demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 partisan (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 0, D) a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight a +0 buckler a +0 scale mail a +0 war axe (7, 6, D) 3 scrolls of blinking (7, 7, D) 5 potions of haste 2 potions of berserk rage (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} (still there?) rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} (still there?) the +11 plutonium sword {mutate, ^Contam Stlth-} (still there?) ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (still there?) rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} (still there?) Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} (still there?) ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} (still there?) the +7 mace of Variability {chaos, chaos arc} (still there?) the +11 Singing Sword {sonic wave} (still there?) the +8 storm bow {elec, penet} (still there?) (17, 6, D) a +3 war axe a +0 plate armour a human corpse (18, 7, D) a +3 broad axe a +0 chain mail a human corpse (18, 20, D) 3 large rocks (18, 23, D) quicksilver dragon scales a quicksilver dragon corpse (18, 25, D) quicksilver dragon scales a quicksilver dragon corpse (19, 0, D) a +1 dagger of electrocution (unseen) (19, 1, D) a +2 whip of venom (19, 5, D) a +4 scimitar of flaming a +0 chain mail (19, 8, D) a +3 halberd a +0 plate armour (19, 16, D) a parchment of Summon Hydra (19, 17, D) a scroll of brand weapon (20, 0, D) a +2 mace of protection (unseen) (20, 1, D) the cold staff of Dissent {+Blink rF+ rC+ Will- Int+3 Ice} [staff of cold] +Blink: It lets you blink. rF+: It protects you from fire. rC+: It protects you from cold. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. (20, 6, D) a +1 halberd a +0 chain mail a +5 heavy halberd a +0 chain mail a human corpse (20, 16, D) a ring of willpower (20, 17, D) a staff of alchemy (unseen) (20, 24, D) a +0 morningstar (21, 0, D) the necromancy staff "Jelly's Funeral" {rPois rN+ Stlth+ Hexes Necro} [staff of necromancy] rPois: It protects you from poison. rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. (21, 1, D) the +4 mace of Invincibility {pain, rF+ Int+5} rF+: It protects you from fire. Int+5: It affects your intelligence (+5). (21, 16, D) an amulet of the acrobat (21, 17, D) a +6 ring of dexterity (22, 0, D) a staff of necromancy (unseen) (22, 1, D) a staff of necromancy (22, 16, D) a +1 arbalest of flaming (unseen) (22, 17, D) a parchment of Conjure Ball Lightning (23, 0, D) a staff of necromancy (23, 1, D) the +2 ring mail of Poskats {*Corrode rC++ Dex+4 Slay+2} *Corrode: It may corrode you when you take damage. rC++: It greatly protects you from cold. Dex+4: It affects your dexterity (+4). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (23, 16, D) a +0 pair of gloves of infusion (unseen) (23, 17, D) the +0 pair of gloves of the Eleven Knives {rElec Str+5 Stlth+} rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. (unseen) (23, 18, D) a phantom mirror (24, 0, D) a staff of cold (24, 3, D) an amulet of magic regeneration (24, 16, D) a +1 dagger of speed (unseen) (24, 17, D) a parchment of Orb of Destruction (24, 18, D) the fire staff of Opholewynu {rF+ Dex+2 Fire} [staff of fire] rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Fire: It increases the power of your Fire spells. (unseen) (25, 0, D) the +2 war axe of the Boiling Point {venom, *Slow rPois rN++ Will+} *Slow: It may slow you when you take damage. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Will+: It increases your willpower. (25, 16, D) the +1 broad axe "Yllanuoxze" {drain, rN++ Int+6} rN++: It greatly protects you from negative energy. Int+6: It affects your intelligence (+6). (unseen) (25, 17, D) a +2 hat of willpower (25, 18, D) a +2 scale mail of death (unseen) (26, 1, D) a +3 war axe of freezing (26, 16, D) a manual of Alchemy (26, 17, D) a +2 scale mail of cold resistance (unseen) (27, 0, D) a staff of alchemy (27, 1, D) a +1 long sword of holy wrath (27, 16, D) the ring "Xagujoll" {Int+6 Dex+4} [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+4: It affects your dexterity (+4). (unseen) (27, 17, D) a manual of Maces & Flails (28, 0, D) the air staff "Moty" {rElec Int+5 SInv Air} [staff of air] rElec: It insulates you from electricity. Int+5: It affects your intelligence (+5). SInv: It lets you see invisible. Air: It increases the power of your Air spells. (28, 17, D) a parchment of Construct Spike Launcher (29, 0, D) a +4 scale mail of positive energy (29, 1, D) a +1 helmet of light (34, 28, D) a +3 scimitar of holy wrath (34, 31, D) a ball python corpse (skeletalised by now) (34, 32, D) a +0 hand axe (34, 33, D) a +0 hand axe a +0 flail a +0 robe a naga corpse (skeletalised by now) an anaconda corpse (skeletalised by now) (35, 0, D) a +0 flail (35, 14, D) a +4 great mace of protection (unseen) (35, 31, D) a +0 dire flail (35, 32, D) a +0 halberd a +0 robe a guardian serpent corpse (skeletalised by now) (35, 33, D) a +0 mace a +0 flail a +0 dire flail a naga corpse (skeletalised by now) a black mamba corpse (skeletalised by now) (36, 0, D) a +0 glaive (36, 1, D) a +2 orcbow of draining (36, 15, D) a +6 ring of intelligence (36, 28, D) a +4 flail of protection (36, 31, D) a +0 whip (36, 32, D) a +0 battleaxe (36, 34, D) a +0 club a +0 robe an anaconda corpse (skeletalised by now) an anaconda corpse (skeletalised by now) (37, 0, D) a staff of cold (37, 1, D) a +0 scimitar (37, 15, D) a +3 dagger of draining (38, 0, D) the +0 leather armour "Murghiv" {Int+3} Int+3: It affects your intelligence (+3). (38, 1, D) a +0 trident (38, 14, D) a +6 ring of dexterity (38, 15, D) a staff of alchemy (38, 28, D) a +1 heavy arbalest (38, 29, D) a staff of earth (38, 33, D) an adder corpse (skeletalised by now) (39, 0, D) a staff of conjuration (39, 1, D) a staff of earth (39, 14, D) a +2 arbalest of draining (39, 15, D) 4 potions of haste (39, 28, D) a +2 leather armour of willpower (40, 14, D) a staff of air (40, 15, D) a +1 leather armour of poison resistance (40, 16, D) a ring of poison resistance (41, 6, D) a +0 long sword a yellow draconian corpse (skeletalised by now) (41, 15, D) a staff of necromancy (41, 29, D) a +0 shortbow of draining (42, 0, D) a +2 crystal plate armour (42, 1, D) the +7 plate armour of Feocvan {Bane Harm Will+++ Dex+3} Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. Will+++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). (42, 4, D) a +1 battleaxe of flaming a +0 mace (42, 5, D) a +0 hand axe a +0 hand axe a +0 mace a black draconian corpse (skeletalised by now) (42, 6, D) the +0 lajatang of the Contumacious God {flame, rF++ Dex-3} rF++: It greatly protects you from fire. Dex-3: It affects your dexterity (-3). (42, 7, D) a +4 battleaxe of freezing a white draconian corpse (skeletalised by now) (42, 14, D) a staff of air (unseen) (42, 15, D) a +6 ring of strength (42, 28, D) a staff of earth (42, 29, D) a parchment of Gell's Gavotte (43, 3, D) the +1 glaive "Ciatun" {protect, rN+ Will+ Str+3} rN+: It protects you from negative energy. Will+: It increases your willpower. Str+3: It affects your strength (+3). a red draconian skeleton (43, 4, D) a +0 long sword (43, 5, D) a +0 battleaxe (43, 6, D) a +0 long sword (43, 14, D) the alchemy staff of the Vine {+Blink rPois Dex+3 Alch} [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). Alch: It increases the power of your Alchemy spells. (unseen) (43, 29, D) a +0 great sword of electrocution (44, 5, D) a +0 dire flail a +0 war axe (44, 6, D) a +0 long sword (47, 6, D) a +0 robe a spriggan corpse (skeletalised by now) (47, 8, D) a caustic shrike corpse (skeletalised by now) (48, 4, D) a +0 spectral quarterstaff a +0 robe (48, 6, D) a cane toad corpse (skeletalised by now) (48, 7, D) a cane toad corpse (skeletalised by now) a hydra corpse (skeletalised by now) (48, 8, D) a rime drake corpse (skeletalised by now) (48, 28, D) a +2 partisan of freezing a +0 longbow a +0 leather armour (49, 0, D) a +5 ring of evasion (49, 1, D) the +5 chain mail of Lugonu's Delight {Stlth+} Stlth+: It makes you more stealthy. (49, 12, D) a staff of air (49, 28, D) a +0 long sword a +0 robe an elf corpse (skeletalised by now) (49, 29, D) a +2 longbow of freezing a +0 leather armour an elf corpse (skeletalised by now) (49, 36, D) a +1 falchion of draining (50, 0, D) a staff of fire (50, 1, D) a +5 broad axe of venom (50, 25, D) the +3 plate armour of Integrity {Will+++ Str+3 Int+3 Stlth-} Will+++: It greatly increases your willpower. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). Stlth-: It makes you less stealthy. (50, 28, D) a +0 long sword a +0 robe a +0 longbow a +0 leather armour an elf corpse (skeletalised by now) (50, 29, D) a +2 orcbow of freezing a +0 shortbow a +0 leather armour a +0 short sword a +0 ring mail (50, 37, D) a staff of alchemy (51, 0, D) a +3 battleaxe of pain (51, 12, D) a staff of necromancy (51, 24, D) a +0 short sword (51, 25, D) a staff of conjuration (51, 29, D) a +0 rapier a +0 leather armour (51, 36, D) a staff of earth (52, 0, D) a staff of air (52, 1, D) a +2 dagger of electrocution (52, 12, D) a +1 scale mail of resonance (52, 13, D) a riddle talisman (52, 24, D) a +0 dagger (52, 25, D) a staff of fire (52, 36, D) a +2 sling of freezing (53, 0, D) a +4 rapier of freezing (53, 12, D) the +8 rapier of Kalok {vamp, Dex+6} Dex+6: It affects your dexterity (+6). (53, 13, D) an amulet of guardian spirit a +6 ring of strength a +6 ring of intelligence a +5 ring of evasion (53, 37, D) a +2 ring mail of poison resistance (54, 0, D) the +8 plate armour "Ylygiemn" {rCorr Str+2 Dex-5} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex-5: It affects your dexterity (-5). (54, 1, D) a +10 plate armour of ponderousness (54, 12, D) a +6 sling (54, 13, D) a staff of air (54, 24, D) a +6 ring of intelligence (54, 25, D) the +9 falchion of the Chewing Seeker {holy, *Rage Str-5 Int+9} *Rage: It berserks you when you make melee attacks (+20% chance). Str-5: It affects your strength (-5). Int+9: It affects your intelligence (+9). (54, 36, D) a staff of conjuration (55, 0, D) a ring of see invisible (55, 12, D) a +1 mace of draining (55, 13, D) the +7 lajatang of Order {silver, rMut} rMut: It protects you from mutation. (55, 24, D) a +0 hand axe of flaming (59, 36, D) a +2 chain mail of fire resistance (59, 37, D) a staff of conjuration (60, 36, D) the +6 trident of Maobrup {freeze, rF+ rCorr} rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. (60, 37, D) the +10 demon trident "Z" {drain, Will- Str+6} Will-: It decreases your willpower. Str+6: It affects your strength (+6). (60, 41, D) a rime drake corpse (skeletalised by now) (61, 0, D) a +2 morningstar of venom (61, 8, D) a staff of conjuration (61, 26, D) the +5 bardiche of Youthful Indiscretion {freeze, rPois} rPois: It protects you from poison. (61, 37, D) a staff of cold (62, 0, D) a +2 dagger of venom (62, 1, D) the +3 longbow of the Lost Geomancers {speed, rPois Str+3} rPois: It protects you from poison. Str+3: It affects your strength (+3). (62, 8, D) a +2 robe of cold resistance (62, 17, D) a staff of conjuration (62, 26, D) a staff of necromancy (62, 27, D) a staff of necromancy (62, 36, D) the +8 great sword of the Present {flame, Dex+2} Dex+2: It affects your dexterity (+2). (62, 39, D) a rime drake corpse (skeletalised by now) (63, 0, D) the +5 war axe of the Glimmering Lamprey {elec, rC+ Str+3} rC+: It protects you from cold. Str+3: It affects your strength (+3). (63, 4, D) a wolf corpse (skeletalised by now) (63, 8, D) the +8 arc blade {discharge, rElec} rElec: It insulates you from electricity. (63, 17, D) 4 potions of haste (63, 26, D) a staff of fire (63, 27, D) a +3 hand axe of draining (63, 36, D) a staff of cold (unseen) (63, 37, D) a +2 vampiric lajatang (64, 16, D) a staff of cold (64, 26, D) a +3 chain mail of death (64, 27, D) a +2 broad axe of freezing (65, 26, D) the +1 leather armour "Liutapoc" {+Inv Str+3 Int-4} +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). Int-4: It affects your intelligence (-4). (67, 0, D) the +3 scale mail of Kikubaaqudgha's Esteem {rC+} rC+: It protects you from cold. (67, 2, D) a +2 dagger of venom (67, 38, D) a +0 trident (68, 0, D) a +0 club (68, 2, D) a +4 short sword of freezing a +0 dagger a +0 robe (68, 39, D) a +0 trident 3 boomerangs (69, 0, D) a +0 dagger (69, 39, D) 2 large rocks (70, 9, D) a staff of fire (70, 38, D) a +0 orcbow a +6 ring of dexterity (70, 39, D) a +0 orcbow (70, 40, D) a +2 heavy halberd (70, 41, D) a +1 heavy trident a merfolk corpse (skeletalised by now) (71, 8, D) a +4 heavy battleaxe (71, 16, D) a +6 ring of strength (71, 36, D) a +0 falchion of protection (71, 37, D) a +4 hand axe of distortion (72, 9, D) a staff of necromancy (72, 10, D) a hell hound skeleton (72, 16, D) a +3 glaive of venom (72, 18, D) 4 large rocks (72, 19, D) a wind drake corpse (skeletalised by now) (72, 27, D) the +9 short sword of Imminent Death {elec, rPois} rPois: It protects you from poison. (72, 36, D) a +0 trident (73, 1, D) a +2 eveningstar of freezing (73, 16, D) a staff of conjuration (73, 19, D) a +0 trident (73, 22, D) a throwing net (73, 26, D) a +6 ring of strength (73, 27, D) a +3 dagger of venom (73, 37, D) a staff of fire (74, 2, D) a jackal corpse (skeletalised by now) (74, 19, D) a +0 shortbow (75, 1, D) a +1 falchion of protection (unseen) (75, 19, D) a +0 orcbow (75, 20, D) a +0 orcbow