demenasai the Dungeon (0, 50, D) a parchment of Conjure Ball Lightning (0, 51, D) the +3 flail of the Mushroom {heavy, Str+7} Str+7: It affects your strength (+7). (unseen) (0, 52, D) a +1 arbalest of freezing (unseen) (1, 32, D) the ring of the Illusory Violins {Fly rElec rN+} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (1, 33, D) a +0 long sword (1, 34, D) a +1 robe (1, 50, D) the +6 dagger of Greed {freeze, rN+ Str+4 Int+4} rN+: It protects you from negative energy. Str+4: It affects your strength (+4). Int+4: It affects your intelligence (+4). (unseen) (1, 51, D) a staff of alchemy (unseen) (1, 52, D) an amulet of faith (1, 56, D) a +2 dire flail of protection (still there?) a +0 leather armour (still there?) the human corpse of Edmund (still there?) (2, 14, D) a +4 sling of flaming (2, 16, D) the +7 mace of Summer {vamp, rCorr Int-5 Dex+4 SInv} rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (2, 20, D) a +0 dire flail a +0 leather armour a human skeleton (2, 32, D) a parchment of Nazja's Percussive Tempering (2, 33, D) a ring of see invisible (2, 34, D) the +12 glaive of Iroicven {heavy, Dex+3} Dex+3: It affects your dexterity (+3). (2, 37, D) a +0 longbow a +0 leather armour (2, 50, D) a +1 leather armour of poison resistance (unseen) (2, 51, D) a +1 plate armour of death (unseen) (2, 52, D) a +0 cloak (2, 55, D) 4 gold pieces (still there?) the +9 partisan of Dullness {freeze, Int+3} (still there?) Int+3: It affects your intelligence (+3). the +0 cloak of the Farmer {Rampage rF+++ Str-5 Dex+3} (still there?) Rampage: It bestows one free step when moving towards enemies. rF+++: It renders you almost immune to fire. Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). a wand of iceblast (6) (still there?) (2, 58, D) a +2 heavy scimitar a +0 chain mail a +0 kite shield of reflection the human corpse of Donald (3, 2, D) a +5 triple sword a +5 great sword a +5 demon blade (3, 3, D) a +5 lajatang (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (3, 15, D) a +0 trident (3, 16, D) a +2 robe of willpower (3, 17, D) a +0 arbalest (3, 20, D) a +0 long sword a +0 chain mail a +0 kite shield a human skeleton (3, 32, D) a +0 dagger (3, 33, D) a parchment of Fireball (3, 34, D) a +2 spear of pain (3, 35, D) a +5 short sword of speed a +0 ring mail an elf skeleton (3, 37, D) a shapeshifter skeleton (3, 38, D) a +3 battleaxe of flaming a +0 short sword a +0 robe an elf skeleton (3, 50, D) a parchment of Summon Cactus Giant (3, 52, D) a +0 dagger (3, 58, D) a +2 great sword of electrocution a +0 scale mail of fire resistance a storm talisman the tengu corpse of Sojobo (4, 2, D) a +5 quick blade a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 partisan a +5 demon trident (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (4, 14, D) the ring of Xuzalir {rPois Int+5 Dex+3} [ring of poison resistance] rPois: It protects you from poison. Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). (4, 16, D) a +0 war axe a +0 war axe a +0 ring mail a goblin skeleton (4, 18, D) a +0 battleaxe a +0 plate armour (4, 20, D) the +6 scimitar "Taucomor" {holy, rF++ Int-3 SInv} rF++: It greatly protects you from fire. