Seeded DCSS version 0.34-a0-2087-gcc690c27c0 (webtiles) character file. Game seed: 8677884782969170889 (custom seed) 1 dhwangdo the Trooper (level 1, 9/18 HPs) Began as a Demonspawn Monk on Jan 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:07 (12 turns). dhwangdo the Trooper (Demonspawn Monk) Turns: 12, Time: 00:00:08 Health: 9/18 AC: 2 Str: 11 XL: 1 Next: 16% Magic: 1/1 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Light} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no passive effects @: glowing A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) b - an orb of light (worn) Potions a - a potion of ambrosia Skills: + Level 3.0 Fighting + Level 2.7 Dodging + Level 2.7 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You don't know any spells. Found an escape hatch in the floor. The jackal barks! You encounter a jackal. x2 The jackal barks! x2; You hear an angry hiss. You encounter a rat. Found a mace. The jackal bites you. You closely miss the jackal. The rat squeaks loudly. You hear a shout! The jackal bites you. The jackal closely misses you. The jackal bites you. You hit the jackal. The jackal is almost dead. The jackal stops to sniff the ground. The jackal bites you but does no damage. The jackal misses you. You barely miss the jackal. The jackal is almost dead. The jackal misses you. x2 You hit the jackal. You kill the jackal! The jackal closely misses you. The jackal bites you. You encounter a frilled lizard. The jackal bites you. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #... #... ...). ..... .l..r. >...# #.†##### #.h@...#### #.h.......### #.......#...# #.......#.<.# #.....§≈§.#...# #.##..§≈§§###... ... #...§§.. ###.. ## ######### ## You could see 2 jackals, a frilled lizard and a rat. Vanquished Creatures A jackal (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dhwangdo the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 12 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Armour: Robe || 7 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 4 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 4 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 11 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+