Dungeon Crawl Stone Soup version 0.33.0-9-g42668ee437 (webtiles) character file. dhsj2122 the Destroyer (Octopode Conjurer) Turns: 22938, Time: 01:36:34 Health: 81/81 AC: 6 Str: 6 XL: 13 Next: 99% Magic: 37/37 EV: 13 Int: 45 God: Vehumet [****..] Gold: 1660 SH: 0 Dex: 11 Spells: 9/34 levels left rFire + . . S - +8 long sword of Nohallimn {freeze, rN+ Int+3} rCold . . . (no offhand) rNeg + + . e - +1 hat "Qiah" {Int+5} rPois . o - amulet of regeneration rElec . f - ring of protection from fire rCorr + i - +4 ring of protection SInv . R - +6 ring of intelligence Will ++... n - +6 ring of intelligence Stlth +++++ m - ring of resist corrosion HPRegen 1.13/turn I - ring of magical power MPRegen 0.25/turn O - ring of willpower P - ring "Akhuq" {rN+ Will+ Stlth+} %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You are on level 3 of the Lair of Beasts. You worship Vehumet. Vehumet is greatly pleased with you. You have visited 3 branches of the dungeon, and seen 17 of its levels. You have also visited: Ice Cave. You have collected 1660 gold pieces. Inventory: Hand Weapons j - a +2 dagger of venom S - the +8 long sword of Nohallimn (weapon) {freeze, rN+ Int+3} (You found it on level 3 of the Lair of Beasts) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Missiles y - 2 curare-tipped darts {!f} Armour e - the +1 hat "Qiah" (worn) {Int+5} (You acquired it on level 5 of the Dungeon) Int+5: It affects your intelligence (+5). x - a +0 tower shield Jewellery f - a ring of protection from fire (worn) i - a +4 ring of protection (worn) m - a ring of resist corrosion (worn) n - a +6 ring of intelligence (worn) o - an amulet of regeneration (worn) s - an amulet of reflection I - a ring of magical power (worn) O - a ring of willpower (worn) P - the ring "Akhuq" (worn) {rN+ Will+ Stlth+} (You found it on level 1 of the Lair of Beasts) [ring of willpower] rN+: It protects you from negative energy. Will+: It increases your willpower. Stlth+: It makes you more stealthy. R - a +6 ring of intelligence (worn) T - a ring of positive energy Wands b - a wand of flame (35) c - a wand of digging (14) w - a wand of paralysis (6) J - a wand of mindburst (7) L - a wand of quicksilver (1) Scrolls g - a scroll of revelation {!r} k - a scroll of amnesia l - 2 scrolls of enchant armour q - 2 scrolls of fog {!r} r - 3 scrolls of noise B - a scroll of blinking C - a scroll of immolation E - 4 scrolls of teleportation {!r} H - 2 scrolls of identify Q - a scroll of fear {!r} Potions a - a potion of magic {!q} d - 2 potions of haste {!q} h - 6 potions of curing {!q} p - a potion of ambrosia {!q} t - 2 potions of cancellation {!q} u - 3 potions of mutation v - 3 potions of enlightenment {!q!q} z - a potion of lignification {!q} A - a potion of resistance {!q} F - a potion of heal wounds {!q} M - 2 potions of brilliance {!q} N - a potion of might {!q} Miscellaneous G - a +0 lightning rod (4/4) Talismans D - a dragon-coil talisman K - the scarab talisman of Supple Strength {rF+ Will+ rCorr} (You found it on level 11 of the Dungeon) [scarab talisman] rF+: It protects you from fire. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. Skills: - Level 5.0 Fighting - Level 5.0 Dodging - Level 5.0 Stealth - Level 11.0 Spellcasting + Level 13.1 Conjurations - Level 4.1 Translocations + Level 13.1 Fire Magic - Level 5.0 Ice Magic - Level 3.0 Alchemy You have 9 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 0% 1 b - Searing Ray Conj 100% 2d8 0% 2 c - Blink Tloc 100% N/A 1% 2 d - Fulminant Prism Conj/Alch 38% 3d17 1% 4 e - Plasma Beam Fire/Air 35% 2x1d48 3% 6 f - Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 g - Sticky Flame Fire/Alch 77% 2d12 1% 4 h - Frozen Ramparts Ice 100% 1d16 1% 3 Your spell library contains the following spells: Spells Type Power Damage Failure Level Eringya's Noxious Bog Alch 25% 4d6 13% 6 Freeze Ice 100% 1d10 1% 1 Summon Small Mammal Summ 96% N/A 1% 1 Call Imp Summ 48% N/A 1% 2 Hailstorm Conj/Ice 82% 3d14 1% 3 Ozocubu's Armour Ice 63% N/A 1% 3 Summon Ice Beast Ice/Summ 47% N/A 1% 3 Iskenderun's Mystic Bla Conj/Tloc 80% 2d16 (+2d91% 4 Arcjolt Conj/Air 35% 1d45 1% 5 Detonation Catalyst Fire/Alch 77% 2d8 1% 5 Call Canine Familiar Summ 24% N/A 3% 3 Fugue of the Fallen Necr 24% N/A 3% 3 Vhi's Electric Charge Tloc/Air 86% N/A 4% 4 Leda's Liquefaction Alch/Erth 19% N/A 6% 4 Lee's Rapid Deconstruct Erth 12% 3d8* 9% 5 Eringya's Surprising Cr Summ 24% N/A 11% 4 Forge Lightning Spire Air/Frge 24% 3d5 11% 4 Permafrost Eruption Ice/Erth 23% 2x4d5 16% 6 Manifold Assault Tloc 29% N/A 87% 7 Maxwell's Capacitive Co Air 12% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:5 Lair (3/5) D:9 Swamp (0/4) Lair:2 Spider (0/4) Lair:2 Orc (0/2) D:12 IceCv (visited) Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Annotations: D:7 1 runed translucent door Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Dir - move target You conjure a prism of explosive energy! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the water moccasin!! You kill the water moccasin! Vehumet accepts your kill. You start resting. Magic restored. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Fulminant Prism (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (safe; 1% risk of failure) Press: ? - help, Dir - move target Okay, then. Press: ? - help, v - describe, . - travel The floor. You have 6 tentacles available for constriction. Your movement speed is average. Your attack delay is about 1.4. Your damage rating with the +8 long sword of Nohallimn {freeze, rN+ Int+3} is about 19 (Base 10 x 102% (Dex) x 108% (Skill) + 8 (Ench)). Your base attributes are Str 6, Int 25, Dex 11. .. ### ... ##.## .... #...### .. ....# #.....# ... .....# ##....## ...### ......###.....# .#..# ..†..#.†......## ##.I.### ...............### ##......## .....###.#...†..@###.I.>.I..# .... ###..........#......# ... ###.........#...##.# .. #........###+.## . #.......#......### ........#....I....# ........##.........## .......#......>..I..### #####.. .....÷........# There are no monsters in sight! Vanquished Creatures A hydra (Lair:3) 2 catoblepae 2 tengu warriors (D:12) A boulder beetle (D:12) 3 death yaks (D:9) 4 two-headed ogres Amaemon (Lair:2) A hell knight (D:12) A skyshark (Lair:3) A fire crab (Lair:3) A deep elf pyromancer (D:12) 4 ugly things (D:12) 3 cyclopes 4 manticores An orange demon (Lair:2) 8 cane toads 3 unseen horrors A kobold demonologist (D:12) 7 komodo dragons A rime drake (Lair:2) 2 trolls 2 raiju (D:9) 7 blink frogs A slime creature (D:12) 2 shadowghasts 3 wraiths 8 centaur zombies (D:11) 5 wyverns 25 yaks 4 basilisks 2 steam dragons A vampire mosquito (D:7) 2 redbacks (Lair:2) Edmund (D:4) An acid dragon (D:10) 10 water moccasins 6 orc warriors 3 sky beasts 3 ice beasts A meliai zombie (D:11) 6 wolves 4 ogres 13 centaurs 2 phantoms 4 kobold brigands 12 bullfrogs A gnoll sergeant (D:12) 6 scorpions (D:7) 3 marrowcudas 8 wights 4 killer bees (D:8) 8 electric eels (D:9) 2 howler monkeys 2 bombardier beetles 5 hounds 4 jellies 7 orc priests 2 gnoll boudas 2 iguanas Terence (D:2) 10 orc wizards A boggart zombie (D:11) 17 gnolls 13 adders A howler monkey zombie (D:11) 15 white imps 9 ufetubi 2 dart slugs A ribbon worm (D:2) 9 giant cockroaches 9 hobgoblins 20 orcs 2 quokkas 4 ball pythons 4 bats 5 endoplasms 6 frilled lizards 5 goblins 20 kobolds 5 rats 393 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dhsj2122 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Upgraded the game from 0.33-b1 to 0.33.0-9-g42668ee437 671 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 1251 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1304 | D:2 | Noticed Terence 1320 | D:2 | Killed Terence 1713 | D:2 | Reached XP level 4. HP: 27/27 MP: 3/7 1751 | D:2 | Found a faded altar of an unknown god. 2611 | D:3 | Reached skill level 5 in Stealth 2611 | D:3 | Reached skill level 5 in Conjurations 2940 | D:4 | Reached XP level 5. HP: 31/31 MP: 0/8 3066 | D:4 | Noticed Edmund 3696 | D:4 | Noticed an ogre 3728 | D:4 | Killed an ogre 3729 | D:4 | Reached XP level 6. HP: 36/36 MP: 3/11 4476 | D:4 | Killed Edmund 4477 | D:4 | Reached XP level 7. HP: 32/41 MP: 8/13 4537 | D:5 | Entered Level 5 of the Dungeon 4602 | D:5 | Found Doadymp's Distillery. 4818 | D:5 | Found a staircase to the Ecumenical Temple. 4826 | Temple | Entered the Ecumenical Temple 4839 | Temple | Became a worshipper of Vehumet 4865 | D:5 | Noticed a steam dragon 4909 | D:5 | Killed a steam dragon 4910 | D:5 | Reached skill level 5 in Spellcasting 5085 | D:5 | Reached XP level 8. HP: 46/46 MP: 10/15 5764 | D:5 | Reached skill level 1 in Fighting 6008 | D:5 | Identified a scroll of acquirement 6008 | D:5 | Acquired the +1 hat "Qiah" {Int+5} 6371 | D:6 | Learned a level 2 spell: Searing Ray 7082 | D:6 | Reached skill level 5 in Dodging 7082 | D:6 | Reached XP level 9. HP: 53/59 MP: 7/16 7195 | D:6 | Found a broken altar of Ashenzari. 7428 | D:6 | Found a shimmering blue altar of Sif Muna. 7522 | D:6 | Reached * piety under Vehumet 7522 | D:6 | Offered knowledge of Shock by Vehumet. 7523 | D:6 | Reached skill level 5 in Fighting 7718 | D:7 | Learned a level 2 spell: Blink 7929 | D:7 | Learned a level 4 spell: Fulminant Prism 9329 | D:7 | Reached XP level 10. HP: 66/66 MP: 18/21 9598 | D:7 | Offered knowledge of Frozen Ramparts by Vehumet. 9618 | D:7 | Reached ** piety under Vehumet 9700 | D:8 | Reached skill level 1 in Translocations 10020 | D:8 | Noticed a two-headed ogre 10032 | D:8 | Killed a two-headed ogre 10112 | D:8 | Reached skill level 10 in Conjurations 10250 | D:8 | Found an iron altar of Okawaru. 10285 | D:8 | Learned a level 6 spell: Plasma Beam 10561 | D:9 | Reached skill level 1 in Fire Magic 10906 | D:9 | Offered knowledge of Volatile Blastmotes by Vehumet. 10942 | D:9 | Reached XP level 11. HP: 50/71 MP: 1/24 11137 | D:9 | Found a staircase to the Lair. 11309 | D:9 | Noticed a catoblepas 11325 | D:9 | Killed a catoblepas 11326 | D:9 | Reached skill level 5 in Fire Magic 11503 | D:9 | Learned a level 3 spell: Volatile Blastmotes 11811 | D:9 | Reached *** piety under Vehumet 11815 | D:9 | Reached skill level 1 in Alchemy 12211 | D:10 | Entered Level 10 of the Dungeon 13199 | D:10 | Found a burning altar of Makhleb. 