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. a +0 trident a +0 ring mail a titan skeleton (4, 32, D) the +4 spear "Hus Figa" {flame, rN+ Dex+4} rN+: It protects you from negative energy. Dex+4: It affects your dexterity (+4). a +0 longbow a +0 robe a +2 vampiric short sword (4, 33, D) a +0 cloak of poison resistance (4, 34, D) a +0 short sword a +0 short sword a +0 leather armour the ring of the Tempest {rC- Str+6 Dex+3 Stlth+} [ring of strength] rC-: It makes you vulnerable to cold. Str+6: It affects your strength (+6). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +0 long sword a +0 leather armour the ring "Bouwkann" {Fly Str+3 Slay+5} [ring of flight] Fly: It grants you flight. Str+3: It affects your strength (+3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). an elf skeleton (4, 35, D) a +0 rapier a +0 leather armour (4, 36, D) a +0 long sword a +0 robe (4, 37, D) a +0 short sword a +0 robe an elf skeleton (4, 50, D) a +1 scale mail of death (unseen) (4, 51, D) 4 potions of heal wounds (4, 52, D) the +11 quarterstaff "Yquploys" {freeze, rPois rCorr Str-3 Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). Stlth+: It makes you more stealthy. (unseen) (4, 57, D) the fire dragon corpse of Xtahua (4, 58, D) a +0 dire flail a +1 robe of willpower a +4 heavy glaive a +0 chain mail a sanguine talisman (4, 59, D) a +2 short sword of venom (still there?) a +0 leather armour (still there?) the human corpse of Prince Ribbit (still there?) (5, 14, D) a lightning rod (4/4) (5, 15, D) a staff of earth (5, 16, D) a +0 dire flail a +0 animal skin a staff of alchemy an ogre skeleton (5, 18, D) 5 large rocks the +6 great sword "Fubor" {holy, Int+2 Dex+3} Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). a +0 chain mail a human skeleton (5, 19, D) a +0 halberd a +0 chain mail (5, 21, D) a +2 antimagic morningstar a +0 ring mail (5, 32, D) a +0 dagger (5, 33, D) a staff of earth (5, 34, D) a +0 long sword a +0 leather armour a +0 long sword a +0 robe a +6 ring of dexterity a staff of necromancy an elf skeleton (5, 35, D) a +0 longbow a +0 leather armour an elf skeleton (5, 37, D) a +0 rapier a +0 rapier a +0 leather armour a +0 long sword a +0 robe an elf skeleton (5, 38, D) a +0 longbow a +0 leather armour (5, 50, D) a scroll of brand weapon (5, 51, D) the alchemy staff of the Fifty Things {rPois rC+ Alch} [staff of alchemy] rPois: It protects you from poison. rC+: It protects you from cold. Alch: It increases the power of your Alchemy spells. (unseen) (5, 52, D) a +3 short sword of distortion (still there?) 5 curare-tipped darts (still there?) a wand of charming (12) (still there?) a box of beasts (still there?) the kobold corpse of Sonja (still there?) (5, 56, D) a +0 short sword (still there?) a +0 chain mail (still there?) the necromancy staff "Vehequoh" {^Contam rElec rC+ rN+ Int+2 Necro} (still there?) [staff of necromancy] ^Contam: It causes magical contamination when unequipped. rElec: It insulates you from electricity. rC+: It protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). Necro: It increases the power of your Necromancy spells. a +2 longbow of flaming (still there?) a +0 barding of fire resistance (still there?) the human corpse of Frances (still there?) (5, 58, D) a +1 scimitar of flaming (still there?) a +5 ring of evasion (still there?) (6, 14, D) a +2 troll leather armour +5 golden dragon scales (6, 15, D) a +0 leather armour of fire resistance (6, 16, D) a +2 great mace a +0 plate armour a +2 robe of positive energy (6, 17, D) +0 shadow dragon scales 3 large rocks +0 shadow dragon scales a +0 war axe a +0 war axe a +0 ring mail a +0 battleaxe a +0 chain mail a shadow dragon skeleton a stone giant