Seeded DCSS version 0.34-a0-2087-gcc690c27c0 (webtiles) character file. Game seed: 8677884782969170889 (custom seed) 28 dhwangdo the Conjurer (level 3, 26/26 HPs) Began as a Demonspawn Conjurer on Jan 23, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:01:53 (950 turns). dhwangdo the Conjurer (Demonspawn Conjurer) Turns: 950, Time: 00:01:54 Health: 26/26 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 1/6 EV: 11 Int: 22 God: Gold: 44 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: big brain 1, weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 44 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of intelligence Potions g - a potion of magic d - 2 potions of lignification {unknown} f - a potion of might {unknown} Skills: - Level 1.0 Fighting - Level 1.7 Dodging - Level 1.7 Stealth - Level 2.0 Spellcasting + Level 4.8 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 2% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have an unusually large brain. (Int +2) You have a small tail. Message History A jackal is nearby! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (asleep, 100% to hit) The magic dart hits the jackal. The jackal is lightly wounded. The jackal barks! You encounter a jackal. Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! The jackal barks! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (100% to hit) The magic dart hits the jackal. The jackal is almost dead. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (almost dead, 100% to hit) The magic dart hits the jackal. You kill the jackal! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... You grow a small tail. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ########### #.........# #.........# ### #.........######### ..# #..................# ..# #####.#####..#####.# ..# #..†..# #..# #.# ..### #....@#####..#####.# ..... .........'........>##.# ..# .........#####.###.##.# ..# ...†...... #...#.##.# ..# .........## ###.#.##.# ..# .........# #......# .## ...†###### ###.#### .# ... #.#####.# .# #.......# There were no monsters in sight! Vanquished Creatures 3 endoplasms (D:1) 3 hobgoblins (D:1) 7 jackals (D:1) 3 ball pythons (D:1) 3 bats (D:1) A frilled lizard (D:1) A goblin (D:1) 4 kobolds (D:1) 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dhwangdo the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 29 | D:1 | Reached skill level 1 in Fighting 186 | D:1 | Gained mutation: You have an unusually large brain. (Int | +2) [demonic ancestry] 186 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/5 950 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 950 | D:1 | Reached XP level 3. HP: 26/26 MP: 1/6 950 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 1.7 Spellcasting | | 2.0 Conjurations | | 4.8 Action || total ---------------------------++------- Attack: Normal || 22 Melee: Unarmed || 22 Cast: Magic Dart || 51 Armour: Robe || 14 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 950 | 950 | 0 | 48 | 771 | 1 | 950.0 | Dungeon | 950 | 950 | 0 | 48 | 771 | 1 | 950.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 950 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+