dhlexpress Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (1, -11, D:1) a +0 ring mail (2, -12, D:1) a frilled lizard skeleton (2, -7, D:1) a frilled lizard corpse (skeletalised by now) (6, -2, D:1) a +0 dagger 2 stones (8, -11, D:1) a +0 club 3 stones (8, 3, D:1) a +0 club 5 stones (12, 10, D:1) a quokka corpse (skeletalised by now) (13, 8, D:1) a +3 dagger of speed (18, -21, D:1) a jackal skeleton (22, -5, D:1) a +0 dagger (26, -1, D:1) a +0 club (28, 0, D:1) a +0 club a goblin skeleton (33, -4, D:1) a hobgoblin skeleton (40, -7, D:1) a jackal corpse (skeletalised by now) (40, -6, D:1) a jackal corpse (skeletalised by now) (44, -3, D:1) a +0 sling Level 2 of the Dungeon (9, 0, D:2) a +0 chain mail (10, 1, D:2) an adder corpse (skeletalised by now) (15, -2, D:2) 4 poisoned darts (16, 19, D:2) a +1 ring mail of fire resistance (19, 10, D:2) a +0 mace (20, 25, D:2) a quokka corpse (skeletalised by now) a bat skeleton (21, 26, D:2) a +0 flail (22, 2, D:2) a quill talisman (22, 11, D:2) a hobgoblin corpse (skeletalised by now) (22, 27, D:2) a +0 dagger a +0 hand axe a +0 whip a +0 scale mail a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) a quokka corpse (skeletalised by now) (23, 17, D:2) a +0 club 3 stones (25, 13, D:2) a +0 robe (35, -1, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) the orb "Qihenk" {Energy, rC+ Int+2 Dex-2 SInv} rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. (1, 12, D:3) a +0 robe (4, -11, D:3) an adder skeleton (19, -3, D:3) an inkwell talisman (19, 6, D:3) a quokka corpse (skeletalised by now) (21, -22, D:3) a +0 whip (22, -17, D:3) the inkwell talisman of Emareu {rElec rN++} [inkwell talisman] rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. (22, -13, D:3) a +0 club a bat skeleton a goblin skeleton (26, 0, D:3) an orb of energy (31, -20, D:3) a +0 club a goblin skeleton (31, -18, D:3) the +8 dagger "Lapnugum" {flame, Fly rPois rN+ Str+3} Fly: It grants you flight. rPois: It protects you from poison. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. (32, -28, D:3) a +0 hand axe (32, 4, D:3) a +0 dagger a goblin corpse (skeletalised by now) (36, -15, D:3) an adder corpse (39, -33, D:3) a +0 rapier a +0 leather armour (45, -23, D:3) a hobgoblin corpse (skeletalised by now) (45, -20, D:3) an adder corpse (skeletalised by now)