skeleton a shadow dragon skeleton a goblin skeleton (6, 19, D) a +0 trident a +0 trident a +0 scale mail (6, 32, D) a +0 long sword a +0 robe a staff of conjuration an elf skeleton (6, 33, D) a +2 dagger of speed a +0 longbow a +0 leather armour (6, 34, D) a +0 longbow a +0 leather armour a +0 rapier a +0 ring mail the +0 ring mail of Fedhas's Generosity {+Blink Fly Regen+} +Blink: It lets you blink. Fly: It grants you flight. Regen+: It increases your rate of health regeneration. an elf skeleton an elf skeleton (6, 37, D) a +0 short sword a +0 longbow a +0 leather armour an elf skeleton (6, 50, D) a staff of air (unseen) (6, 51, D) a +1 vampiric partisan (unseen) (6, 52, D) a +4 ring of protection (6, 56, D) a +0 spear (still there?) a +0 mace of protection (still there?) a +2 robe of positive energy (still there?) Sprozz's Verses on Blueprints (still there?) Spells Type Level a - Launch Clockwork Bee Forgecraft 3 b - Rending Blade Conjuration/Forgecraft 4 c - Awaken Armour Earth/Forgecraft 4 the goblin corpse of Sprozz (still there?) (7, 14, D) a +0 vampiric trident (7, 15, D) a +1 heavy war axe (7, 16, D) the +2 battleaxe of the Emu {heavy, rCorr Str+2 Int-2 SInv} rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. a +0 plate armour a +0 war axe a +0 chain mail a +0 kite shield a +0 heavy dire flail a human skeleton a human skeleton (7, 32, D) a staff of earth (7, 33, D) a +0 long sword a +0 robe a +0 long sword a +0 robe a ring of willpower an elf skeleton an elf skeleton (7, 50, D) a +0 long sword of draining (unseen) (7, 51, D) the +2 pair of gloves of the Sea {Parrying, Harm Will- Int+3} Harm: It increases damage dealt and taken. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). (unseen) (7, 52, D) a parchment of Shatter (8, 14, D) a +2 robe of fire resistance (8, 15, D) an orb of pyromania (8, 17, D) a +0 battleaxe a +0 plate armour an iron dragon skeleton (8, 33, D) a shapeshifter skeleton (8, 34, D) a +0 long sword a +0 leather armour the ring of the Philosopher {Fly rElec rCorr Dex+3} [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). (8, 35, D) a +0 dagger a +0 longbow a +0 leather armour (8, 36, D) a +0 long sword a +0 robe a +0 buckler an elf skeleton (8, 37, D) a +0 short sword a +0 shortbow a +0 leather armour an elf skeleton (8, 50, D) a book of Power (8, 51, D) a +2 pair of boots of flying (unseen) (8, 52, D) the +0 pearl dragon scales of Tomorrow {rN+ Will++} rN+: It protects you from negative energy. Will++: It greatly increases your willpower. (unseen) (9, 0, D) a +0 dagger {Sukanya} a +0 long sword {Javier} (9, 15, D) a +2 halberd of protection (9, 16, D) a staff of fire (9, 31, D) a +0 short sword a +0 shortbow a +0 robe (9, 32, D) a +0 dagger a +0 shortbow a +0 leather armour a +6 ring of intelligence (9, 33, D) a +1 cloak of poison resistance (9, 34, D) a +0 rapier a +0 leather armour a +3 sling of draining (9, 35, D) a +0 longbow a +0 leather armour a +0 longbow a +0 leather armour an elf skeleton (9, 50, D) a +0 robe (9, 51, D) a staff of alchemy (unseen) (9, 52, D) a +4 ring of protection (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} MP+6: It affects your magic capacity (+6). Int+6: It affects your intelligence (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +18 shield of the Gong {Loud rN+ Will+ rCorr EV-5} Loud: It is deafeningly noisy when blocking attacks. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. EV-5: It affects your evasion (-5). the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. ^Drain: It drains your maximum health when unequipped. Fly: It grants you flight. SInv: It lets you see invisible. (10, 4, D) a fortress talisman a wellspring talisman a spider talisman a serpent talisman a blade talisman a lupine talisman an inkwell talisman a quill talisman (10, 5, D) a ring of flight a +6 ring of dexterity a +6 ring of dexterity a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of strength (10, 14, D) a +0 war axe (10, 15, D) a staff of earth (10, 16, D) a +0 ring mail of cold resistance (10, 33, D) a +2 scale mail of archery (10, 34, D) a staff of fire (10, 50, D) a staff of cold (unseen) (10, 51, D) a +4 flail of holy wrath (unseen) (10, 52, D) a +0 halberd of protection (unseen) (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {mutate, ^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. AC+3: It affects your AC (+3). the skull of Zonguldrok {Reaping Hat+ rN+ Int+4} Reaping: When you kill an enemy with your weapon, its spirit may be forced to fight for you. Hat+: You can equip an additional hat (on the skull). rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +8 storm bow {elec, penet} (11, 14, D) a +0 war axe (11, 15, D) a +1 heavy flail a human skeleton (11, 32, D) a +2 whip of electrocution a +0 leather armour (11, 33, D) a +1 bardiche of protection a +0 leather armour a staff of conjuration a +0 shortbow a +0 leather armour a +1 heavy battleaxe (11, 34, D) a staff of cold (11, 35, D) a +0 rapier a +0 leather armour an elf skeleton (11, 50, D) a +0 dagger (11, 52, D) 3 scrolls of brand weapon (12, 14, D) a +0 chain mail (12, 32, D) a +0 short sword (12, 33, D) a +0 long sword (12, 34, D) a parchment of Lee's Rapid Deconstruction (13, 32, D) a +0 rapier (13, 34, D) the medusa talisman of Jigsaw {rF+++ Dex+3} [medusa talisman] rF+++: It renders you almost immune to fire. Dex+3: It affects your dexterity (+3). (19, 0, D) a +0 leather armour (19, 1, D) a +4 ring of protection (19, 4, D) a +3 scythe of flaming (19, 17, D) a +2 morningstar of holy wrath (19, 33, D) a ring of protection from cold (20, 1, D) the ring of Wibb {Str+6 Dex+4} [ring of strength] Str+6: It affects your strength (+6). Dex+4: It affects your dexterity (+4). (20, 16, D) the +5 trident "Widowermaker" {flame, Int+3} Int+3: It affects your intelligence (+3). (20, 17, D) the ring "Titausut" {MP+7 Int+2 Dex+6 Stlth+} [ring of dexterity] MP+7: It affects your magic capacity (+7). Int+2: It affects your intelligence (+2). Dex+6: It affects your dexterity (+6). Stlth+: It makes you more stealthy. (20, 32, D) a +3 chain mail of willpower (20, 33, D) an amulet of faith (21, 1, D) a +0 orcbow of freezing (21, 17, D) a +5 heavy mace (21, 18, D) a +0 hand axe a +0 flail a green draconian corpse (skeletalised by now) (21, 33, D) a +0 scale mail of death (21, 34, D) the ring of Coiduh {rPois Int+2 Dex+3 Slay+4 SInv} [ring of slaying] rPois: It protects you from poison. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. (22, 0, D) a +7 plate armour of ponderousness (22, 16, D) a staff of earth (22, 17, D) a +0 scimitar a black draconian corpse (skeletalised by now) (22, 18, D) a +0 glaive a red draconian corpse (skeletalised by now) (22, 20, D) a +0 halberd (22, 32, D) a staff of earth (22, 34, D) a +4 plate armour of poison resistance (23, 3, D) a +2 battleaxe of flaming a +0 chain mail (23, 16, D) a +5 partisan of freezing (23, 20, D) a +2 long sword of flaming (23, 33, D) a staff of necromancy (23, 34, D) a +1 ring mail of willpower (24, 0, D) the +4 hand axe of the End {freeze, rF+++ Str-4} rF+++: It renders you almost immune to fire. Str-4: It affects your strength (-4). (24, 1, D) a +4 vampiric lajatang (24, 17, D) a +0 flail of holy wrath (24, 18, D) a +0 short sword a +2 heavy broad axe a purple draconian corpse (skeletalised by now) a yellow draconian corpse (skeletalised by now) (24, 32, D) a +0 scale mail of cold resistance (24, 33, D) a +3 heavy spear (24, 34, D) a +3 sling of flaming (25, 3, D) a +2 scale mail of resonance a +1 leather armour of willpower (25, 17, D) a staff of fire (25, 18, D) a +0 trident a +2 lajatang of speed a purple draconian corpse (skeletalised by now) (25, 19, D) a +0 mace (25, 33, D) an amulet of faith (25, 34, D) the +0 battleaxe of Intimidation {heavy, rPois rF- Int+3 Stlth+} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. (26, 0, D) a +5 mace of holy wrath (26, 1, D) a +6 ring of dexterity (26, 16, D) a +3 scale mail of fire resistance (26, 17, D) a staff of fire (26, 33, D) an amulet of guardian spirit (27, 0, D) a +5 heavy quarterstaff (27, 1, D) a ring of see invisible (27, 16, D) a +2 flail of protection (27, 32, D) the amulet of Omeleirch {rC+ RegenMP+ Int+2 Stlth+} [amulet of magic regeneration] rC+: It protects you from cold. RegenMP+: It increases your rate of magic regeneration. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (27, 33, D) a parchment of Yara's Violent Unravelling (27, 34, D) a +2 chain mail of fire resistance (28, 1, D) a +4 long sword of holy wrath (28, 16, D) a +5 dagger of pain (28, 17, D) the +7 falchion of the Insatiable Lives {spect, rF- Dex+6} rF-: It makes you vulnerable to fire. Dex+6: It affects your dexterity (+6). (28, 32, D) a +1 short sword of holy wrath (29, 0, D) a +2 demon trident of venom (29, 1, D) the ring of Lyhiusur {Will+ SInv} [ring of see invisible] Will+: It increases your willpower. SInv: It lets you see invisible. (29, 16, D) a parchment of Alistair's Intoxication (29, 17, D) a +0 plate armour of archery (29, 33, D) a lightning rod (4/4) (34, 28, D) a +4 ring of protection (35, 0, D) a +0 heavy orcbow (35, 14, D) the wellspring talisman "Jout Xiudu" {+Blink Str+4} [wellspring talisman] +Blink: It lets you blink. Str+4: It affects your strength (+4). (35, 15, D) a parchment of Summon Seismosaurus Egg (35, 28, D) a +3 rapier of freezing (35, 29, D) a staff of air (36, 0, D) a +6 ring of intelligence (36, 1, D) a staff of cold (36, 3, D) a cane toad corpse (skeletalised by now) (36, 5, D) a wyvern corpse (skeletalised by now) (36, 15, D) a +1 robe of fire resistance (36, 28, D) a staff of alchemy (36, 29, D) the amulet "Weinyos" {-Tele rElec Regen+ Str+5} [amulet of regeneration] -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str+5: It affects your strength (+5). (37, 1, D) a staff of fire (37, 4, D) a cane toad corpse (skeletalised by now) (37, 14, D) a ring of protection from fire (37, 15, D) a ring of magical power (37, 28, D) the ring of the Mage {Wiz Archmagi} [ring of wizardry] Wiz: It increases the success rate of your magical spells. Archmagi: It increases the power of your magical spells. (37, 29, D) a staff of earth (38, 0, D) a +3 heavy great mace (38, 1, D) a +1 pair of gloves of dexterity (38, 14, D) a +3 sling of freezing (38, 28, D) the +3 falchion of Uruuth