demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (9, 0, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a +0 buckler a +0 scale mail a +0 war axe (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman the inkwell talisman of Bitterness {rC+ Dex+4} [inkwell talisman] rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (35, 0, D) a +2 orcbow of freezing (35, 14, D) a +3 scale mail of command (unseen) (35, 15, D) a staff of alchemy (unseen) (36, 0, D) the cold staff of Bankruptcy {*Corrode rF+ rC+ rN+ Ice Air} [staff of cold] *Corrode: It may corrode you when you take damage. rF+: It protects you from fire. rC+: It protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. (36, 1, D) the maw talisman of Calculation {Rampage Dex+5} [maw talisman] Rampage: It bestows one free step when moving towards enemies. Dex+5: It affects your dexterity (+5). (36, 5, D) a +0 dire flail a +0 robe a +0 hand axe a +0 robe (36, 6, D) a +0 robe (36, 14, D) a +6 ring of intelligence (36, 15, D) the +11 mace "Haliomna" {heavy, Bane rElec Stlth+} Bane: It inflicts you with a random bane when you equip it. rElec: It insulates you from electricity. Stlth+: It makes you more stealthy. (unseen) (37, 0, D) a staff of necromancy (37, 5, D) a +0 dagger a +0 robe a +0 battleaxe a +5 scimitar a +0 robe (37, 14, D) a staff of conjuration (unseen) (37, 15, D) a parchment of Dimensional Bullseye (38, 0, D) a +2 shortbow of freezing (38, 14, D) a +3 trident of protection (unseen) (38, 15, D) a +4 mace of draining (unseen) (38, 19, D) a +0 quarterstaff a +0 robe a +0 hand axe a +0 animal skin a spriggan corpse (39, 0, D) a +6 whip of freezing (39, 5, D) a +0 dagger a +0 robe (39, 14, D) a box of beasts (39, 15, D) a staff of conjuration (unseen) (39, 19, D) a +0 antimagic hand axe (still there?) a +0 animal skin (still there?) a cane toad corpse (still there?) a spriggan corpse (still there?) a hydra corpse (still there?) (40, 1, D) a +6 sling of draining (40, 14, D) a +8 shortbow (unseen) (40, 15, D) the +7 Spriggan's Knife {stab, EV+4 Stlth+} Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. (unseen) (40, 19, D) a water moccasin corpse (40, 20, D) a +0 robe (still there?) the ring "Zaide" {rF++ rC+ rN+++ Str+2 Int-4} (still there?) [ring of protection from cold] rF++: It greatly protects you from fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). a hydra corpse (still there?) (41, 0, D) a staff of alchemy (41, 15, D) 4 scrolls of enchant armour (41, 20, D) a water moccasin corpse (42, 0, D) the cold staff of Fariffecs {rC+ SInv Ice} [staff of cold] rC+: It protects you from cold. SInv: It lets you see invisible. Ice: It increases the power of your Ice spells. (unseen) (42, 14, D) the +5 arbalest "Xytzoj" {flame, rF- Int+2 Dex+4} rF-: It makes you vulnerable to fire. Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). (unseen) (42, 15, D) a staff of conjuration (unseen) (43, 14, D) a +2 plate armour of fire resistance (unseen) (43, 15, D) a +2 rapier of speed (unseen) (44, 1, D) a +1 pair of gloves of infusion (47, 17, D) a +0 short sword a +0 robe (49, 1, D) the +11 partisan of Insufficient Pleasure {venom, Dex+2} Dex+2: It affects your dexterity (+2). (49, 17, D) a +0 dagger a +0 shortbow a +0 leather armour an elf skeleton (49, 24, D) a staff of air (49, 28, D) a +0 bardiche a +0 chain mail (49, 29, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (49, 36, D) a +0 barding of earth (49, 37, D) the +2 partisan of Huomubev {freeze, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). (50, 0, D) a +2 antimagic dagger (50, 1, D) a +1 morningstar of pain (50, 25, D) a +3 mace of holy wrath (50, 28, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (50, 29, D) a +1 battleaxe of electrocution