13347 | D:10 | Found a hide-covered altar of Uskayaw. 13376 | D:10 | Found a stormy altar of Qazlal. 13604 | D:10 | Offered knowledge of Sticky Flame by Vehumet. 13610 | D:10 | Learned a level 4 spell: Sticky Flame 13718 | D:10 | Found a bloodstained altar of Trog. 13753 | D:10 | Found a white marble altar of Elyvilon. 13880 | D:11 | Found a frozen archway. 14018 | IceCv | Entered an ice cave 14133 | D:11 | Reached **** piety under Vehumet 14238 | D:11 | Offered knowledge of Iskenderun's Battlesphere by Vehumet. 14334 | D:11 | Learned a level 3 spell: Frozen Ramparts 14407 | D:11 | Reached skill level 1 in Ice Magic 15252 | D:11 | Reached skill level 5 in Ice Magic 15252 | D:11 | Reached XP level 12. HP: 77/77 MP: 18/25 15305 | D:11 | Found a basalt altar of Yredelemnul. 15572 | D:11 | Identified the scarab talisman of Supple Strength {rF+ | Will+ rCorr} 15651 | D:11 | Acquired a ring of magical power 15835 | D:12 | Noticed a two-headed ogre 15846 | D:12 | Killed a two-headed ogre 16117 | D:12 | Noticed a tengu warrior 16123 | D:12 | Noticed a tengu warrior 16131 | D:12 | Killed a tengu warrior 16335 | D:12 | Noticed a two-headed ogre 16346 | D:12 | Killed a two-headed ogre 16405 | D:12 | Killed a tengu warrior 16701 | D:12 | Found a staircase to the Orcish Mines. 16739 | D:12 | Found a roughly hewn altar of Beogh. 17137 | D:12 | Reached skill level 10 in Fire Magic 17237 | D:12 | Noticed a hell knight 17238 | D:12 | Noticed a boulder beetle 17240 | D:12 | Reached skill level 10 in Spellcasting 17248 | D:12 | Killed a hell knight 17332 | D:12 | Noticed a two-headed ogre 17356 | D:12 | Killed a two-headed ogre 18487 | D:12 | Reached XP level 13. HP: 81/81 MP: 19/27 18663 | D:12 | Acquired 661 gold pieces 18880 | Lair:1 | Entered Level 1 of the Lair of Beasts 20312 | Lair:1 | Identified the ring "Akhuq" {rN+ Will+ Stlth+} 20763 | Lair:2 | Found a staircase to the Swamp. 20782 | Lair:2 | Reached ***** piety under Vehumet 20782 | Lair:2 | Offered knowledge of Eringya's Noxious Bog by Vehumet. 20879 | Lair:2 | Noticed Amaemon 21220 | Lair:2 | Killed Amaemon 21356 | Lair:2 | Found a hole to the Spider Nest. 22424 | Lair:3 | Identified the +8 long sword of Nohallimn {freeze, rN+ | Int+3} Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 | ---------------+----------------------------------------+----- Stealth | 3 4 5 | 5.0 Conjurations | 5 6 7 8 9 10 11 13 | 13.1 Spellcasting | 3 4 5 7 9 10 11 | 11.0 Fighting | 4 5 | 5.0 Dodging | 5 | 5.0 Translocations | 4 | 4.1 Fire Magic | 4 9 11 13 | 13.1 Alchemy | 3 | 3.0 Ice Magic | 5 | 5.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 17 | | | | || 17 Tentacles | 6 | 4 | 18 | 62 | 8 || 98 Constrict | 6 | 9 | 7 | 24 | 9 || 55 Dagger | 2 | 22 | 80 | 164 | 28 || 296 Throw: Dart | | | 5 | 6 | || 11 Cast: Magic Dart | 58 | 106 | 198 | 89 | 23 || 474 Searing Ray | | | 33 | 62 | 14 || 109 Fulminant Prism | | | 14 | 224 | 100 || 338 Blink | | | 2 | 4 | 4 || 10 Sticky Flame | | | | 12 | 37 || 49 Frozen Ramparts | | | | 10 | 3 || 13 Volatile Blastmot | | | | 1 | || 1 Plasma Beam | | | | | 1 || 1 Evoke: Wand | | | | 1 | 1 || 2 Use: Scroll | | | 19 | 10 | 4 || 33 Potion | | | 5 | 1 | 3 || 9 Stab: Sleeping | | | | 2 | || 2 Armour: Skin | 7 | 12 | 138 | 270 | 61 || 488 Dodge: Dodged | 6 | 17 | 108 | 205 | 49 || 385