Webe {pain, rF+ Dex+2} rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). (38, 29, D) a parchment of Starburst (39, 0, D) the ring of Light {Int+2 SInv} [ring of see invisible] Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. (39, 14, D) a +0 vampiric halberd (39, 15, D) the +9 plate armour of Conatus {Regen+} Regen+: It increases your rate of health regeneration. (39, 28, D) the earth staff of Ocudgh {SInv Hexes Earth} [staff of earth] SInv: It lets you see invisible. Hexes: It increases the power of your Hexes spells. Earth: It increases the power of your Earth spells. (39, 29, D) a +1 short sword of venom (40, 0, D) a staff of necromancy (40, 1, D) a +1 orcbow of draining (40, 14, D) the +9 lajatang of the Magi {spect, *Rage rElec rCorr} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. (41, 1, D) a +2 plate armour of cold resistance (41, 15, D) a +1 heavy shortbow (42, 1, D) a parchment of Hailstorm (42, 15, D) the +6 glaive of Lavoavag {heavy, rPois rN+ Int+2} rPois: It protects you from poison. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (42, 28, D) a +5 chain mail of ponderousness (42, 29, D) a +6 spear of flaming (43, 14, D) an amulet of magic regeneration (43, 15, D) a staff of fire (43, 28, D) a +3 leather armour of fire resistance (43, 29, D) the +7 great sword of Conatus {flame, rC++ rN+ Will+ Dex-5} rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. Dex-5: It affects your dexterity (-5). (44, 28, D) the +3 long sword of Voveop {flame, Int+3} Int+3: It affects your intelligence (+3). (49, 5, D) a +0 dagger a +0 robe the ring "Feap Neihaej" {rElec rN+ EV+5 Slay+5} [ring of evasion] rElec: It insulates you from electricity. rN+: It protects you from negative energy. EV+5: It affects your evasion (+5). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). (49, 12, D) a +3 spectral quarterstaff (unseen) (49, 24, D) a +8 shortbow of flaming (49, 36, D) an amulet of the acrobat (49, 37, D) the +0 leather armour "Ytomox" {Harm Str+5} Harm: It increases damage dealt and taken. Str+5: It affects your strength (+5). (49, 39, D) a +0 glaive of flaming (49, 41, D) a +0 hand axe a +2 leather armour of willpower (50, 1, D) a +4 ring of slaying (50, 3, D) a +0 dagger a +0 robe the ring of Shadows {Umbra +Inv Stlth+} [ring of stealth] Umbra: It surrounds you with an aura of shadow, increasing your stealth and reducing the accuracy of all others within it. +Inv: It lets you turn invisible. Stlth+: It makes you more stealthy. (50, 5, D) a +0 battleaxe (50, 6, D) a +0 flail (50, 13, D) a +1 orcbow of flaming (50, 17, D) a komodo dragon corpse (skeletalised by now) (50, 24, D) the necromancy staff of Xeoz {^Contam rC+ rN+ Necro Air Alch} [staff of necromancy] ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rN+: It protects you from negative energy. Necro: It increases the power of your Necromancy spells. Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (50, 25, D) the ring of Wu Jian's Castigation {rElec rPois rN+ Slay+4} [ring of slaying] rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (50, 36, D) a +0 mace (50, 37, D) a +0 robe (50, 40, D) a staff of conjuration a +0 robe (51, 1, D) a +4 scale mail of poison resistance (51, 3, D) a +0 robe (51, 5, D) a +0 war axe (51, 12, D) a +0 heavy longbow (51, 17, D) a blink frog corpse (skeletalised by now) a black mamba corpse (skeletalised by now) a water moccasin corpse (skeletalised by now) (51, 