a +0 plate armour a +0 great mace a +0 plate armour 2 large rocks a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (50, 36, D) a staff of cold (unseen) (50, 37, D) a +3 ring mail of positive energy (51, 1, D) the +7 rapier of Eternal Vigilance {vamp, *Noise rElec Int+2 Dex+3} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). (51, 4, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (51, 5, D) a +0 long sword a +0 chain mail a +0 kite shield a +3 war axe a +0 plate armour a +0 long sword a +0 plate armour a +0 kite shield a human corpse (skeletalised by now) (51, 12, D) the +0 chain mail "Kukuley Biti" {rPois Regen+ Int-4} rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int-4: It affects your intelligence (-4). (51, 24, D) a +2 spear of pain (51, 25, D) a staff of fire (51, 29, D) a +0 arbalest a +2 robe a +0 great sword a +0 plate armour (51, 30, D) a +0 arbalest a +0 great sword a +0 plate armour a human corpse (skeletalised by now) (51, 37, D) the +11 falchion "Dragon's Tongue" {venom, *Noise rN+ Will+ Dex+2} *Noise: It may make a loud noise when swung. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex+2: It affects your dexterity (+2). (52, 0, D) the air staff "Impslayer" {rElec rCorr Int-2 Ice Air Alch} [staff of air] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-2: It affects your intelligence (-2). Ice: It increases the power of your Ice spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (52, 4, D) a +0 great sword a +0 plate armour (52, 5, D) a +0 great sword a +0 chain mail a +0 war axe a +0 chain mail a human corpse (skeletalised by now) (52, 6, D) a +2 long sword of flaming a +0 chain mail a +0 battleaxe a +0 plate armour (52, 12, D) a +0 helmet of sniping (52, 13, D) a +2 great sword of pain (52, 16, D) a +0 long sword a +0 scale mail an elf skeleton (52, 17, D) a +0 longbow a +0 leather armour a +0 long sword a +0 leather armour an elf skeleton (52, 18, D) a +0 rapier a +0 rapier a +0 leather armour (52, 25, D) a staff of cold (52, 28, D) a +0 long sword a +2 sling of flaming a +0 plate armour (52, 37, D) an amulet of the acrobat a +6 ring of intelligence (53, 4, D) a +0 battleaxe a +0 plate armour a human corpse (skeletalised by now) (53, 5, D) a +0 long sword a +0 chain mail a +0 tower shield (53, 6, D) a +0 dire flail a +0 plate armour a human corpse (skeletalised by now) (53, 12, D) +5 shadow dragon scales (53, 13, D) the +8 sling of Autumn {speed, rCorr Str+6 Stlth-} rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). Stlth-: It makes you less stealthy. (53, 17, D) a +0 scimitar a +0 ring mail a +0 rapier a +0 rapier a +0 leather armour a +2 long sword of draining (53, 24, D) a +1 great sword of holy wrath (53, 37, D) a +2 spectral giant spiked club (54, 0, D) the +0 ring mail of the Jackalope {rPois rF- Will+ Str+2 SInv} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Str+2: It affects your strength (+2). SInv: It lets you see invisible. (54, 1, D) a +8 chain mail of ponderousness (54, 5, D) a +0 arbalest a yaktaur corpse (skeletalised by now) (54, 12, D) a staff of cold (54, 17, D) a +0 short sword a +0 shortbow a +0 leather armour a +6 flail of holy wrath (54, 36, D) a +4 broad axe of electrocution (55, 1, D) an amulet of the acrobat (60, 36, D) a staff of earth (60, 37, D) a +0 flail (60, 41, D) a +6 glaive of flaming a +0 chain mail (61, 0, D) a +0 mace of protection (61, 16, D) a +2 robe of positive energy (unseen) (61, 26, D) a +3 scale mail of cold resistance (61, 41, D) a warg skeleton (61, 42, D) a +0 long sword a +0 chain mail (62, 0, D) a +2 hand axe of flaming (62, 1, D) a river rat corpse (skeletalised by now) (62, 3, D) a yak corpse (skeletalised by now) a bullfrog corpse (skeletalised by now) (62, 8, D) a +1 short sword of speed (62, 16, D) the +4 longbow "Seki" {flame, rF+ Int+2 Dex-4 SInv} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (62, 20, D) a wolf corpse (skeletalised by now) a wolf corpse (skeletalised by now) (62, 27, D) the +8 glaive of Omofrot {holy, Str+3 Stlth+} Str+3: It affects your strength (+3). Stlth+: It makes you more stealthy. (62, 28, D) a +6 ring of strength (62, 36, D) a +0 robe (62, 41, D) a +1 great mace a +0 chain mail (62, 42, D) a +0 short sword a +0 plate armour an orc skeleton a warg skeleton (63, 10, D) a yak corpse (skeletalised by now) (63, 11, D) a wolf corpse (skeletalised by now) (63, 27, D) a +2 great sword of protection (63, 29, D) a +0 rapier a +0 robe a +0 spear (63, 30, D) a +0 spear 4 curare-tipped darts a +0 buckler (63, 31, D) a wolf corpse (skeletalised by now) (63, 36, D) a +2 great sword of electrocution (63, 37, D) a +1 buckler of fire resistance (63, 41, D) a +0 dagger a +0 robe of willpower (63, 42, D) a +0 hand axe a +0 chain mail (64, 17, D) the +1 ring mail of Restlessness {Str+6 Dex+2 Stlth-} Str+6: It affects your strength (+6). Dex+2: It affects your dexterity (+2). Stlth-: It makes you less stealthy. (64, 20, D) a river rat corpse (skeletalised by now) (64, 29, D) a +1 spear of flaming (64, 30, D) a wolf corpse (skeletalised by now) (64, 31, D) a wolf corpse (skeletalised by now) (65, 29, D) a +0 spear a +2 ring mail of fire resistance a +0 buckler a spriggan corpse (skeletalised by now) (67, 0, D) the earth staff "Sarcophage" {rC+ Conj Necro Earth} [staff of earth] rC+: It protects you from cold. Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. Earth: It increases the power of your Earth spells. (67, 3, D) a +0 hand axe a +0 robe (69, 0, D) a +1 scale mail of command (69, 40, D) a shapeshifter corpse (skeletalised by now) (71, 8, D) a +2 falchion of flaming (71, 16, D) a staff of alchemy (71, 17, D) a +4 war axe of flaming (71, 26, D) the +9 hand axe "Fayffeg" {holy, Will+ Str+3} Will+: It increases your willpower. Str+3: It affects your strength (+3). (71, 27, D) the alchemy staff of Onousiem {*Slow rPois Dex+5 Alch} [staff of alchemy] *Slow: It may slow you when you take damage. rPois: It protects you from poison. Dex+5: It affects your dexterity (+5). Alch: It increases the power of your Alchemy spells. (71, 30, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (71, 36, D) a +0 partisan of venom (71, 37, D) a +2 morningstar of holy wrath (71, 40, D) a shapeshifter corpse (skeletalised by now) (71, 41, D) an ugly thing corpse (skeletalised by now) a shapeshifter corpse (skeletalised by now) (72, 8, D) the +1 leather armour "Dofat" {rC+ rN+ Regen+ Str+4} rC+: It protects you from cold. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. Str+4: It affects your strength (+4). (72, 9, D) a +6 ring of dexterity (72, 16, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (72, 17, D) a +2 robe of resistance (72, 26, D) the +1 quarterstaff of Yredelemnul, Cursing {pain, rElec} rElec: It insulates you from electricity. (72, 27, D) a +0 dagger a +0 robe a +1 heavy sling the elf corpse of Dowan (skeletalised by now) (72, 29, D) a +0 trident a +0 robe a +0 short sword a +0 leather armour the orc corpse of Blorkula the orcula (skeletalised by now) (72, 30, D) a +3 quarterstaff of chaos (72, 37, D) a ring of see invisible (73, 16, D) a +1 vampiric spear (73, 26, D) the +2 short sword of Jominkaa {freeze, Fly rF+ Str-3 Int+8} Fly: It grants you flight. rF+: It protects you from fire. Str-3: It affects your strength (-3). Int+8: It affects your intelligence (+8). (73, 29, D) a +0 dagger a +0 robe the human corpse of Jessica (skeletalised by now) (73, 37, D) a staff of earth (74, 3, D) an adder corpse (skeletalised by now)