Dungeon Crawl Stone Soup version 0.34-a0-757-gdbd17588e6 (webtiles) character file. Game seed: 13935702032234274346 719 depnoun the Conjurer (level 7, 0/46 HPs) Began as a Human Conjurer on Sept 15, 2025. Was an Initiate of Vehumet. Slain by Edmund ... wielding a +5 dire flail of protection (13 damage) ... on level 5 of the Dungeon. The game lasted 00:15:02 (5846 turns). depnoun the Conjurer (Human Conjurer) Turns: 5846, Time: 00:15:03 Health: 0/46 AC: 5 Str: 8 XL: 7 Next: 70% Magic: 0/13 EV: 11 Int: 20 God: Vehumet [......] Gold: 204 SH: 0 Dex: 11 Spells: 3/14 levels left rFire . . . (100%) c - +3 dagger (protect) rCold . . . (100%) d - orb {Mesmerism} rNeg . . . (100%) a - +0 robe rPois . (100%) g - +0 helmet rElec . (100%) f - +1 cloak "Ywnuine" {Will+ Slay+2 SInv} rCorr . (100%) (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn %: no passive effects @: on mesmerism cooldown A: explore regen a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 204 gold pieces. Inventory: Hand Weapons c - a +3 dagger of protection (weapon) Missiles e - 13 poisoned darts Armour a - a +0 robe (worn) b - a +0 ring mail d - an orb of mesmerism (worn) f - the +1 cloak "Ywnuine" (worn) {Will+ Slay+2 SInv} (You found it on level 3 of the Dungeon) Will+: It increases your willpower. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). SInv: It lets you see invisible. g - a +0 helmet (worn) Wands b - a wand of light (9) f - a wand of mindburst (7) e - a wand of charming (2) Scrolls f - 2 scrolls of fear t - a scroll of teleportation Potions g - a potion of magic B - 3 potions of berserk rage h - a potion of haste c - a potion of curing k - a potion of attraction {unknown} e - 2 potions of enlightenment n - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 4.2 Spellcasting + Level 5.7 Conjurations + Level 3.9 Translocations + Level 3.8 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 1% 2 c - Fulminant Prism Conj/Alch 11% 3d9 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 17% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 16% 1d4 13% 1 Lesser Beckoning Tloc 38% N/A 3% 2 Kiss of Death Conj/Necr 60% 2d10 4% 1 Maxwell's Portable Pile Tloc 19% (3-9)d3 8% 3 Teleport Other Tloc 19% N/A 8% 3 Hailstorm Conj/Ice 15% 3d6 12% 3 Sandblast Erth 8% 2d5 13% 1 Slow Hex 16% N/A 13% 1 Fugue of the Fallen Necr 4% N/A 36% 3 Summon Ice Beast Ice/Summ 4% N/A 36% 3 Swiftness Air 4% N/A 36% 3 Brom's Barrelling Bould Conj/Erth 15% 2d5 36% 4 Flame Wave Conj/Fire 15% 2d7 36% 4 Hoarfrost Cannonade Ice/Frge 2% 3d6/3d12 98% 5 Bombard Conj/Erth 7% 9d2 99% 6 Hellfire Mortar Fire/Erth/Frge 2% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:4 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Elyvilon Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Sif Muna Uskayaw Vehumet Wu Jian Xom Zin Beogh Shops: D:4 ? Annotations: D:5 Dowan, Duvessa, Edmund Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History You focus your ray upon Edmund. The searing ray hits Edmund. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund barely misses you. You now have 6/13 mp. The searing ray hits Edmund! Edmund is severely wounded. Edmund hits you with a +5 dire flail of protection! Your orb emites a pulse of dizzying energy. You take 16 damage, and have 30/46 hp. MASSIVE DAMAGE!! You now have 5/13 mp. The searing ray hits Edmund but does no damage. Edmund is severely wounded. Edmund snaps out of his daze. Edmund barely misses you. You now have 4/13 mp. The searing ray hits Edmund. Edmund is severely wounded. You finish channelling your searing ray. Edmund hits you with a +5 dire flail of protection! You take 11 damage, and have 19/46 hp. MASSIVE DAMAGE!! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 dire flail of protection and wearing a +0 ring mail (severely wounded, blind, 82% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is severely wounded. (Press . to maintain the ray.) Edmund completely misses you. You now have 2/13 mp. The searing ray misses Edmund. Edmund hits you with a +5 dire flail of protection! * * * LOW HITPOINT WARNING * * * You take 7 damage, and have 13/46 hp. You now have 1/13 mp. The searing ray hits Edmund. Edmund is severely wounded. Edmund says, "Everyone always remembers my brother. 