demenasai the Dungeon (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword a +5 demon blade (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 0, D) a +6 ring of intelligence a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman the serpent talisman of the Jolly Priests {rN+ Int+2 Slay+3} [serpent talisman] rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). a blade talisman a lupine talisman an inkwell talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (34, 28, D) a +2 dire flail of holy wrath (unseen) (35, 0, D) a ring of willpower (35, 4, D) a +0 broad axe a +0 chain mail a +2 tower shield a +0 battleaxe a +0 chain mail a human skeleton (35, 5, D) a +0 war axe a +0 plate armour a +0 tower shield a human skeleton (35, 14, D) a +1 trident of venom (35, 28, D) the amulet of Xoti {Alch+ +Inv} [amulet of alchemy] Alch+: It enhances your alchemy spells and restores some MP when you drink potions. +Inv: It lets you turn invisible. (unseen) (35, 29, D) the +3 whip of Foul Odours {freeze, rC+ Int+2 Dex+2} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). (unseen) (36, 0, D) the +5 arbalest "Biaciow" {flame, Dex+4} Dex+4: It affects your dexterity (+4). (36, 4, D) a +0 arbalest a +1 dire flail a +0 chain mail a +0 battleaxe a +0 plate armour a human skeleton a human skeleton (36, 6, D) a +0 great sword a +0 plate armour (36, 14, D) a +1 troll leather armour (36, 15, D) a +2 ring mail of fire resistance (36, 28, D) a parchment of Lehudib's Crystal Spear (36, 29, D) a staff of cold (unseen) (37, 0, D) a +1 chain mail of poison resistance (37, 1, D) a staff of alchemy (37, 4, D) 3 large rocks a +2 heavy war axe a +0 plate armour a human skeleton (37, 5, D) a +3 bardiche of protection a +0 chain mail a +0 arbalest a +0 great mace a +0 plate armour a human skeleton a human skeleton (37, 6, D) a +1 partisan a +0 chain mail a +0 long sword a +0 plate armour a +0 kite shield a human skeleton (37, 14, D) the +1 plate armour "Munud" {Dex+3} Dex+3: It affects your dexterity (+3). (37, 15, D) a staff of cold (37, 28, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. (unseen) (37, 29, D) a parchment of Forge Monarch Bomb (38, 1, D) the +4 ring mail of Dice, Bag, and Bottle {^Contam rElec rN+ Str+2} ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+2: It affects your strength (+2). (38, 14, D) a +0 leather armour of fire resistance (38, 15, D) a staff of alchemy (38, 19, D) a raven corpse a blink frog corpse (38, 20, D) a water moccasin corpse (38, 28, D) a parchment of Disjunction (38, 29, D) the earth staff "Perauru" {rF+ rC- Conj Earth} [staff of earth] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Conj: It increases the power of your Conjurations spells. Earth: It increases the power of your Earth spells. (unseen) (39, 0, D) a ring of willpower (39, 1, D) a +0 cloak of air (39, 14, D) the +10 hand axe of Tablimez {holy, rPois rF- rN+++ Int-2} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Int-2: It affects your intelligence (-2). (39, 15, D) a +1 falchion of protection (39, 18, D) a yak corpse (39, 19, D) a yak corpse (39, 28, D) a phantom mirror (39, 29, D) a staff of alchemy (unseen) (40, 0, D) a +1 chain mail of poison resistance (40, 1, D) the +7 rapier "Niackudit" {speed, rPois} rPois: It protects you from poison. (40, 15, D) a +2 short sword of speed (40, 19, D) a skyshark corpse (40, 20, D) a bullfrog corpse (40, 28, D) a staff of earth (unseen) (40, 29, D) the +0 plate armour of the Sharp Ladybird {Rampage *Corrode rF++ rN+} Rampage: It bestows one free step when moving towards enemies. *Corrode: It may corrode you when you take damage. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. (unseen) (41, 1, D) a staff of earth (41, 28, D) a parchment of Fire Storm (41, 29, D) a Gell's gravitambourine (2/2) (42, 0, D) a +4 chain mail of ponderousness (42, 14, D) a staff of alchemy (unseen) (42, 15, D) the +5 hand axe of Bodily Harmony {pain, rF+ Str+3 Int+4 Dex-2} rF+: It protects you from fire. Str+3: It affects your strength (+3). Int+4: It affects your intelligence (+4). Dex-2: It affects your dexterity (-2). (42, 28, D) a +3 great mace of holy wrath (unseen) (42, 29, D) an amulet of reflection (43, 14, D) a +2 glaive of protection (unseen) (43, 15, D) the +5 plate armour of Freedom {Str+5 Dex+4} Str+5: It affects your strength (+5). Dex+4: It affects your dexterity (+4). (43, 28, D) a +1 robe of willpower (unseen) (43, 29, D) a scroll of brand weapon (44, 28, D) the +6 lightning scales {swift, rElec} Swift: It allows the wearer to cover ground more swiftly. rElec: It insulates you from electricity. (49, 1, D) an amulet of regeneration (49, 12, D) a +2 falchion of electrocution (unseen) (49, 24, D) a staff of fire (49, 27, D) a +1 heavy glaive a +0 chain mail a human skeleton (49, 28, D) a +0 battleaxe a +1 plate armour of poison resistance a +0 long sword a +0 plate armour a human skeleton a human skeleton (49, 37, D) a +4 shortbow of draining (49, 39, D) a +0 trident (50, 0, D) a +0 leather armour (50, 1, D) the +4 partisan "Ant's Curse" {drain, Will++} Will++: It greatly increases your willpower. (50, 13, D) the spider talisman of the Eternal Fruit {rC+ Str+3} [spider talisman] rC+: It protects you from cold. Str+3: It affects your strength (+3). (50, 24, D) a +2 ring mail of fire resistance (50, 27, D) a +0 arbalest a yaktaur skeleton (50, 28, D) a +0 dire flail a +0 chain mail a +2 heavy great sword a +0 plate armour a +0 war axe a +0 plate armour a human skeleton a human skeleton (50, 36, D) a +1 ring mail of poison resistance (50, 39, D) a +0 short sword (51, 0, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (51, 1, D) a +0 hand axe of venom (51, 5, D) a +0 dagger a +0 shortbow a +0 leather armour a +0 shortbow a +0 leather armour (51, 6, D) a +0 longbow a +0 scale mail (51, 13, D) the alchemy staff "Spiderbane" {rPois Int+5 Alch} [staff of alchemy] rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Alch: It increases the power of your Alchemy spells. (51, 27, D) a +0 war axe a +0 chain mail a +0 kite shield a +0 arbalest a staff of fire a yaktaur skeleton (51, 28, D) a +0 great mace a +0 chain mail (51, 29, D) a +1 great sword a +0 chain mail a +1 great sword a +0 chain mail (51, 37, D) a +6 ring of dexterity (51, 39, D) a +0 short sword a +0 robe a +0 war axe a +4 dagger a +0 robe a +2 short sword a +0 robe (52, 0, D) a +0 short sword (52, 5, D) a staff of necromancy a +0 robe a +1 scimitar of flaming a +3 vampiric short sword (52, 7, D) a +0 long sword a +0 leather armour (52, 12, D) a maw talisman (52, 13, D) a staff of cold (52, 24, D) a +0 spectral quarterstaff (52, 25, D) a staff of necromancy (52, 37, D) the +5 short sword of Irritation {holy, rC- Str+4 Stlth+} rC-: It makes you vulnerable to cold. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (52, 39, D) a +0 glaive a +0 chain mail (52, 40, D) a +0 battleaxe (53, 0, D) a +0 short sword (53, 1, D) a +2 plate armour of poison resistance (unseen) (53, 5, D) a +0 long sword a +0 robe a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (53, 6, D) a +0 short sword a +0 shortbow a +0 leather armour a +0 rapier a +0 leather armour a +0 short sword a +2 leather armour of fire resistance an elf corpse (skeletalised by now) an elf corpse (skeletalised by now) (53, 25, D) an orb of stardust (53, 37, D) a +0 flail of protection (54, 0, D) a staff of necromancy (54, 1, D) a +1 falchion of protection a +0 robe (54, 12, D) a +1 scale mail of archery (54, 13, D) a staff of cold (54, 24, D) a staff of cold (54, 25, D) the +3 short sword of Kimmock {antimagic, +Blink Str+3 Int+3 Dex+3} +Blink: It lets you blink. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (unseen) (54, 36, D) a +3 chain mail of cold resistance (55, 0, D) a +0 dagger (55, 1, D) the +4 long sword of Qinihing {freeze, rC+ Int+3} rC+: It protects you from cold. Int+3: It affects your intelligence (+3). (55, 12, D) a ring of see invisible (55, 13, D) a +3 mace of venom (55, 24, D) a +2 trident of flaming (59, 36, D) a staff of earth (60, 36, D) a +2 leather armour of cold resistance (61, 0, D) a +2 robe of cold resistance (61, 1, D) a +0 dire flail (61, 2, D) a +0 long sword a +0 robe (61, 8, D) a +2 long sword of flaming (61, 16, D) a +0 dagger (61, 26, D) a staff of alchemy (61, 29, D) a basilisk corpse (skeletalised by now) (61, 40, D) a +1 great sword of flaming (62, 8, D) a +1 sling of flaming (62, 9, D) the +8 great sword of Liybb {protect, rC+ rCorr Str+4 Int+3} rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). (62, 10, D) an adder corpse (skeletalised by now) (62, 17, D) a +0 dagger of venom a +3 mace of draining an orc corpse (skeletalised by now) (62, 18, D) a +0 dagger a +0 robe (62, 19, D) a staff of necromancy a +0 robe (62, 27, D) the +2 plate armour of Vehumet's Pride {Will+} Will+: It increases your willpower. (62, 29, D) a komodo dragon corpse (skeletalised by now) (62, 36, D) the air staff of Gosewot {^Contam rElec Str+5 Conj Air} [staff of air] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Conj: It increases the power of your Conjurations spells. Air: It increases the power of your Air spells. (62, 38, D) a +0 war axe a +0 plate armour a human corpse (skeletalised by now) (62, 39, D) a +1 great sword of flaming a +0 plate armour a human corpse (skeletalised by now) (62, 40, D) a +5 long sword a +0 chain mail (62, 41, D) a hell hog corpse (skeletalised by now) (62, 42, D) a hell hog corpse (skeletalised by now) (63, 0, D) a staff of conjuration (63, 10, D) a ball python corpse (skeletalised by now) (63, 17, D) a +0 mace (63, 18, D) a +0 plate armour a +0 battleaxe a +0 plate armour an orc corpse (skeletalised by now) (63, 26, D) a +1 scale mail of cold resistance (63, 36, D) a staff of conjuration (unseen) (63, 37, D) the +10 hand axe "Taustij" {heavy, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (64, 16, D) a +0 plate armour (64, 17, D) a +0 glaive a +4 chain mail of fire resistance a +0 club an orc corpse (skeletalised by now) (64, 18, D) a +0 dagger a +0 robe (64, 26, D) a staff of cold (64, 27, D) a +1 ring mail of positive energy (64, 28, D) a jackal corpse (skeletalised by now) (64, 29, D) a cane toad corpse (skeletalised by now) (64, 40, D) a +2 heavy scimitar a +0 plate armour (65, 26, D) a staff of cold (66, 3, D) 6 large rocks (67, 0, D) a +1 eveningstar of draining (67, 3, D) a +0 troll leather armour a troll corpse (skeletalised by now) (68, 3, D) a troll corpse (skeletalised by now) (68, 36, D) a +4 ring of protection a +6 ring of intelligence a ring of willpower (69, 39, D) a +0 shortbow a +0 trident a +2 robe of willpower a merfolk corpse (skeletalised by now) (70, 8, D) the +5 shortbow of Imbalance {antimagic, *Corrode rC- Will+++ Str+4} *Corrode: It may corrode you when you take damage. rC-: It makes you vulnerable to cold. Will+++: It greatly increases your willpower. Str+4: It affects your strength (+4). (70, 9, D) a +0 short sword of electrocution (70, 39, D) a +0 orcbow (70, 40, D) a wind drake corpse (skeletalised by now) (71, 16, D) a +0 short sword of freezing (71, 19, D) a +1 glaive of flaming (71, 20, D) a +0 dire flail (71, 26, D) a +4 chain mail of fire resistance (71, 27, D) the +5 falchion "Yrent" {venom, Str+5} Str+5: It affects your strength (+5). (71, 29, D) a +0 partisan a white draconian skeleton (71, 30, D) a +0 falchion a draconian skeleton (71, 39, D) a +0 trident 2 boomerangs a wind drake corpse (skeletalised by now) a merfolk corpse (skeletalised by now) (72, 8, D) a staff of alchemy (72, 17, D) a +0 war axe of distortion (72, 18, D) a +0 mace (72, 20, D) a +0 hand axe (72, 27, D) a +2 sling of freezing (72, 28, D) a +0 trident a draconian skeleton (72, 29, D) a +0 war axe (72, 39, D) a +0 trident 3 boomerangs (73, 3, D) a bullfrog corpse (skeletalised by now) (73, 16, D) a +2 scale mail of willpower (73, 19, D) a +0 flail (73, 27, D) a +4 long sword of protection (73, 29, D) a +0 dire flail a +0 dire flail a red draconian skeleton (73, 37, D) a +1 glaive of flaming (73, 39, D) a +3 shortbow (74, 3, D) a bullfrog corpse (skeletalised by now)