demenasai the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling a +5 longbow a +5 orcbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand cannon (4, 2, D) a +5 rapier (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem a +3 tower shield a +3 kite shield (4, 8, D) a +5 crystal plate armour +5 golden dragon scales +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (7, 0, D) a +6 ring of strength a +6 ring of strength a +6 ring of intelligence a ring of flight a +0 robe (10, 0, D) the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (59, 21, D) a +0 giant spiked club an ogre corpse (skeletalised by now) (59, 22, D) a +0 giant club a +0 dire flail a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) a two-headed ogre corpse (skeletalised by now) (59, 37, D) a +1 hand cannon of electrocution (unseen) (60, 37, D) the +5 hand axe "Vikaurcha" {flame, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (61, 4, D) a jackal corpse (skeletalised by now) (61, 22, D) a +0 giant club a +0 giant club a two-headed ogre corpse (skeletalised by now) a troll corpse (skeletalised by now) (61, 23, D) 3 large rocks a +0 giant spiked club a cyclops corpse (skeletalised by now) an ogre corpse (skeletalised by now) (61, 32, D) a +2 scimitar of flaming a ring of flight (61, 37, D) a +2 leather armour of fire resistance (unseen) (62, 0, D) the +5 partisan "Wopunn" {vamp, *Noise rF+ rCorr Stlth+} *Noise: It may make a loud noise when swung. rF+: It protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (62, 8, D) a +3 spectral quarterstaff (62, 16, D) a +5 hand axe of freezing (62, 37, D) a parchment of Summon Seismosaurus Egg (63, 0, D) a +2 shortbow of freezing (63, 8, D) a +4 falchion of holy wrath (63, 17, D) a +2 robe (63, 26, D) a +0 dagger (63, 27, D) the +8 mace "Ixoerch" {freeze, rC- Dex+4} rC-: It makes you vulnerable to cold. Dex+4: It affects your dexterity (+4). (63, 29, D) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (64, 16, D) a staff of earth (64, 17, D) a +2 great sword of flaming (64, 26, D) a +0 rapier (65, 29, D) a +1 falchion of draining the human corpse of Eustachio (66, 31, D) a +0 giant club a +0 robe the elephant slug corpse of Gastronok the ogre corpse of Erolcha (66, 33, D) a +0 short sword a +3 scale mail of cold resistance a +1 spear of venom a +0 robe of positive energy (67, 0, D) a staff of alchemy (67, 32, D) a +2 dire flail of protection a +0 scale mail (67, 39, D) a +0 flail an orc corpse (68, 0, D) the +10 mace "Jaxzoin" {heavy, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (68, 1, D) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (68, 2, D) a +0 dagger a +0 robe (68, 36, D) a +6 ring of dexterity (68, 39, D) a +0 battleaxe a +0 plate armour (68, 40, D) a +0 flail an orc corpse (69, 4, D) a +0 trident a +0 robe the orc corpse of Blorkula the orcula (skeletalised by now) (69, 11, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (69, 22, D) a +2 mace of protection a +0 club a draconian corpse (skeletalised by now) (69, 31, D) a black bear corpse (skeletalised by now) (69, 32, D) a +0 vampiric long sword a +0 robe a +0 spear a spriggan corpse (skeletalised by now) a spriggan corpse (skeletalised by now) (69, 36, D) a +0 dagger a +0 robe a staff of conjuration an orc corpse (69, 38, D) the amulet "Hoekojad" {Regen+ SInv} [amulet of regeneration] Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. (69, 39, D) a +0 trident a +0 leather armour (69, 40, D) a +0 dagger a +0 robe a +0 dagger 3 boomerangs a +0 ring mail an orc corpse an orc corpse (70, 3, D) a +0 trident a +0 robe (70, 9, D) a +0 dagger (70, 11, D) a staff of fire a +0 robe a human corpse (skeletalised by now) (70, 18, D) an amulet of regeneration (70, 23, D) a +4 flail a +0 club a +0 club a +0 hand axe a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) a draconian corpse (skeletalised by now) (70, 31, D) a +2 flail of holy wrath a +0 robe a +0 buckler (70, 36, D) a +0 halberd a +0 chain mail an orc corpse (70, 37, D) a +0 dagger a +0 robe a staff of alchemy (71, 8, D) a +5 flail of draining (71, 11, D) a +0 dagger a +0 robe (71, 16, D) a +0 flail (71, 26, D) a +0 short sword (71, 32, D) a black bear corpse (skeletalised by now) (71, 37, D) a +1 long sword of holy wrath (72, 9, D) the +9 rapier "Killer Bee's Regret" {heavy, +Blink Str+4 SInv} +Blink: It lets you blink. Str+4: It affects your strength (+4). SInv: It lets you see invisible. (72, 17, D) a +0 bardiche of freezing (72, 26, D) a +0 short sword (73, 16, D) a +0 mace (73, 17, D) a +1 mace of venom (73, 27, D) a +2 rapier of flaming (73, 37, D) a +0 leather armour a +0 cloak (74, 3, D) a +4 hand axe a +0 robe