'Who's Edmund?' they ask!" Edmund hits you with a +5 dire flail of protection! You die... Edmund whines, "They better pay attention to me now!" ## .# .# .# ##@# #@.# #### You could see Edmund (blind). Vanquished Creatures Grinder (D:3) A phantom (D:4) A hound (D:4) An orc priest (D:3) An iguana (D:4) 2 sleepcaps Ijyb (D:3) Jessica (D:2) 2 orc wizards (D:3) Robin (D:2) 7 gnolls 4 adders 2 ufetubi (D:4) A dart slug (D:2) A ribbon worm (D:3) 4 endoplasms 2 giant cockroaches 10 hobgoblins 7 jackals 4 orcs (D:3) 7 quokkas 7 ball pythons 7 bats 6 frilled lizards 18 goblins 8 kobolds 3 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | depnoun the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 257 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 383 | D:1 | Learned a level 2 spell: Searing Ray 592 | D:1 | Reached skill level 1 in Translocations 644 | D:1 | Reached skill level 1 in Alchemy 891 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/6 1318 | D:2 | Identified the maw talisman of a bazaar {Int+2 SInv Stlth+} 1706 | D:2 | Noticed Robin 1730 | D:2 | Killed Robin 1731 | D:2 | Reached XP level 4. HP: 28/30 MP: 0/7 1894 | D:2 | Noticed Jessica 1899 | D:2 | Killed Jessica 2332 | D:3 | Found a faded altar of an unknown god. 2494 | D:3 | Reached XP level 5. HP: 26/35 MP: 1/9 2809 | D:3 | Noticed Ijyb 2856 | D:3 | Killed Ijyb 2914 | D:3 | Identified the +1 cloak "Ywnuine" {Will+ Slay+2 SInv} 2979 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 3349 | D:2 | Reached XP level 6. HP: 20/24 MP: 0/10 3727 | D:3 | Found a roughly hewn altar of Beogh. 3862 | D:3 | Reached skill level 5 in Conjurations 4055 | D:3 | Noticed Grinder 4173 | D:3 | Learned a level 4 spell: Fulminant Prism 4178 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 4215 | D:4 | Found Puaqux's Magic Scroll Shop. 4529 | D:4 | Found a statue of an orb of fire. 4531 | D:4 | Found a staircase to the Ecumenical Temple. 4533 | D:4 | Found a statue of an orb of fire. 4550 | D:4 | Reached XP level 7. HP: 12/40 MP: 0/12 4559 | Temple | Entered the Ecumenical Temple 4675 | Temple | Became a worshipper of Vehumet 4675 | Temple | Offered knowledge of Kinetic Grapnel by Vehumet. 5468 | D:3 | Killed Grinder 5627 | D:5 | Entered Level 5 of the Dungeon 5639 | D:5 | Noticed Dowan 5642 | D:5 | Noticed Duvessa 5662 | D:5 | HP: 2/46 [Duvessa/+0 short sword (6)] 5834 | D:5 | Noticed Edmund 5846 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic D:2: layout_loops_corners, chequers_jeans, amcnicky_mini_rare_corridor_liquid, amcnicky_mini_pool_small, chequers_avenue, uniq_robin, uniq_jessica D:3: layout_basic, nicolae_kikubaaqudgha_miasma_corner, chequers_ecumenical_altar_simple_redux, kennysheep_orc_chapel, uniq_ijyb, uniq_grinder D:4: layout_rooms, minmay_temple_entry_junction, serial_shops, shop_scrolls D:5: layout_basic, fedhas_bush_and_centaur_altar, uniq_eustachio, uniq_duvessa, uniq_edmund Temple: minmay_temple_forest_path Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Translocations | 1 2 3 | 3.9 Alchemy | 1 2 3 | 3.8 Spellcasting | 3 4 | 4.2 Conjurations | 5 | 5.7 Dodging | | 2.0 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 50 | 28 | || 78 Melee: Dagger | 50 | 28 | || 78 Cast: Magic Dart | 47 | 45 | 21 || 113 Searing Ray | 7 | 27 | 11 || 45 Evoke: Wand of light | | 2 | 1 || 3 Wand of mindburst | | | 7 || 7 Drink: Lignification | | 1 | 1 || 2 Curing | | | 1 || 1 Haste | | | 1 || 1 Read: Identify | | 3 | 1 || 4 Teleportation | | 1 | || 1 Fear | | 1 | || 1 Summoning | | 1 | || 1 Enchant weapon | | 1 | || 1 Blinking | | 1 | || 1 Revelation | | 1 | || 1 Vulnerability | | 1 | || 1 Amnesia | | 1 | || 1 Armour: Robe | 45 | 53 | 23 || 121 None | | 6 | 1 || 7 Dodge: Dodged | 43 | 28 | 13 || 84 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5836 | 5495 | 341 | 896 | 3467 | 6 | 972.7 | Dungeon | 5695 | 5378 | 317 | 896 | 3376 | 5 | 1139.0 | Temple | 140 | 116 | 24 | 0 | 91 | 1 | 140.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 2006 daAuts D:3: 1804 daAuts D:4: 1017 daAuts D:1: 816 daAuts Temple: 140 daAuts D:5: 51 daAuts