24, D) a +4 ring of protection (51, 25, D) a +2 scale mail of willpower (51, 29, D) a +0 hand axe (51, 36, D) a ring of protection from fire (51, 37, D) a +0 dagger (51, 40, D) a +1 broad axe of flaming a +0 robe a +5 antimagic spear a +0 robe a human corpse (skeletalised by now) (51, 41, D) a +0 great mace a +0 plate armour a +6 ring of intelligence (52, 0, D) a +4 ring mail of willpower (52, 1, D) the amulet "Litel" {Dissipate rElec rCorr Dex-4 SInv} [amulet of dissipation] Dissipate: It reduces the duration of hostile enchantments and decays magical contamination more quickly. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Dex-4: It affects your dexterity (-4). SInv: It lets you see invisible. (52, 4, D) a +5 vampiric whip (52, 5, D) a +3 falchion a +0 robe a +0 dagger a +0 robe (52, 12, D) a +4 partisan of freezing (52, 13, D) the ring "Doywn" {rF- Str+6 Dex+6 SInv} [ring of see invisible] rF-: It makes you vulnerable to fire. Str+6: It affects your strength (+6). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. (52, 17, D) a water moccasin corpse (skeletalised by now) (52, 18, D) a bullfrog corpse (skeletalised by now) (52, 25, D) a +3 plate armour of cold resistance (52, 27, D) a +0 flail (52, 29, D) a +3 bardiche of venom a +0 ring mail (52, 39, D) a +0 partisan a +0 flail (53, 0, D) a +3 ring mail of poison resistance (unseen) (53, 12, D) a staff of alchemy (53, 13, D) a ring of resist corrosion (53, 24, D) a ring of protection from cold (53, 27, D) a +0 arbalest a +4 ring of slaying (53, 28, D) a +0 mace (53, 36, D) a +4 chain mail of command (53, 37, D) a +0 dagger (54, 1, D) the +7 falchion "Denuigg" {spect, rF++ Dex+2} rF++: It greatly protects you from fire. Dex+2: It affects your dexterity (+2). (54, 12, D) a staff of air (54, 13, D) the macabre finger necklace {Ring+ rN+ HP+7} [amulet of nothing] Ring+: It enables you to equip an extra ring. rN+: It protects you from negative energy. HP+7: It affects your health (+7). (54, 24, D) a +2 morningstar of holy wrath (54, 25, D) the fortress talisman of the Hecatoncheires {*Slow rC++ Dex+7} [fortress talisman] *Slow: It may slow you when you take damage. rC++: It greatly protects you from cold. Dex+7: It affects your dexterity (+7). (54, 36, D) a ring of resist corrosion (55, 1, D) an amulet of reflection (55, 12, D) a +7 giant spiked club (55, 13, D) a +2 trident of protection (55, 24, D) an orb of mesmerism (60, 36, D) a staff of necromancy (61, 0, D) the +6 partisan "Beifec" {flame, rN++ Int+5 Dex-4} rN++: It greatly protects you from negative energy. Int+5: It affects your intelligence (+5). Dex-4: It affects your dexterity (-4). (unseen) (61, 8, D) the ring of Birdsong {rC+ SInv} [ring of protection from cold] rC+: It protects you from cold. SInv: It lets you see invisible. (61, 10, D) a +0 scimitar (61, 20, D) a +0 long sword a +0 robe (61, 36, D) a +0 buckler of fire resistance (61, 37, D) a staff of earth (61, 40, D) a +0 demon whip of electrocution +1 steam dragon scales (62, 9, D) an amulet of faith (62, 17, D) a +1 arbalest of freezing (62, 20, D) a +0 scimitar a +0 shortbow a +0 robe a ring of wizardry a +0 short sword a +0 robe an elf corpse (skeletalised by now) (62, 21, D) a +5 dagger of protection a +0 robe a +0 buckler an elf corpse (skeletalised by now) (62, 29, D) a +0 halberd a +0 robe a ring of positive energy (62, 30, D) a water moccasin corpse (skeletalised by now) (63, 0, D) a staff of cold (unseen) (63, 8, D) a +1 ring mail of positive energy (63, 16, D) the +0 ring mail of Resilience {-Tele Int+4 Dex+3} -Tele: It prevents most forms of teleportation. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). (63, 17, D) a +0 long sword (63, 21, D) a +2 halberd of venom (63, 27, D) a staff of fire (63, 29, D) a ball python corpse (skeletalised by now) (63, 31, D) a water moccasin corpse (skeletalised by now) (64, 16, D) a +8 dagger of draining (64, 20, D) a +0 longbow a +0 dagger a +0 leather armour (65, 26, D) a staff of air (69, 0, D) a ring of protection from cold (69, 2, D) a shapeshifter corpse (skeletalised by now) (69, 4, D) an ugly thing corpse (skeletalised by now) (69, 36, D) the +9 falchion of Gozag, Crafting {elec, *Noise Int+5} *Noise: It may make a loud noise when swung. Int+5: It affects your intelligence (+5). (69, 40, D) an adder corpse (skeletalised by now) (70, 4, D) a shapeshifter corpse (skeletalised by now) (70, 8, D) a +0 robe (70, 9, D) a ring of positive energy (70, 36, D) a +2 longbow of draining (70, 39, D) a +2 halberd of protection a +0 robe a ring of protection from cold (70, 40, D) a +0 battleaxe a naga corpse (skeletalised by now) (70, 41, D) an adder corpse (skeletalised by now) (71, 8, D) the +5 glaive of the Jumping Priest {vamp, rPois Int+3 Dex+3} rPois: It protects you from poison. Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). (71, 12, D) a +0 great sword the +5 chain mail of the Cockatrice {Bane Harm rPois rCorr} Bane: It inflicts you with a random bane when you equip it. Harm: It increases damage dealt and taken. rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. (71, 16, D) the amulet of the Air {Inacc Fly rElec RMsl Air} [amulet of nothing] Inacc: It reduces the accuracy of your attacks and spells. Fly: It grants you flight. rElec: It insulates you from electricity. RMsl: It protects you from missiles. Air: It increases the power of your Air spells. (71, 17, D) a +2 scale mail of resonance (71, 20, D) a +2 long sword of freezing a +0 robe (71, 21, D) a +0 mace (71, 26, D) the earth staff of Sileed {Will+ Earth} [staff of earth] Will+: It increases your willpower. Earth: It increases the power of your Earth spells. (71, 27, D) a +0 antimagic spear (71, 28, D) a +0 great mace a +0 chain mail of willpower a human corpse (skeletalised by now) (71, 29, D) a +0 morningstar a +0 scale mail (71, 31, D) a +0 dire flail a +0 animal skin (71, 36, D) a ring of protection from cold (71, 37, D) a +1 orcbow of draining (71, 40, D) a +0 glaive (72, 8, D) a ring of flight (72, 9, D) the +8 chain mail "Daoz" {Dex+2} Dex+2: It affects your dexterity (+2). (unseen) (72, 12, D) a +2 long sword of protection (72, 17, D) a staff of conjuration (72, 20, D) a +0 trident (72, 27, D) a ring of resist corrosion (72, 29, D) the +8 hand axe of the Inferno {freeze, Str-2 Int+4 Dex+5} Str-2: It affects your strength (-2). Int+4: It affects your intelligence (+4). Dex+5: It affects your dexterity (+5). a +0 chain mail (72, 37, D) a ring of protection from fire (73, 16, D) a staff of fire (73, 17, D) a +1 falchion of protection (73, 21, D) a +0 scimitar (73, 26, D) a +0 dire flail (73, 27, D) a +0 long sword (73, 29, D) a +0 chain mail a human corpse (skeletalised by now) (74, 3, D) a +0 giant spiked club (75, 1, D) the +3 broad axe of Grontol {speed, Int+5 Stlth+} Int+5: It affects your intelligence (+5). Stlth+: It makes you more stealthy. (unseen)