Dungeon Crawl Stone Soup version 0.33-a0-602-ga33de6ed39 (webtiles) character file. Game seed: 15265003397284133655 23 dhlexpress the Conjurer (level 2, 0/19 HPs) Began as a Demonspawn Conjurer on Dec 24, 2024. Slain by Terence ... wielding a +0 flail (7 damage) ... on level 2 of the Dungeon. The game lasted 00:01:11 (1506 turns). dhlexpress the Conjurer (Demonspawn Conjurer) Turns: 1506, Time: 00:01:11 Health: 0/19 AC: 2 Str: 7 XL: 2 Next: 72% Magic: 0/6 EV: 11 Int: 18 God: Gold: 59 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sturdy frame 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour d - a +0 robe (worn) Scrolls e - a scroll of blinking {unknown} g - a scroll of identify {unknown} h - a scroll of brand weapon {unknown} k - a scroll of enchant armour {unknown} n - a scroll of fog {unknown} o - a scroll of noise {unknown} Potions b - a potion of magic f - 2 potions of brilliance {unknown} i - a potion of heal wounds {unknown} j - a potion of mutation {unknown} l - a potion of ambrosia {unknown} m - a potion of enlightenment {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting * Level 4.0 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Vhi's Electric Charge Tloc/Air 4% N/A 85% 4 Arcjolt Conj/Air 5% 1d15 89% 5 Plasma Beam Fire/Air 1% 2x1d11 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations Your movements are slightly less encumbered by armour. (ER -2) Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. The magic dart hits Terence. Terence is lightly wounded. Terence shouts! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 flail and wearing a +0 scale mail (lightly wounded, 81% to hit) The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) The searing ray hits Terence. Terence is severely wounded. Terence screams, "I put up a 'Do Not Disturb' sign! Can't you read?!" The searing ray hits Terence but does no damage. Terence is severely wounded. The searing ray hits Terence. Terence is severely wounded. You finish channelling your searing ray. Terence screams, "Stand, coward! You want a fight, show some honour!" Terence closely misses you. Unknown command. You barely miss Terence. Terence is severely wounded. Terence screams, "Where's your power now?!" Terence hits you with a +0 flail! Ouch! That really hurt! You take 12 damage, and have 7/19 hp. You aren't carrying any items that you can evoke. Unknown command. As you read the scroll labelled KUIGUA EMOD, it crumbles to dust. It is a scroll of enchant weapon. Your +0 dagger glows red for a moment. Terence misses you. You closely miss Terence. Terence is severely wounded. Terence hits you with a +0 flail! You die... Terence says, "Win and live. Lose and die. It's the rule of life." #. ### #. ... ##. .. ###..###. #...#...## ##.....#..# #.......#.# #@@.#.###### .......#......... ##..B#.#......... #.# #.#.......... # #.#......... #.#.###....### #.#.#.######.... #######.#.#........... #.......#.#...........>.... You could see Terence and a giant cockroach. Vanquished Creatures A gnoll (D:2) A ribbon worm (D:2) A ball python (D:1) An endoplasm (D:2) 2 goblins (D:1) A hobgoblin (D:1) 2 kobolds 2 frilled lizards (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dhlexpress the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 1046 | D:2 | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [demonic ancestry] 1046 | D:2 | Reached XP level 2. HP: 19/19 MP: 1/5 1284 | D:2 | Learned a level 2 spell: Searing Ray 1497 | D:2 | Noticed Terence 1506 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: roderic_lyre, layout_loops_ring, minmay_tetromino_t2 D:2: cheibrodos_greedy_goblins, layout_basic, serial_shops, shop, nicolae_shop_waterfront, minmay_bisected, uniq_jessica, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 9 Cast: Magic Dart || 27 Searing Ray || 2 Use: Scroll || 1 Armour: Robe || 7 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1505 | 1408 | 97 | 66 | 1176 | 2 | 752.5 | Dungeon | 1505 | 1408 | 97 | 66 | 1176 | 2 | 752.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1085 daAuts D:2: 420 daAuts