) a +6 ring of strength (52, 1, D) a book of Dreams (52, 12, D) a +0 hand axe (52, 13, D) a +1 heavy quarterstaff (52, 17, D) a +0 battleaxe (52, 24, D) a ring of magical power a ring of fire an amulet of magic regeneration a ring of ice (52, 36, D) a book of Iron (52, 39, D) a +3 partisan of pain a +0 chain mail (52, 40, D) a +0 battleaxe a +0 chain mail (53, 0, D) 4 potions of haste (53, 1, D) the staff of Accidental Termination {rN+ Dex+3 Necro Fire} [staff of death] rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). Necro: It increases the power of your Necromancy spells. Fire: It increases the power of your Fire spells. (unseen) (53, 12, D) a +0 scimitar (53, 15, D) a +0 flail (53, 16, D) a +0 short sword a +0 mace (53, 17, D) a +0 halberd (53, 25, D) a +3 trident of freezing (53, 37, D) a +1 robe (54, 0, D) a +2 ring mail of fire resistance (unseen) (54, 1, D) a +2 triple sword of holy wrath (unseen) (54, 13, D) a +0 long sword of protection (54, 16, D) a +0 mace a +0 scimitar a +0 trident a purple draconian skeleton (54, 17, D) a +0 hand axe a +0 hand axe a +2 great sword of distortion (54, 25, D) a +0 great sword of holy wrath (54, 36, D) a +0 great sword (55, 0, D) a +3 scale mail of cold resistance (unseen) (55, 1, D) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. *Rage: It berserks you when you make melee attacks (+50% chance). Will++: It greatly increases your willpower. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). (unseen) (55, 12, D) the +0 helmet of Focus {Rampage rElec rC- SInv} Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. rC-: It makes you vulnerable to cold. SInv: It lets you see invisible. (55, 13, D) a +4 scale mail of cold resistance (55, 17, D) a +0 battleaxe a +1 spear of flaming (55, 24, D) a +0 leather armour of poison resistance (58, 41, D) a +2 great sword of flaming (59, 36, D) the +3 leather armour "Henaiqopp" {Fly rPois rF- MP+7} Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. MP+7: It affects your magic capacity (+7). (59, 37, D) the +6 broad axe "Ycaot" {spect, rC+ rCorr Stlth+} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (59, 39, D) a +1 great sword of flaming (59, 40, D) a +2 scimitar of flaming (59, 41, D) a +0 great sword of flaming (60, 36, D) a +6 war axe of freezing (60, 37, D) a +2 mace of protection (61, 0, D) a +2 great sword of holy wrath (unseen) (61, 36, D) a staff of cold (62, 0, D) a staff of cold (62, 1, D) a staff of alchemy (62, 4, D) a hell hound corpse (skeletalised by now) (62, 16, D) the +3 arbalest "Lihemaot" {drain, ^Fragile Int+5} ^Fragile: It will be destroyed if unequipped. Int+5: It affects your intelligence (+5). (unseen) (62, 37, D) a +2 chain mail of cold resistance (63, 0, D) a +0 hand axe of venom (unseen) (63, 8, D) a +4 chain mail of fire resistance (63, 10, D) a +0 trident a +0 robe (63, 17, D) a +1 heavy flail (unseen) (63, 27, D) a +2 rapier of draining (63, 37, D) a +4 orcbow of freezing (64, 16, D) a sanguine talisman (64, 17, D) a +2 vampiric demon whip (unseen) (64, 26, D) the +1 robe "Dawudett" {rPois rC+++ Str-3 Int-4} rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Str-3: It affects your strength (-3). Int-4: It affects your intelligence (-4). (64, 27, D) a +0 heavy trident (67, 0, D) a staff of death (68, 0, D) the +0 scimitar of Qimmari {flame, rCorr Stlth+} rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (69, 36, D) a +1 great mace of venom (70, 8, D) a +0 lajatang of venom (unseen) (70, 36, D) a +1 spear of distortion (70, 37, D) a +0 helmet of see invisible (70, 39, D) a +0 trident of protection a +0 chain mail (71, 16, D) a +4 shortbow of flaming (71, 17, D) a +2 vampiric falchion (71, 26, D) a staff of fire (unseen) (71, 30, D) a shapeshifter corpse (skeletalised by now) (71, 36, D) a +4 spear of flaming (71, 37, D) a +2 partisan of venom (unseen) (71, 39, D) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (71, 40, D) a +1 dagger of venom a +0 robe a +0 short sword a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (72, 9, D) a staff of fire (72, 16, D) a staff of earth (72, 19, D) a shapeshifter corpse (skeletalised by now) (72, 26, D) a staff of conjuration (unseen) (72, 32, D) a shapeshifter corpse (skeletalised by now) (72, 36, D) a +2 chain mail of cold resistance (72, 37, D) a +4 partisan of venom (unseen) (72, 39, D) a +0 mace (72, 40, D) a +0 dagger a +0 robe (73, 1, D) a +2 robe (73, 2, D) a +0 dagger a +0 robe (73, 16, D) 4 potions of haste (73, 17, D) the staff of Cataclysm {rF+ Int+3 SInv Earth} [staff of earth] rF+: It protects you from fire. Int+3: It affects your intelligence (+3). SInv: It lets you see invisible. Earth: It increases the power of your Earth spells. (73, 26, D) a +1 ring mail of willpower (73, 27, D) a +2 chain mail of cold resistance (73, 37, D) a +0 crystal plate armour (74, 2, D) a +0 whip a +0 ring mail an orc corpse (skeletalised by now) (74, 19, D) a shapeshifter corpse (skeletalised by now) (74, 36, D) a +6 ring of strength a ring of wizardry a ring of fire a +6 ring of dexterity a ring of positive energy (75, 1, D) a +2 bardiche of protection